Stardew Valley
0 of 0

File information

Last updated

Original upload

Created by

SYS

Uploaded by

Brimini

Virus scan

Safe to use

305 comments

  1. Brimini
    Brimini
    • member
    • 212 posts
    • 20 kudos
    Locked
    Sticky
    Updated March 15, 2023
    I have taken down "mobile map" and "SVE map" as it is out of date.
    I do not recommend using them, but if needed, it is still in the archived.

    (ENGLISH ONLY) REVISED DIALOGUES AND TYPOS:
    I have read through the script today and realized how awful it was!
    Thank you for bearing with me for years.
    I am currently on a long break from modding, but I wanted to make some revisions
    so that people won't have to suffer from reading bad dialogues anymore.
    I have my excuses, but none are good enough for letting this happen for years.
    (Bad translation was not the case; it was just rushed bad writing.)
    I am the only one writing/checking the script, so there still may be few typos/mistakes.
    Please let me know if this is the case.

    I apologize to all of my previous users of the mod.

    NOTICE ABOUT COMPATIBILITY OF THE MOD:
    I am not actively modding and have no plans to come back any time soon.
    Therefore, the "Abandoned Bride" will not be altered for other mods for the time being.

    Please feel free to adjust the mod for personal use
    and/or help other users who might struggle with similar issues.

    The mod will be only adjusted if it has issues with the original game itself.

    I apologize for the disappointment.

    Thank you,
    Brimini

    TIPS FOR THE GAME:
    ***CHECK THE BED IF YOU CANNOT FIND ABANDONED BRIDE! IT MAY BE HARD TO SEE HER THERE!***

    Please message me or post on the Bug section if you have any issue.

    NO SPOILERS ALLOWED.
    I have added few clues/spoilers about Abandoned Bride's likes and dislikes on the Description Tab.
    Please check it out if needed.


    If a bush happens to be in the way to Abandoned Bride's house, you can do one of the following:
    1. Type in world_clear forest everything into Smapi log.
    However, this will remove EVERYTHING, including trees and debris from your forest map, so be aware.
    2. Use Destroyable Bushes mod.
    3. Use Noclip mod.
    4. Use Terrain Reset mod.

    Thank you!
  2. M3hTollCHorse
    M3hTollCHorse
    • premium
    • 1 posts
    • 0 kudos
    Sticky
    Got this to work with SVE by doing the following


    1. Make sure you obviously have SVE enabled, and have downloaded the "sve maps" file
    2. Go ahead and download the Destroyable Bushes, you may or may not need it to break the bush in front of her door(probably depends on other mods you have downloaded) 

    3. Click the "Mod Options" button in settings (in game) and it should bring up your Mod Config UI

    4. Go to Stardew Valley Expanded
    5. Scroll down to ShorterPathToBlueMoonVineyard and make sure its DISABLED (no X in box)


    I was stuck for a while because even with steps 1 and 2 done, I didn't even see the door where everyone said it should be, but once I went through with step 5, the door appeared, I broke the bush in front of it and was able to go inside her house.

    Hope this helps.
    1. Brimini
      Brimini
      • member
      • 212 posts
      • 20 kudos
      Thank you for your help!
  3. wolfseas
    wolfseas
    • member
    • 28 posts
    • 0 kudos
    Locked
    Sticky
    For anyone who's using SVE and has already done everything in the pinned posts but still isn't seeing the door - I deleted the condition line in the SVE Maps [TMX] Abandoned House Exterior content file, and that solved the issue on my side! 
    1. Brimini
      Brimini
      • member
      • 212 posts
      • 20 kudos
      Thank you for your help!
  4. Sanmia11
    Sanmia11
    • member
    • 11 posts
    • 0 kudos
    ODoes the mod translate automatically?
  5. DiDiForCi
    DiDiForCi
    • member
    • 10 posts
    • 0 kudos
    The mod is automatically translated into Portuguese??
    1. Sanmia11
      Sanmia11
      • member
      • 11 posts
      • 0 kudos
      Vc testou? Ele é?
  6. Blue6erry
    Blue6erry
    • member
    • 45 posts
    • 0 kudos
    I went ahead and posted a version without PyTK or TMXL on the unofficial mod update page. http://forums.stardewvalley.net/threads/unofficial-mod-updates.2096/post-97894 for anyone who wants it
  7. Blue6erry
    Blue6erry
    • member
    • 45 posts
    • 0 kudos
    Were you considering updating this to not need PyTK and TMXL?
    1. Brimini
      Brimini
      • member
      • 212 posts
      • 20 kudos
      I haven’t been modding for years now, but changing up the script did get me to consider future updates. It won’t be happening for a long time, however.
    2. wolfseas
      wolfseas
      • member
      • 28 posts
      • 0 kudos
      Sorry to butt in here, but just fyi, the newest TMXL should be compatible with the upcoming SMAPI update per Platonymous, if that's your concern, and in a comment they made on the TMXL page, re: whether mods will need to be updated to the new TMXL, they said:

      They should work unless they also used something from PyTK that didn't make it into the new version, though that isn't likely, all the map functioality was ported over. The old mods might still have PyTK as a dependency, in which case you can just remove it from the dependency list in the manifest.json and should be fine.

