0 of 0

File information

Last updated

Original upload

Created by

Cherry

Uploaded by

CherryChain

Virus scan

Safe to use

296 comments

  1. Pathoschild
    Pathoschild
    • premium
    • 4,092 kudos
    Locked
    Sticky
    Is this mod still maintained?
    Yep. The original author is no longer active, but I'm keeping it compatible with game/SMAPI updates and fixing critical issues. It's a "keeping the lights on" priority for other improvements though.

    How do I get help / report an issue?
    Post a comment below! Please upload your SMAPI log and add a link to your message (even if you don't see any errors). This has useful info like what versions you have, which mods are installed, what happened in the game, etc.

    Since I maintain many mods for other mod authors, I can't always answer every question here (often I'll be busy handling SMAPI or my own mods). If you can answer someone else's question, that's always appreciated!
  2. exxaltedmoon
    exxaltedmoon
    • member
    • 0 kudos
    fixed
  3. LetsTussleBoiz
    LetsTussleBoiz
    • premium
    • 30 kudos
    1/23/2025 Edit: Pathos released an update to the mod, resolving the issue of the Manifest! This fix should no longer be required, and I'm editing the post to keep y'all updated on that fact.

    Y'all, I am seeing a lot of confusion and panic about how to install the mod, INCLUDING a guide that is fairly misleading and not actually helpful to y'all.
    To reference the guide saying to download the Git, that is wildly unhelpful. You're downloading uncompiled source code, which does Nothing because the game is looking for .dll files.

    The download link in the optional download of this mod page has ALMOST everything you need, with one stark difference.

    Guide to getting Expanded Preconditions Utility to Work in SDV 1.6

    • Download Expanded Preconditions Utility 1.02 alpha from the Optional section.
    • Create an empty folder inside your mods folder and name it whatever you want (something like "EPU" or "Expanded Preconditions Utility" to not get confused.) Or just use the folder from the download. Whatever you prefer. 
    • Inside the new folder, put the .dll and manifest.json.
    • Open manifest.json.
    • On line 4, where it says "Version", remove everything after 1.0.2 inside the quotation marks. It should look like this: "Version": "1.0.2",
    • On line 8, where it says "MinimumApiVersion", remove everything after 4.0.0 inside the quotation marks. It should look like this: "MinimumApiVersion": "4.0.0",
    • Save the file.
    • You are done. Launch Stardew.

    To summarize, the only difference needed to get this mod to work with current Stardew (barring the new update releasing tomorrow that may change anything) is modifying two lines of text in the manifest.json file. That's it.

