Fish faced Sebastian: A temporary solution until the mod author returns is to go into the mod folder > assets. Delete "Sebastian_beach_xhotfish.png" and "Sebastian_xhotfish.png", if you're not sure they're the right ones, open them and check if they're the pixelated sprites and not the detailed portraits, you'll see the fish face there. Go back into the mod folder and open "content.json" and delete the first two entries: { "Action": "Load", "Target": "Characters/Sebastian", "FromFile": "assets/Sebastian_xhotfish.png" }, { "Action": "Load", "Target": "Characters/Sebastian_Beach", "FromFile": "assets/Sebastian_beach_xhotfish.png" }, What will be left is, if you'd like to copy it in instead: { "Format": "1.18.0", "Changes": [ { "Action": "Load", "Target": "Portraits/Sebastian", "FromFile": "assets/Portrait_Sebastian_xhotfish.png" }, { "Action": "Load", "Target": "Portraits/Sebastian_Beach", "FromFile": "assets/Portrait_beach_Sebastian_xhotfish.png" }, ] }
What this does is deletes the sprites from the mod, including the fish faced ones while keeping the handsome portraits, the sprites used will default to the vanilla ones.
Hi guys, if you try to use this mod atm you'll find that it doesn't work. Until the mod creator fixes it, let me give you a very quick way to solve the issue. open the "content.json" file with notepad, and find every single line that says " "Action": "Load", " and change all the "Load" parts with "EditImage" instead. The resulting lines should look like "Action": "EditImage",
Hopefully this saves you the trouble of searching for the issue for a long time. :)
Is there a way to use a different sprite with the portrait? i found a one i really like with the portrait but cannot seem to get the sprite to work. Please help with this if you can.
Hello, I would like to inform that Sebastian has a weird eye position whenever he is facing forward. he seems like a fish : https://i.imgur.com/IQ0ggeA.png
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A temporary solution until the mod author returns is to go into the mod folder > assets.
Delete "Sebastian_beach_xhotfish.png" and "Sebastian_xhotfish.png", if you're not sure they're the right ones, open them and check if they're the pixelated sprites and not the detailed portraits, you'll see the fish face there.
Go back into the mod folder and open "content.json" and delete the first two entries:
{
"Action": "Load",
"Target": "Characters/Sebastian",
"FromFile": "assets/Sebastian_xhotfish.png"
},
{
"Action": "Load",
"Target": "Characters/Sebastian_Beach",
"FromFile": "assets/Sebastian_beach_xhotfish.png"
},
What will be left is, if you'd like to copy it in instead:
{
"Format": "1.18.0",
"Changes": [
{
"Action": "Load",
"Target": "Portraits/Sebastian",
"FromFile": "assets/Portrait_Sebastian_xhotfish.png"
},
{
"Action": "Load",
"Target": "Portraits/Sebastian_Beach",
"FromFile": "assets/Portrait_beach_Sebastian_xhotfish.png"
},
]
}
What this does is deletes the sprites from the mod, including the fish faced ones while keeping the handsome portraits, the sprites used will default to the vanilla ones.
Hopefully this saves you the trouble of searching for the issue for a long time. :)