Stardew Valley
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  1. Brimini
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    NOTICES:
     
    1. I have added few clues/spoilers about Abandoned Bride's likes and dislikes on the Description Tab.
    Please check it out if needed.

    2. If you are using Stardew Valley Expanded, please download SVE maps!


    ***CHECK THE BED IF YOU CANNOT FIND ABANDONED BRIDE! IT MAY BE HARD TO SEE HER THERE!***

    Please message me or post on the Bug section if you have any issue.

    NO SPOILERS ALLOWED.

    If a bush happens to be in the way to Abandoned Bride's house, you can do one of the following:
    1. Type in world_clear forest everything into Smapi log.
    However, this will remove EVERYTHING, including trees and debris from your forest map, so be aware.
    2. Use Destroyable Bushes mod.
    3. Use Noclip mod.
    4. Use Terrain Reset mod.

    Thank you!
  2. daylightstanding
    daylightstanding
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    No spoilers, so I'd just like to say that anyone who tries out the mod, make sure to talk to every canon villager after the introductory event. Super neat way to add them to the valley.
    1. Brimini
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      Yes XD And there are more to come! I hope you enjoy!
    2. lemurkat
      lemurkat
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      AddConversationTopic is awesome!
  3. darkninja3333
    darkninja3333
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    Using SVE even with the optional download it puts the entrance to the house behind a not destroyable bush. You can obviously cheese your way past it using no clip or destructable bushes. Hope this gets fixed so you don't need to jump through hoops. So far from what I've experienced it's amazing!

    Update: Starting a new file, you get the starting cutscene but the door no longer appears.
    1. Brimini
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      I believe the door appears after 3 days of playing in-game. If the problem continues, please let me know. It was attempted to make the mod more "mysterious", but I apologize for causing more frustration instead. Thanks for playing!
    2. darkninja3333
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      I will test it again soon and let you know! Thank you very much for the reply and update. I love your mod very much from what I've seen so far!
  4. Tynluktu
    Tynluktu
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    So, is there a way to make the door appear? 

    Nevermind, it finally appeared after couple of days out of nowhere. 
    1. Brimini
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      I believe the door appears after 3 days of playing in-game. If the problem continues, please let me know. It was attempted to make the mod more "mysterious", but I apologize for causing more frustration instead. Thanks for playing!
  5. gingercannibal
    gingercannibal
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    I stood at the end of her bed on the right of the bear and was trapped. I had to wait for the next day to start to get out. weird
    1. Brimini
      Brimini
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      That is very odd - I think it may be a lag? Let me know if it keeps on happening. Sorry for having to pass out.
    2. erenoth02
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      I always make sure to have the Jump Over Things mod installed since you never know what might happen with multiple mods. 

      Its always a good idea to keep a teleport totem in your inventory. Even if you have to cheat it in. I've occasionally gotten stuck in cutscenes and would have to just start the day over. But if you keep a totem handy. 
    3. detra
      detra
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      I always make sure to have the Jump Over Things mod installed since you never know what might happen with multiple mods.
      Why jump when you can simply use the Noclip mod, which also solves the issue of getting stuck in cutscenes.
  6. 1100WIRED0011
    1100WIRED0011
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    Hi I've noticed some others are having the same issue as me but there doesn't seem to be a clear solution? I've tried looking through the content file seeing if there was anything I could change to fix the problem but it isn't clear. The first event after three days plays but then her door doesn't show up, she is also visible on the map (I have npc map locations installed). I don't have any mods that should be altering the format of the forest since I don't use SVE, I use Stardew valley reimagined 2 but I have it set to false for the forest area since it conflicted with another mod I had installed. Any help with this problem would be a great help - thanks! :)
    1. Brimini
      Brimini
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      Are still having the issue? I have edited the event. Can you please check and let me know if it has been fixed or not? Sorry for the inconvenience. 

      If a bush or a tree happens to be in the way to Abandoned Bride's house, you can do one of the following:
      1. Type in world_clear forest everything into Smapi log.
      However, this will remove EVERYTHING, including trees and debris from your forest map, so be aware.
      2. Use Destroyable Bushes mod.
      3. Use Noclip mod.
      4. Use Terrain Reset mod.
  7. HannaVictoria
    HannaVictoria
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    The door to the Bride's room is gone. It's been replaced with... I think its the original cliff face?

    Log: https://smapi.io/log/653e33432143448f96f733f56e4bafc6
    1. chesspwn
      chesspwn
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      I'm getting the same issue, curious if it's because of a SVE update
    2. HannaVictoria
      HannaVictoria
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      No clue, I don't use SVE. At least one person I asked speculated it was the recent Spacecore update?
    3. chesspwn
      chesspwn
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      Hey so I figured out how to "fix" this. Go to the content file for this mod and remove the conditions line from it, this will cause the door to always load so it's only an "issue" for new games as the door will appear before the event triggers.
      No idea what has changed that caused this to break.
    4. HannaVictoria
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      What is the "conditions line" this is a huge file. Is it the Event I'm supposed to change? and which is the condition line?
    5. Brimini
      Brimini
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      Hey! Are you still having this issue? So sorry for the late response. If so, I can try to help you out :)
    6. HannaVictoria
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      Last I checked. Losing the doors to both the Bride and "The Woman in a Painting" on the same update was pretty sad. I got responses for both, but I'd been busy that month... the month that the later mods author, BlytheKim left for Naver deleting all of their files off of Nexus... meaning the answer they left in the comments to my problem was gone and I did not write it down. I have tried PM them, no response

      Naver's immediate response to me trying to make an account was to ban it... literally, actually before I'd actually been able to do a single thing besides create it... I suspect it had something to do with the security question that wanted to know which Korean phone company you used??