    Hope y'all find this helpful!
    1. KaiyuAkuma
      KaiyuAkuma
      • member
      • 0 kudos
      THANK YOU!!!! <3
    2. LucasCapo2
      LucasCapo2
      • member
      • 0 kudos
      Gracias.
    3. uhwiefiuweg1
      uhwiefiuweg1
      • member
      • 0 kudos
      very useful, thank you.
    4. Sky3Th3r3
      Sky3Th3r3
      • member
      • 0 kudos
      I hope you always get the cool side of the pillow when you need it most 
    5. ghostphantom9
      ghostphantom9
      • member
      • 0 kudos
      You is a real hero in real life =))
    6. Mercuryiiii
      Mercuryiiii
      • member
      • 0 kudos
      thank u!!!!
    7. TricksyFox
      TricksyFox
      • member
      • 0 kudos
      Thank you!!
    8. AviaNewZealand
      AviaNewZealand
      • member
      • 0 kudos
      This still works as of 21st Nov 2024, thank you!
    9. Cazzikus
      Cazzikus
      • premium
      • 2 kudos
      Thank you, have a kudos.
    10. P1SM1R3
      P1SM1R3
      • member
      • 0 kudos
      I think the version has changed again, for me it is refusing to start the mod at all. Would you maybe know what the new one is if there is one?
    11. zockfeder1
      zockfeder1
      • member
      • 0 kudos
      It was helpful and then some. Thank you very much for your effort.
    12. toutoucola
      toutoucola
      • member
      • 0 kudos
      Thank you so much for your help !
    13. LissaSantos
      LissaSantos
      • member
      • 0 kudos
      Oh my God, thank you so much!!! You saved my life <3
    14. LaShaN0Bulttop
      LaShaN0Bulttop
      • member
      • 0 kudos
      OMG MUCHAS GRACIAS!!!! ACABAS DE SALVARME DE UN ABISMO DE LOCURA
    15. yichuidexiaoyugan
      yichuidexiaoyugan
      • member
      • 0 kudos
      谢谢!!已经解决了,非常有用!!!
    16. UglyPudin
      UglyPudin
      • member
      • 0 kudos
      i cant open manifest.json :(
    17. Butterki
      Butterki
      • member
      • 0 kudos
      you're a genius, thanks
    18. addioangel
      addioangel
      • member
      • 0 kudos
      i owe you my first born child
    19. aventadordreams
      aventadordreams
      • premium
      • 0 kudos
      thank you so much fam that worked like a fvckin charm!
    20. sailorboof
      sailorboof
      • member
      • 0 kudos
      Thank you so much :D
    21. loveThem
      loveThem
      • member
      • 0 kudos
      thank you so much ily
    22. mouhaoyuan2006
      mouhaoyuan2006
      • member
      • 0 kudos
      感谢大佬,好人一生平安
    23. UselessVoids
      UselessVoids
      • supporter
      • 0 kudos
      thank you so much hbcscscbbd i was abt to cry ;-;
    24. Aetheriumdovakiin
      Aetheriumdovakiin
      • premium
      • 1 kudos
      That sounds impossible, how the heck do I do all that? :-:
    25. Writeraid
      Writeraid
      • member
      • 0 kudos
      It's really not as complicated as it seems, you're just removing a few small pieces of text from the code. You do need something to edit code with though, If you're on windows I use Visual Studio Code.
    26. izumisakura1205
      izumisakura1205
      • member
      • 0 kudos
      谢谢,这真的解决了问题:
    27. izumisakura1205
      izumisakura1205
      • member
      • 0 kudos
      Thank you, this really solves the problem, :)
    28. darienbryant22
      darienbryant22
      • member
      • 0 kudos
      Thank you so much! This really helped <3 
    29. va1ks
      va1ks
      • member
      • 0 kudos
      omg thank youu1!!
    30. MongooseQueen
      MongooseQueen
      • member
      • 0 kudos
      Thank you! May your pillow always be cool and your favorite snack at hand.
    31. AAAIda
      AAAIda
      • member
      • 0 kudos
      起作用了,非常感谢
    32. YUANLEE0114
      YUANLEE0114
      • member
      • 0 kudos
      谢谢
    33. Mila6868
      Mila6868
      • member
      • 0 kudos
      天哪!谢谢!
    34. elevenwatermirror
      elevenwatermirror
      • member
      • 0 kudos
      Thanks, this method is really useful
    35. Pathoschild
      Pathoschild
      • premium
      • 4,092 kudos
      Hi! I'm not sure why some players needed to manually edit the manifest.json file. That said, the upcoming Expanded Preconditions Utility 1.1.0 updates for the latest versions officially, so that won't be needed anymore.
    36. LetsTussleBoiz
      LetsTussleBoiz
      • premium
      • 30 kudos
      Hiya Pathos! I even considered reaching out to you about this. For reasons completely unbeknownst to me, EPU with the alpha file would error out on load with the default manifest, stating incompatibility with the current version. Making the change to the manifest file resolved the issue and the mod functioned properly.

