1. I have added few clues/spoilers about Abandoned Bride's likes and dislikes on the Description Tab. Please check it out if needed.
2. If you are using Stardew Valley Expanded, please download SVE maps!
***CHECK THE BED IF YOU CANNOT FIND ABANDONED BRIDE! IT MAY BE HARD TO SEE HER THERE!***
Please message me or post on the Bug section if you have any issue.
NO SPOILERS ALLOWED.
If a bush happens to be in the way to Abandoned Bride's house, you can do one of the following: 1. Type in world_clear forest everything into Smapi log. However, this will remove EVERYTHING, including trees and debris from your forest map, so be aware. 2. Use Destroyable Bushes mod. 3. Use Noclip mod. 4. Use Terrain Reset mod.
No spoilers, so I'd just like to say that anyone who tries out the mod, make sure to talk to every canon villager after the introductory event. Super neat way to add them to the valley.
Using SVE even with the optional download it puts the entrance to the house behind a not destroyable bush. You can obviously cheese your way past it using no clip or destructable bushes. Hope this gets fixed so you don't need to jump through hoops. So far from what I've experienced it's amazing!
Update: Starting a new file, you get the starting cutscene but the door no longer appears.
I believe the door appears after 3 days of playing in-game. If the problem continues, please let me know. It was attempted to make the mod more "mysterious", but I apologize for causing more frustration instead. Thanks for playing!
I believe the door appears after 3 days of playing in-game. If the problem continues, please let me know. It was attempted to make the mod more "mysterious", but I apologize for causing more frustration instead. Thanks for playing!
I always make sure to have the Jump Over Things mod installed since you never know what might happen with multiple mods.
Its always a good idea to keep a teleport totem in your inventory. Even if you have to cheat it in. I've occasionally gotten stuck in cutscenes and would have to just start the day over. But if you keep a totem handy.
Hi I've noticed some others are having the same issue as me but there doesn't seem to be a clear solution? I've tried looking through the content file seeing if there was anything I could change to fix the problem but it isn't clear. The first event after three days plays but then her door doesn't show up, she is also visible on the map (I have npc map locations installed). I don't have any mods that should be altering the format of the forest since I don't use SVE, I use Stardew valley reimagined 2 but I have it set to false for the forest area since it conflicted with another mod I had installed. Any help with this problem would be a great help - thanks! :)
Are still having the issue? I have edited the event. Can you please check and let me know if it has been fixed or not? Sorry for the inconvenience.
If a bush or a tree happens to be in the way to Abandoned Bride's house, you can do one of the following: 1. Type in world_clear forest everything into Smapi log. However, this will remove EVERYTHING, including trees and debris from your forest map, so be aware. 2. Use Destroyable Bushes mod. 3. Use Noclip mod. 4. Use Terrain Reset mod.
Hey so I figured out how to "fix" this. Go to the content file for this mod and remove the conditions line from it, this will cause the door to always load so it's only an "issue" for new games as the door will appear before the event triggers. No idea what has changed that caused this to break.
Last I checked. Losing the doors to both the Bride and "The Woman in a Painting" on the same update was pretty sad. I got responses for both, but I'd been busy that month... the month that the later mods author, BlytheKim left for Naver deleting all of their files off of Nexus... meaning the answer they left in the comments to my problem was gone and I did not write it down. I have tried PM them, no response
Naver's immediate response to me trying to make an account was to ban it... literally, actually before I'd actually been able to do a single thing besides create it... I suspect it had something to do with the security question that wanted to know which Korean phone company you used??
TL;DR I'm very happy to hear from you, and yes I would love the help. Please, tell me what you need. :)
Okay, so I have checked. Her door is still missing (both are, but that's beside the point). I can contact her using the mobile phone mod, so I kind of assume she's still actively present, just inaccessible.
Hm, is there a way to turn a door you have to click on into a door you can just walk through? Cause if their both spawning in the same location one on top of the other, I could maybe no clip through the later, but I would not be able to click the former.
Ser, there are... 437 folders in my mod folder. Some of those are from the same mod, but even if every six folders was their own mod that would be... 72-ish mods. And most of them actually are contained to one to three folders at most, So anywhere from 437 to 218 mods at minimum. TL;DR I'm not totally sure what's in here anymore...
Uh, here's my last SMAPI log, maybe it will help clear things up? https://smapi.io/log/b7402e9289ae442190457b4acedfcae4
So, I see many errors, and I don't know if you are aware of them. I am not sure how it may cause difficulties to my mod, but seeing that there may be many mods that alters the map, I can see one of them overlapping as you said. However, the way that the mod is scripted is that... (spoiler alert!)
Spoiler:
Show
the door "appears" after triggering an event. The other user on this post seemed to have "fixed" it by deleting the condition for the first event, which means that you need to go into Abandoned Bride>Contents and delete Event 1's condition that triggers the event so that you won't need to fulfil any condition to trigger the event.
