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- Range Highlight
Range Highlight
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Version4.2.1
- Download:
- Manual
File information
Last updated
Original upload
Created by
Jamie TaylorUploaded by
jltaylor1Virus scan
Tags for this mod
Activity logs
This page was last updated on 08 June 2024, 5:00PM
- Changelogs
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Version 4.2.1
- Update bomb tooltips and mega-bomb range to match changes in SDV 1.6
- Updated Chinese translation from GitHub user chguw
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Version 4.2.0
- Added "Sprinkler Mod Compatibility" option. The default ("more compatible") changes the way that sprinkler ranges are calculated so that it is likely that it will automatically be correct even if mods have changed the shape of sprinkler ranges (on either the existing sprinkler objects or new ones added by the mod). This is a more expensive calculation, so there is an option to revert to the old behavior ("faster").
- Added the "show overlaps" option (defaulting to true). If this is disabled then overlapping range tiles of the same color will be converted into just one highlight tile of that color. This is a relatively expensive operation; disabling this option may result in decreased performance and lag.
- Added an option to hide the held item's highlight at the mouse location if the player has moved more recently than the mouse has moved. (Defaults to true)
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Version 4.1.1
- Added French translation from GitHub user Tenebrosful
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Version 4.1.0
- Added highlighting for Mushroom Log range
- Added Chinese translation from nexusmods user zephyrus2002
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Version 4.0.2
- fix log error spam for items with a null Name in the Better Beehouses integration
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Version 4.0.1
- Fix crash in Better Beehouses integration
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Version 4.0.0
- Built for SDV 1.6 / SMAPI 4.0
- Added configuration option to hide held bomb ranges when there is a currently "ticking" already-placed bomb.
- API changes (for mod authors): Removed deprecated APIs
- API changes (for mod authors): A match from one highlighter no longer stops matching on other highlighters.
- API changes (for mod authors): Item highlighters no longer take arguments for item ID and name.
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Version 3.6.1
- Fix bug in Better Junimos integration when using its "Junimos work for wages" option
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Version 3.6.0
- Configuration via GMCM can now be done in-game (not just from the title menu).
- Add configuration option for refresh interval.
- Add a warning in the SMAPI log when a save is loaded and both Range Highlight and UI Info Suite 2 are configured to show ranges.
- API change (for mod authors): All of the previously existing API methods for adding highlighters are deprecated and have new versions that support in-game configuration changes.
- API change (for mod authors): Add API methods for adding highlights to temporary animated sprites.
- API change (for mod authors): Item highilighters can now (optionally) return multiple ranges (with different tint colors) to highlight.
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Version 3.5.0
- Show at action location: if the currently held item has a highlighter, then show the range at the location where the item would be placed if you press the action button. This can be disabled or set to show only when the mouse is hidden in the configuration.
- _Don't_ show the range of the currently held item at the mouse position if the mouse has been hidden (presumably because you are using a controller).
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Version 3.4.0
- Add a new configuration option for whether building highlighters (e.g., Junimo Huts) run when the mouse cursor is over the building
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Version 3.3.1
- Fix bug in order of checking context tag vs. name for scarecrows (may have given inaccurate range for scarecrows added by other mods)
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Version 3.3.0
- Fix bug where holding the Blue Armchair would show the mega-bomb range
- Update for SMAPI 3.14
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Version 3.2.0
- Show beehouse range from Better Beehouses (if installed)
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Version 3.1.0
- Add configuration in-game (title screen only) via Generic Mod Config Menu. If GMCM Options is also installed then tint colors can be configured as well.
- The GMCM configuration menu is translation-ready, but only the default (English) translation is supplied. Additional languages welcome! (Contribute on GitHub)
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Version 3.0.0
- Compiled for SDV 1.5.5 / SMAPI 3.13
- Adjust "outer" range for bombs to be centered, reflecting bug fix in the game
- Check the "IsScarecrow" function exposed in 1.5.5 when looking at items. This should have no effect in the base game, but will automatically reflect scarecrow ranges for items added or modified by other mods using this feature.
