I can't seem to plant anything at all in there, aside from the trees in the little tree squares. EDIT: ...I can't plant anything besides the trees in the original one either. Gonna look further into this... EDIT #2: ...I DIDN'T TILL THE SOIL. Freaking wow.
Just so you know, I have located where the warp to greenhouse is located, however, I fear the actual location in the greenhouse is hard coded, or found in a completely different reference file. When you load up the Farm Map for editing, select the building layer, and right click on the tile (on the map) that would be where the entrance is, select "Tile Properties" then "Custom Properties".
You'll see that this is where the warp to greenhouse is located, however, there are no coordinates to edit, which makes me think what I have stated above. Hope this helps in our venture to locate certain warp coordinates.
The other Large Greenhouse mods use the default warp points, but then use ladders or similar to warp you to a different part of the greenhouse map. I suggest you check out Giant Greenhouse mod to fully understand what I'm saying.
Hey I got the .xnb file fine, and replaced it correctly, but when I load up my save, it's the same old boring square. I am using 1.0.5 and with a modded farm layout map if that makes any difference. I really love this layout and I would love to use it on my game, but it's not applying.
It may be the modded farm map. Back up your save and game files and try it without the modded map. Also, do you mind sharing what map you're using? It may help me to pinpoint the problem.
Can you make a version where the left side mirrors the right? So the left side has no extra dividers and is just a large piece of dirt. Its a great mod but the asymmetry is driving me nuts!
After checking out this greenhouse, I think SMAPI would be required in order to fix the entrance position. If you contact the creator, they might be able to help you out
SMAPI isn't required to fix this. All you have to do is change the warp on the tile in the farm map like described below. SMAPI is useful though if you don't want to have people replace their farm maps (or change it in tIDE themselves) just to fix this.
I tried that, but I was unable to find anything that looked like that. Is it possible for you to point me in the direction of how to change that value? I've been using XNBNode and tIDE, so possibly there are alternate solutions?
In tIDE, open the farm maps (farm, farm_mining, etc.) and change the tile properties warp on the greenhouse tile in the building layer (the position for me is 28, 15). Should be "Action" with value "Warp 14 27 Greenhouse". Tested it and works fine. Like before, you'd have to include replacements for every map type as well to fix it, and if anyone uses a modded/custom farm map, they'll have to live with the strange warp or edit that tile property themselves in tIDE (like I did). I don't personally use your greenhouse but I like helping people.
I love this mod, thanks so much for sharing it with us.
I personally don't care about the warp point, it's not game breaking... what i really love is how everything is set out in such a way that you can know instantly what you're growing, and the fact that the sprinklers are situated nicely!
I'll never take this out of my game, endorsed of course <3
For those of you having troubles unzipping or downloading the mod from the Nexus, here's a mirror link to the mod already unzipped : http://www.megafileupload.com/gbz2/Greenhouse.xnb
I'm having the same problem as another commenter. The file format the download is in just doesn't work, so when you try to unzip it or even look into the file it says that it's broken or an unknown format. I can download other mods off the nexus and everything works perfectly fine. :>
That's odd, I can download and extract it just fine. It might not have uploaded to the European servers yet. Try back in a few days and see if it works then.
The mirror download worked fine. I did try the nexus download again but still the same problem, just to let you know. Great mod though, looking forward to using it!
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EDIT: ...I can't plant anything besides the trees in the original one either. Gonna look further into this...
EDIT #2: ...I DIDN'T TILL THE SOIL. Freaking wow.
Great mod! xD
You'll see that this is where the warp to greenhouse is located, however, there are no coordinates to edit, which makes me think what I have stated above. Hope this helps in our venture to locate certain warp coordinates.
The other Large Greenhouse mods use the default warp points, but then use ladders or similar to warp you to a different part of the greenhouse map. I suggest you check out Giant Greenhouse mod to fully understand what I'm saying.
If you contact the creator, they might be able to help you out
I personally don't care about the warp point, it's not game breaking... what i really love is how everything is set out in such a way that you can know instantly what you're growing, and the fact that the sprinklers are situated nicely!
I'll never take this out of my game, endorsed of course <3