      I'm unclear why that was required, I just deduced it was needed. Glad we got an official fix!
  4. JR384
    JR384
    • member
    • 0 kudos
    I was updating my mods via Stardrop's list today; and I saw that EPU is broken under the guise of a compatibility issue. Has this been seen yet and fixed? Do I just need to follow the November 4th post from LetsTussleBoiz to fix this?
    1. Pathoschild
      Pathoschild
      • premium
      • 4,092 kudos
      Hi! No, you just need to get the optional alpha version from the 'Files' tab instead of the main version. You won't need an alpha version with the upcoming Expanded Preconditions Utility 1.1.0 though.
    2. JR384
      JR384
      • member
      • 0 kudos
      I downloaded the 1.0.2 Alpha just now, and my Stardrop still says it's Broken. Am I supposed to download from the Old Files section instead of the Optional? Or are we close enough to the release of the 1.1.0 version that I should be fine enough to just wait?
    3. Pathoschild
      Pathoschild
      • premium
      • 4,092 kudos
      Does Stardrop show version 1.0.2-alpha installed? If so, does the mod work if you ignore what Stardrop says and launch it anyway?

      The 1.1.0 update will be in a few days though (once I finish going through the messages on CherryChain's mods).
    4. JR384
      JR384
      • member
      • 0 kudos
      Yes; and yes it does. My "panic" if you can even call it that; has been purely over the fact there's just that twinge of worry in the back of my head when I update my mods and then this shows up as broken when I refresh the Mod List. But I'll keep myself in check if the update is only a few days out. Take as long as you need!
  5. Pixita23
    Pixita23
    • member
    • 0 kudos
    For some reason I'm getting an error saying that this mod needs to be updated, even though I'm already using the most updated version to my understanding? (I just redownloaded it today). This is my SMAPI log: https://smapi.io/log/68fe34b390064d14a085e868a91a5301. I'm thinking this is the reason why my Cooking and Crafting recipes for sale mod is not working, though I'm not entirely sure.
    1. CitrusSun
      CitrusSun
      • member
      • 0 kudos
      me too :(
    2. Shinrai33
      Shinrai33
      • member
      • 0 kudos
      I have the same problem.
    3. Blackbankai666
      Blackbankai666
      • member
      • 0 kudos
      so did anyone figure it out bruh
    4. Pathoschild
      Pathoschild
      • premium
      • 4,092 kudos
      Hi! Make sure you get the optional alpha version from the 'Files' tab, not the main version. You won't need an alpha version with the upcoming Expanded Preconditions Utility 1.1.0 though.
  6. wildMan2002
    wildMan2002
    • member
    • 0 kudos
    This is the problem I encountered when adding Downtown Zuzu mod
    [SMAPI]    Skipped mods
    [SMAPI]    --------------------------------------------------
    [SMAPI]       These mods could not be added to your game.
    [SMAPI]       - Expanded Preconditions Utility 1.0.1 because it's no longer compatible. Please check for a new version at https://smapi.io/mods
    [SMAPI]       - Train Station 1.1.1 because it needs the 'Expanded Preconditions Utility' mod, which couldn't be loaded.
    My re-downloading and importing did not solve the problem. How should I solve it?
    1. I have the same issue! 
    2. Kell0r
      Kell0r
      • supporter
      • 1 kudos
      Same here. 😢

      [SMAPI]    Skipped mods
      [SMAPI]    --------------------------------------------------
      [SMAPI]       These mods could not be added to your game.
      [SMAPI]       - Expanded Preconditions Utility 1.0.1 because it's no longer compatible. Please check for a new version at https://smapi.io/mods
      [SMAPI]       - Shop Tile Framework 1.0.10-alpha.20241104 because it needs the 'Expanded Preconditions Utility' mod, which couldn't be loaded.
    3. K0MANDA
      K0MANDA
      • member
      • 0 kudos
      Download the optional one
    4. Pathoschild
      Pathoschild
      • premium
      • 4,092 kudos
      Hi! The mod was already updated for Stardew Valley 1.6+, but you need the alpha version under 'optional files'. You won't need an alpha version with the upcoming Expanded Preconditions Utility 1.1.0 though.
  7. JaiTekk1977
    JaiTekk1977
    • member
    • 0 kudos
    I just downloaded the updated SMAPI and ran into the below issue when I tried to run everything...