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Version 2.8.0
- Show sprinkler range for the Radioactive Sprinkler from the Radioactive Tools mod (if installed)
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Version 2.7.0
- Added `showHeldBombRange` config option. Note that the `ShowBombRange` option must be on for either `showHeldBombRange` or `showPlacedBombRange` to have effect.
- Key configurations now use the features introduced in SMAPI 3.9 to support multi-key bindings. See [the wiki](https://stardewvalleywiki.com/Modding:Player_Guide/Key_Bindings#Multi-key_bindings) for details on the syntax.
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Version 2.6.0
- Added a bomb range highlight for things that explode but aren't bombs
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Version 2.5.0
- Improved performance of integrations with other sprinkler mods on farms with lots of items (e.g., debris).
- Mod API change: Add a new signature of `AddItemRangeHighlighter` with callbacks for the beginning and end of each "batch" of highlight range calculation.
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Version 2.4.0
- Integration with Line Sprinklers mod (if installed) to support line sprinkler ranges.
- Update Better Sprinklers and Simple Sprinklers integrations to not show sprinkler highlights if ShowSprinklerRange is turned off in the configuration.
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Version 2.3.0
- Integration with Simple Sprinklers mod (if installed) to use its defined sprinkler ranges.
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Version 2.2.1
- Fix split-screen issues (I hope).
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Version 2.2.0
- Show correct range for sprinklers with the Pressure Nozzle attachment
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Version 2.1.0
- Integration with the Better Sprinklers mod (if installed) to use its defined sprinkler ranges. Note that Better Sprinklers will still do its own highlighting in addition to the Range Highlighter highlighting.
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Version 2.0.0
- Update rendering for SDV 1.5 / SMAPI 3.8.0. No longer compatible with older versions (thus the major version number bump)
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Version 1.5.1
- The Bomber Jacket item no longer shows the bomb range highlight
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Version 1.5.0
- Add configuration options for whether to highlight other already placed items of the currently held item type. Enabled (the existing behavior) by default for sprinklers and scarecrows. Disabled (a changed behavior) by default for bee houses.
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Version 1.4.0
- Add ShowTHINGRange configuration options to allow disabling highlighting of THING completely.
- Highlights now work during building placement.
- Integration with the Prismatic Tools mod (if installed) so that the range of the prismatic sprinkler matches the configured value in Prismatic Tools.
- Integration with the Better Junimos mod (if installed) to use its configured Junimo Hut range.
- Expanded API available to other mods - see ReleaseNotes on GitHub for details
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Version 1.3.0
- Add the hotkeysToggle configuration property (off by default). If this property is changed to true then the hotkeys will act as a toggle switch rather than needing to be held down.
- Fix a NullReferenceException that was sometimes being printed to the console when moving between locations (only observed as a farm hand in multiplayer).
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Version 1.2.0
- Bombs now show multiple areas of effect. See description for details.
- Bombs placed on the ground now show their ranges.
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Version 1.1.1
- Change the default key bindings so that they do not conflict with the default movement keys. (Keep in mind that if the config.json has already been generated with the old defaults then they won't be overwritten with the new defaults.)
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Version 1.1.0
- Added bomb range highlight when a bomb is equipped.
- Mod API updated; mod authors that use the API should check the release notes on GitHub.
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- Author's activity
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June 2024
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08 Jun 2024, 5:00PM | Action by: jltaylor1
Changelog added
'Change log added for version 4.2.1'
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08 Jun 2024, 4:58PM | Action by: jltaylor1
File added
'RangeHighlight 4.2.1 [version 4.2.1]'
May 2024
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19 May 2024, 3:22AM | Action by: jltaylor1
Changelog added
'Change log added for version 4.2.0'
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19 May 2024, 3:20AM | Action by: jltaylor1
File added
'RangeHighlight 4.2.0 [version 4.2.0]'
April 2024
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03 Apr 2024, 2:22AM | Action by: jltaylor1
Attribute change
'Description changed.'
