So far, for me anyways, it does work in 1.6. Having some technical issues with the mobile phone mod tho with the app showing. but other than that its all good
Yeah it should, the game updates don't break mods anymore since there are no major game changes, and concerned ape works with the smapi people to ensure no breakage.
Hey, can you please let me know if you're having any issues?
I just stopped being active on this page since I felt the mod was at a mature point where I was satisfied with the features, and it was working for well for most people.
I haven't heard of any breaking game updates, that would mandate a mod update. Even then the mod is open-source anyways.
Hey there. Is it normal that the reminders are getting deleted after the notification? According to this mod's changelog, v. 1.7.4 made it so the reminders are deleted at the end of the day, not after the notification. I am using the latest version: v. 2.2.0.
I looked inside the config.json, and I can't see any setting that, I think, affects this specific aspect. There are only two things about this mod that I modified: (1) the assets, so the menu matches Vintage Interface V2. (2) The key to press to bring up the menu. I changed it to F3, instead of F2.
Those two things, or one of them, cannot be the reason my reminders are getting deleted very quickly, right? My SMAPI is version 3.15.1, which is, yes, not updated to the latest. But is that the reason? I doubt it because I had been having this reminders-getting-deleted-immediately issue even before there was an update to SMAPI.
Reminders don't get deleted before the end of the day (or till the game saves), but they do stop being displayed in the display reminders page once they are spent.
This makes sense, as the reminders getting deleted at the end of the day change was to avoid the issue when players would play through a day partially and then quit before the end of the day, leaving all of the reminders they set (spent), deleted, for the next time when they replay the same day.
Having spent reminders in the display reminders menu would just be confusing. Hope this addresses your problem.
I wish there was an option to make it so that the reminders also do not stop being displayed in the display reminders page, and will only disappear completely when the day ends. But maybe that's impossible to implement?
the mod's really great and all, but I just can't seem to type the letter "E" while making a new reminder as it functions as Menu bar/escape by default...any idea how to fix it or how do i fix it without changing the letter E keybind?
So I'm having a problem setting a menu key for the mod. I'm on a newer Mac that has a digital touch bar instead of function keys. I tried to set the bar to show the function keys while using Stardew but am unable to. I don't know what alternative key I could use. Maybe I'm missing something obvious? Any help or suggestions would be appreciated.
You can open the config.json file in the mod's folder with any text editor and change the keybind to open the mod's menu there (CustomRemindersButton).
Check this wiki article to see all the possible alternative key values.
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Either way, can you upload the log as per https://smapi.io/log after trying to add a recurring reminder and failing? Thanks.
Thanks.
I just stopped being active on this page since I felt the mod was at a mature point where I was satisfied with the features, and it was working for well for most people.
I haven't heard of any breaking game updates, that would mandate a mod update. Even then the mod is open-source anyways.
https://smapi.io/log/440680b6206a4d549d18631593cce5f9
I'll try using the other version.
I looked inside the config.json, and I can't see any setting that, I think, affects this specific aspect. There are only two things about this mod that I modified: (1) the assets, so the menu matches Vintage Interface V2. (2) The key to press to bring up the menu. I changed it to F3, instead of F2.
Those two things, or one of them, cannot be the reason my reminders are getting deleted very quickly, right? My SMAPI is version 3.15.1, which is, yes, not updated to the latest. But is that the reason? I doubt it because I had been having this reminders-getting-deleted-immediately issue even before there was an update to SMAPI.
My log.
This makes sense, as the reminders getting deleted at the end of the day change was to avoid the issue when players would play through a day partially and then quit before the end of the day, leaving all of the reminders they set (spent), deleted, for the next time when they replay the same day.
Having spent reminders in the display reminders menu would just be confusing. Hope this addresses your problem.
I wish there was an option to make it so that the reminders also do not stop being displayed in the display reminders page, and will only disappear completely when the day ends. But maybe that's impossible to implement?
Can you let me know if that fixes it? Thanks
Check this wiki article to see all the possible alternative key values.