      (If your question wasn't about concerns about the upcoming SMAPI update, disregard! It's just something that's been on my mind, as well)

      ((Also Brimini thank you for the lovely mod!!!))
    3. Blue6erry
      Blue6erry
      • member
      • 45 posts
      • 0 kudos
      So, I did try to update this mod to not need those mods for personal use. I am not a modder so I don't know how well I did tbh. Would you be interested in me sending you that file?

      wolf - PyTK and TMXL have quite the reputation for being outdated and resource-intensive, so I try not to run them
    4. Brimini
      Brimini
      • member
      • 212 posts
      • 20 kudos
      Thank you both for helping me out!

      Blue6erry - yes, you can send it to me and I will upload it, while notifying it was made by you and that it is not an official update.
    5. Blue6erry
      Blue6erry
      • member
      • 45 posts
      • 0 kudos
      I sent you a message
  8. tigerne
    tigerne
    • member
    • 210 posts
    • 13 kudos
    EDIT: I find the reason! Don't choose "a short path to bluemoon yard" in SVE config!

    There used to have a door, but i don't know why it disappears, and it doesn't show again, i try to download the sve map again, and it won't fix

    1. Brimini
      Brimini
      • member
      • 212 posts
      • 20 kudos
      I am glad it worked out for you! Please enjoy!
  9. UlyanaLeyana
    UlyanaLeyana
    • member
    • 82 posts
    • 7 kudos
    I see that many have a mod compatibility issue with SVE just like me. I'll try to fix it myself. :)
    1. Brimini
      Brimini
      • member
      • 212 posts
      • 20 kudos
      I apologize for the inconvenience. Hopefully it all worked out!
  10. xiaotud19930328
    xiaotud19930328
    • member
    • 7 posts
    • 0 kudos
    The extension is incompatible, please fix it
    1. Brimini
      Brimini
      • member
      • 212 posts
      • 20 kudos
      I am sorry but the mod will not adjust for other mods at the moment.
  11. DeadRevolution1
    DeadRevolution1
    • supporter
    • 10 posts
    • 0 kudos
    I'm assuming there's some kind of mod conflict that's causing my problem, but the door isn't appearing? It's replaced by a minecart, instead of the cliff-face I've seen others talk about.
    1. wolfseas
      wolfseas
      • member
      • 28 posts
      • 0 kudos
      I don't know if you already solved this on your own, but I had that initially as well, and it was because of Integrated Minecarts - if you have Integrated Minecarts installed, you'll want to uncheck Forest - SE in the Generic Mod Config Menu. 
  12. vladwolf13
    vladwolf13
    • member
    • 32 posts
    • 0 kudos
    Hello. I apologize in advance for my English. It's not my native language, and I wrote this with the help of a translator.
    Like some other players, I too have encountered a problem with access to the bride's house when using SVE. I have the SVE maps from your mod installed, and I have "a short path to bluemoon yard" disabled in the SVE settings, as advised in the comments.
    The door to the bride's house, however, is behaving very strangely. It appears on the map, then disappears. Moreover, this can happen literally on the same day.
    I even checked it on purpose.
    https://ibb.co/3TFXBgG
    https://ibb.co/sFmNVW9
    So, as you can see in the screenshots, this is the 24th day of winter. At first there is no door, but then it appears. I never understood the pattern of when the door appears, though. Most of the time it's just not there. When it is there, though, I can go inside the house. Other than that, everything else works fine, Bride is available for dialogues, visits festivals and the island. But it can be very problematic to interact with her, because the door to her house is often simply absent from the map.
    1. xiaoleiwen
      xiaoleiwen
      • premium
      • 263 posts
      • 15 kudos
      The door didn't appear in my main save (end of spring), but appeared in the save game in Fall...However, I have two other save games in Summer where one has door, the other doesn't...Still unsure how to solve this.
    2. vladwolf13
      vladwolf13
      • member
      • 32 posts
      • 0 kudos
      One time I had to replay a day because there was an error while saving the game and the save broke. The first time I played, the door wasn't there in the morning, but it showed up a little later. The second time I played that day, the door didn't show up, although I tried rewinding time and re-entering the location. It works very erratically, and I don't understand the pattern here either.
    3. Brimini
      Brimini
      • member
      • 212 posts
      • 20 kudos
      It is currently outdated, and causing even more problems when played with SVE. I will work on it when I get the chance to. I apologize the inconvenience.

      Thank you!
      Brimini 
  13. tigerne
    tigerne
    • member
    • 210 posts
    • 13 kudos
    I don't know why, the bride doesn't show on festival, like the egg festival. Is it the same as you all? I can see her in the normal day, but when at festival, i can't see her
    1. Brimini
      Brimini
      • member
      • 212 posts
      • 20 kudos
      She may be at a place that is hard to find. It also might because her stories need to be unlocked. I will check on that when I get a chance to.

      Thanks!
      Brimini