Ah, but it disappeared on old saves, post event. So I'm not sure if that would help in my case?
Mods that alter the map for the Forrest? Lets think here... Lunna and Magic Family, both alter the exact opposite side of the map in very small ways- wait! The old Visitable Flower Dance Area mod, its pretty old actually... but it didn't cause problems before (I've had it for years)
...I'm actually pretty scatterbrained, and I kind of forgot you'd responded to this again... I'm also having serious trouble finding Event 1 from instructions, there's a lot of code here & assuming I found the right Event there doesn't seem to be a condition on it? Now I'm not sure if I'm misreading this or if I did follow the instructions and just forgot about it?? Can I get the exact file name and the exact thing I'm supposed to delete? Cause either way I'm pretty dang lost :/
Hello! this is a fantastic mod and you did a great job making it but for some reason her events aren't triggering? and idea on why this is happening? ty
Hey guys! Care to respond to my comment? Cause I have SVE mod and downloaded this and the SVE Maps too. So I played my save file and triggered the first event of the Abandoned Bride, I can see her in my map cause I have NPC map locations mod on. But I have an issue while finding her house or her door or whatnot. She is active in my save file after all but I cannot access or talk to her cause the SVE Bluemoon Vineyard Location is blocking/ covering everything. Do you guys have any solutions? Thanks in Advance <3
Yes, I downloaded the SVE maps and it's fine now. All I have to do is install the break bushes mod and I located the door to her house it's on the side of the stairs where you have to go to Sophia's vineyard.
There is a plant in front of the door near the stairs on SVE. I cannot access the area after seeing the first event. I have installed the SVE maps, but cannot access the door with it stuck behind a plant...
If a bush happens to be in the way to Abandoned Bride's house, you can do one of the following: 1. Type in world_clear forest everything into Smapi log. However, this will remove EVERYTHING, including trees and debris from your forest map, so be aware. 2. Use Destroyable Bushes mod. 3. Use Noclip mod. 4. Use Terrain Reset mod
258 comments
1. I have added few clues/spoilers about Abandoned Bride's likes and dislikes on the Description Tab.
Please check it out if needed.
2. If you are using Stardew Valley Expanded, please download SVE maps!
***CHECK THE BED IF YOU CANNOT FIND ABANDONED BRIDE! IT MAY BE HARD TO SEE HER THERE!***
Please message me or post on the Bug section if you have any issue.
NO SPOILERS ALLOWED.
If a bush happens to be in the way to Abandoned Bride's house, you can do one of the following:
1. Type in world_clear forest everything into Smapi log.
However, this will remove EVERYTHING, including trees and debris from your forest map, so be aware.
2. Use Destroyable Bushes mod.
3. Use Noclip mod.
4. Use Terrain Reset mod.
Thank you!
Update: Starting a new file, you get the starting cutscene but the door no longer appears.
Nevermind, it finally appeared after couple of days out of nowhere.
Its always a good idea to keep a teleport totem in your inventory. Even if you have to cheat it in. I've occasionally gotten stuck in cutscenes and would have to just start the day over. But if you keep a totem handy.
If a bush or a tree happens to be in the way to Abandoned Bride's house, you can do one of the following:
1. Type in world_clear forest everything into Smapi log.
However, this will remove EVERYTHING, including trees and debris from your forest map, so be aware.
2. Use Destroyable Bushes mod.
3. Use Noclip mod.
4. Use Terrain Reset mod.
Log: https://smapi.io/log/653e33432143448f96f733f56e4bafc6
No idea what has changed that caused this to break.
Naver's immediate response to me trying to make an account was to ban it... literally, actually before I'd actually been able to do a single thing besides create it... I suspect it had something to do with the security question that wanted to know which Korean phone company you used??
TL;DR I'm very happy to hear from you, and yes I would love the help. Please, tell me what you need. :)
Hm, is there a way to turn a door you have to click on into a door you can just walk through? Cause if their both spawning in the same location one on top of the other, I could maybe no clip through the later, but I would not be able to click the former.
Uh, here's my last SMAPI log, maybe it will help clear things up? https://smapi.io/log/b7402e9289ae442190457b4acedfcae4
Mods that alter the map for the Forrest? Lets think here... Lunna and Magic Family, both alter the exact opposite side of the map in very small ways- wait! The old Visitable Flower Dance Area mod, its pretty old actually... but it didn't cause problems before (I've had it for years)
I cannot access the area after seeing the first event.
I have installed the SVE maps, but cannot access the door with it stuck behind a plant...
1. Type in world_clear forest everything into Smapi log.
However, this will remove EVERYTHING, including trees and debris from your forest map, so be aware.
2. Use Destroyable Bushes mod.
3. Use Noclip mod.
4. Use Terrain Reset mod
Thank you!