    [SMAPI] You can update 2 mods:
    [SMAPI]    Destroyable Bushes 1.5.0: https://www.nexusmods.com/stardewvalley/mods/6304 (you have 1.4.5)
    [SMAPI]    Expanded Preconditions Utility 1.0.2-alpha.20240225: https://www.nexusmods.com/stardewvalley/mods/6529 (you have 1.0.1)


    I can't find either of these files in nexus. Also, it also looks like I've lost 2 seasons worth of everything in the game. Last night when I went to bed I was near the end of Fall (like Day 24), but now when I open the game, it shows Spring 18. I've lost all my builds, relationships, animals, etc. It even looks pixelated again. I don't know what to do. It's kind of caused me to rage quit. This is my first time playing with Mods, and I'm frustrated. 
    1. Pathoschild
      Pathoschild
      • premium
      • 4,092 kudos
      Hi! You can find the alpha version under 'optional files' on the 'Files' tab. You won't need an alpha version with the upcoming Expanded Preconditions Utility 1.1.0 though.

      Note that this mod has no effect on the other issues you mention though. Those likely happened because there was a major game update, so some of your mods would have broken until you updated them.
  8. 24ksage
    24ksage
    • member
    • 0 kudos
    when i open smapi it says this mod is no longer compatible, im not sure what im supposed to do as im still new to all of this. if anyone could help  
    1. Pathoschild
      Pathoschild
      • premium
      • 4,092 kudos
      Hi! The mod was already updated for Stardew Valley 1.6+, but you need the alpha version under 'optional files'. You won't need an alpha version with the upcoming Expanded Preconditions Utility 1.1.0 though.
  9. steam13429338027
    steam13429338027
    • member
    • 0 kudos
    [SMAPI]       - Expanded Preconditions Utility 1.0.1 because it's no longer compatible. Please check for a new version at https://smapi.io/mods
    1. Pathoschild
      Pathoschild
      • premium
      • 4,092 kudos
      Hi! The mod was already updated for Stardew Valley 1.6+, but you need the alpha version under 'optional files'. You won't need an alpha version with the upcoming Expanded Preconditions Utility 1.1.0 though.
  10. Kumm1e
    Kumm1e
    • member
    • 0 kudos
    Hi, I downloaded this mod and it doesn't work and show this communicate instead:


    [Stardew Valley Expanded Code] Mod crashed on entry and might not work correctly. Technical details:
    NullReferenceException: Object reference not set to an instance of an object.
       at System.Object.GetType()
       at StardewValleyExpanded.ModEntry.Entry(IModHelper helper) in C:\Users\space\Programming\StardewValley\StardewValleyExpanded\Code\ModEntry.cs:line 39
       at StardewModdingAPI.Framework.SCore.LoadMods(IModMetadata[] mods, JsonHelper jsonHelper, ContentCoordinator contentCore, ModDatabase modDatabase) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1854


    Thanks for all help <333
    1. Pathoschild
      Pathoschild
      • premium
      • 4,092 kudos
      Hi! Make sure you get the optional alpha version from the 'Files' tab, not the main version. You won't need an alpha version with the upcoming Expanded Preconditions Utility 1.1.0 though.
  11. Looks like I fell into the update EPU trap along with everyone else. I understand the instructions, but, I simply do not know how to open or edit the MANIFEST file in the EPU mod. What program is used for that? Or is it a document like MSword or Notepad. I really need to figure this out because a great many of my mods rely on EPU. Help please?
    1. MisakiShu
      MisakiShu
      • member
      • 0 kudos
      Yes, use the Notepad program. Any json file can be easily edited with notepad.
      Then follow the below post for how to remove the 2 lines.
    2. Pathoschild
      Pathoschild
      • premium
      • 4,092 kudos
      Hi! I'm not sure why some players needed to manually edit the manifest.json file (which is essentially what these instructions did). That said, the upcoming Expanded Preconditions Utility 1.1.0 updates for the latest versions officially, so that won't be needed anymore.