      TL;DR I'm very happy to hear from you, and yes I would love the help. Please, tell me what you need. :)
    7. HannaVictoria
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      Okay, so I have checked. Her door is still missing (both are, but that's beside the point). I can contact her using the mobile phone mod, so I kind of assume she's still actively present, just inaccessible.

      Hm, is there a way to turn a door you have to click on into a door you can just walk through? Cause if their both spawning in the same location one on top of the other, I could maybe no clip through the later, but I would not be able to click the former.
    8. Brimini
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      So sorry for the inconvenience. Few questions. What other mods are installed? What happens if you remove the other mod that might be overlapping?
    9. HannaVictoria
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      Ser, there are... 437 folders in my mod folder. Some of those are from the same mod, but even if every six folders was their own mod that would be... 72-ish mods. And most of them actually are contained to one to three folders at most, So anywhere from 437 to 218 mods at minimum. TL;DR I'm not totally sure what's in here anymore...

      Uh, here's my last SMAPI log, maybe it will help clear things up? https://smapi.io/log/b7402e9289ae442190457b4acedfcae4
    10. Brimini
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      So, I see many errors, and I don't know if you are aware of them. I am not sure how it may cause difficulties to my mod, but seeing that there may be many mods that alters the map, I can see one of them overlapping as you said. However, the way that the mod is scripted is that... (spoiler alert!)
      Spoiler:  
      Show
    11. HannaVictoria
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      Ah, but it disappeared on old saves, post event. So I'm not sure if that would help in my case?

      Mods that alter the map for the Forrest? Lets think here... Lunna and Magic Family, both alter the exact opposite side of the map in very small ways- wait! The old Visitable Flower Dance Area mod, its pretty old actually... but it didn't cause problems before (I've had it for years)
    12. Brimini
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      Okay - so have you tried modifying the content yet?
    13. HannaVictoria
      HannaVictoria
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      ...I'm actually pretty scatterbrained, and I kind of forgot you'd responded to this again... I'm also having serious trouble finding Event 1 from instructions, there's a lot of code here & assuming I found the right Event there doesn't seem to be a condition on it? Now I'm not sure if I'm misreading this or if I did follow the instructions and just forgot about it?? Can I get the exact file name and the exact thing I'm  supposed to delete? Cause either way I'm pretty dang lost :/
    14. detra
      detra
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      Just remove the condition from the content.json of the first exterior map.
    15. Brimini
      Brimini
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      I have removed the trigger for the first event and it should hopefully work now. Please redownload and let me know if you are still having an issue :)
  8. AngryMango333
    AngryMango333
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    Hello! this is a fantastic mod and you did a great job making it but for some reason her events aren't triggering? and idea on why this is happening? ty
    1. Brimini
      Brimini
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      Do you happen to know which one? Sorry for the inconvenience :(
    2. Brimini
      Brimini
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      I have removed the trigger for the first event and it should hopefully work now. Please redownload and let me know if you are still having an issue :)
  9. LunaIsToxic
    LunaIsToxic
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    Have an issue where the entrence is completely blocked off by a building, and ive got no clue what mod even adds it :( 
    1. Brimini
      Brimini
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      Hey, I'm so sorry but in order to fix that the entire map has to be relocated. It seems like the other mod overwrites on top of the map :(
    2. deleted120898963
      deleted120898963
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      what mod is this?
  10. Palowti
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    Hey guys! Care to respond to my comment? Cause I have SVE mod and downloaded this and the SVE Maps too. So I played my save file and triggered the first event of the Abandoned Bride, I can see her in my map cause I have NPC map locations mod on. But I have an issue while finding her house or her door or whatnot. She is active in my save file after all but I cannot access or talk to her cause the SVE Bluemoon Vineyard Location is blocking/ covering everything. Do you guys have any solutions? Thanks in Advance <3
    1. iloveegg1234
      iloveegg1234
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      I'm having the same issue :(
    2. Brimini
      Brimini
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      Sorry for the issue. Have you downloaded the separate Bride map for SVE? Is the SVE map out of date?
    3. Palowti
      Palowti
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      Yes, I downloaded the SVE maps and it's fine now. All I have to do is install the break bushes mod and I located the door to her house it's on the side of the stairs where you have to go to Sophia's vineyard.
  11. punishedshekelsnake
    punishedshekelsnake
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    Hey, it seems I can't access the Bride's location. I'm using SVE but the pot where the entrance to her room should be there's just plain cliff face.
    1. Brimini
      Brimini
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      Have you downloaded the SVE map version and replaced it? Sorry for the issue :(
  12. Jevonius
    Jevonius
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    There is a plant in front of the door near the stairs on SVE.
    I cannot access the area after seeing the first event.
    I have installed the SVE maps, but cannot access the door with it stuck behind a plant...
    1. Brimini
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      If a bush happens to be in the way to Abandoned Bride's house, you can do one of the following:
      1. Type in world_clear forest everything into Smapi log.
      However, this will remove EVERYTHING, including trees and debris from your forest map, so be aware.
      2. Use Destroyable Bushes mod.
      3. Use Noclip mod.
      4. Use Terrain Reset mod

      Thank you!