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03 Apr 2024, 2:22AM | Action by: jltaylor1
Attribute change
'Description changed.'
March 2024
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29 Mar 2024, 3:03AM | Action by: jltaylor1
Changelog added
'Change log added for version 4.1.1'
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29 Mar 2024, 3:03AM | Action by: jltaylor1
File added
'RangeHighlight 4.1.1 [version 4.1.1]'
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28 Mar 2024, 1:52PM | Action by: jltaylor1
Attribute change
'Description changed.'
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28 Mar 2024, 1:47PM | Action by: jltaylor1
Attribute change
'Summary changed.'
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28 Mar 2024, 1:47PM | Action by: jltaylor1
Attribute change
'Description changed.'
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28 Mar 2024, 1:46PM | Action by: jltaylor1
Changelog added
'Change log added for version 4.1.0'
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28 Mar 2024, 1:45PM | Action by: jltaylor1
File added
'RangeHighlight 4.1.0 [version 4.1.0]'
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24 Mar 2024, 9:00PM | Action by: jltaylor1
Changelog added
'Change log added for version 4.0.2'
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24 Mar 2024, 9:00PM | Action by: jltaylor1
File added
'RangeHighlight 4.0.2 [version 4.0.2]'
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23 Mar 2024, 3:30AM | Action by: jltaylor1
Changelog added
'Change log added for version 4.0.1'
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23 Mar 2024, 3:30AM | Action by: jltaylor1
File added
'RangeHighlight 4.0.1 [version 4.0.1]'
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20 Mar 2024, 1:50AM | Action by: jltaylor1
Attribute change
'File \'RangeHighlight 3.6.0\' description changed.
File \'RangeHighlight 3.6.0\' category changed to Optional files.'
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20 Mar 2024, 1:49AM | Action by: jltaylor1
Attribute change
'Description changed.'
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20 Mar 2024, 1:48AM | Action by: jltaylor1
Changelog added
'Change log added for version 4.0.0'
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- Mod page activity
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June 2025
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15 Jun 2025, 1:16PM | Action by: Lotusflower333
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'Range Highlight'
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15 Jun 2025, 12:16PM | Action by: MarkosSparkos692
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'Range Highlight'
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15 Jun 2025, 10:45AM | Action by: Ndricim
Endorsed
'Range Highlight'
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15 Jun 2025, 10:14AM | Action by: enensdkfj
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'Range Highlight'
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15 Jun 2025, 5:47AM | Action by: poponanaxixi
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15 Jun 2025, 4:47AM | Action by: moonbows
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Range Highlight
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15 Jun 2025, 4:22AM | Action by: lululunahs
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15 Jun 2025, 3:32AM | Action by: RealMajorMayer
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15 Jun 2025, 3:11AM | Action by: daiji123123
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15 Jun 2025, 1:14AM | Action by: wraiyven
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14 Jun 2025, 11:31PM | Action by: serpentcyanide
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14 Jun 2025, 10:34PM | Action by: CeloT93
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14 Jun 2025, 1:41PM | Action by: animalpower
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14 Jun 2025, 8:39AM | Action by: SavegeryGaming
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'Range Highlight'
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14 Jun 2025, 8:03AM | Action by: art44s
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'Range Highlight'
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13 Jun 2025, 11:04PM | Action by: Mrbutthurt
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'Range Highlight'
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13 Jun 2025, 5:54PM | Action by: 1178241146aA
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13 Jun 2025, 12:38PM | Action by: wsznw
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13 Jun 2025, 11:59AM | Action by: bijjlasagna0
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'Range Highlight'
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13 Jun 2025, 11:31AM | Action by: KENSK1
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'Range Highlight'
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