Quick Step by Step guide on how to add the app back to Mobile Phone Continued : 1. You must have CBJ Cheats App from Mobile Phones Continued - Optional Files installed 2. Copy the mpmIcon.png from CustomReminders\assets TO [MPA]CBJCheats\assets 3. Rename mpmIcon.png to app_icon2.png (The app WILL NOT show unless the png is named this) 4. Open [MPA]CBJCheats\content.json with a text editor and replace it completely with the following: { "apps":[ { "id": "aedenthorn.MobileCJBCheatsMenu", "name": "Mobile CJB Cheats Menu", "iconPath": "assets/app_icon.png", "keyPress": "P", "closePhone": true }, { "id": "Dem1se.CustomReminders", "name": "Custom Reminders", "iconPath": "assets/app_icon2.png", "keyPress": "F2", "closePhone": true } ] } and if you changed the cheat-menu keybind in game, make sure to mirror it here in the json.
I attempted to create this into its own mod, however the app just refused to show up unless i added it to another mods content.json The guide for creating the hotkey apps are here : Creating Content Pack Apps - Incase anyone wants to try and figure out how to make it work into its own patch / mod. Cheers!
Compatiblity with the fork has is not intentional. Would need to test and add support. The support was added for the original mobile phone mod which happens to be working till recently with the fork I guess.
I would appreciate it if someone published a content pack for it in the meanwhile. It should be simple if you follow the MPM's description.
https://smapi.io/log/8d477e9347414aae8e428251d614f081 i'm not sure what's wrong with this mod currently but i can't seem to get it to work in game :/ smapi says the window crashes and it has to force close it to prevent my game from crashing.
So far, for me anyways, it does work in 1.6. Having some technical issues with the mobile phone mod tho with the app showing. but other than that its all good
Yeah it should, the game updates don't break mods anymore since there are no major game changes, and concerned ape works with the smapi people to ensure no breakage.
Same here - F2 works but there is no app icon on the new Mobile Phone Continued mod. I thought it might need to be redirected in the manifest.json but I am not seeing any reference to even the original Mobile Phone mod in there. "EnableMobilePhoneApp" is set to true in the config.json but it still does not appear.
Would love to be able to use it via the Mobile Phone, if possible.
Hey, can you please let me know if you're having any issues?
I just stopped being active on this page since I felt the mod was at a mature point where I was satisfied with the features, and it was working for well for most people.
I haven't heard of any breaking game updates, that would mandate a mod update. Even then the mod is open-source anyways.
Hey there. Is it normal that the reminders are getting deleted after the notification? According to this mod's changelog, v. 1.7.4 made it so the reminders are deleted at the end of the day, not after the notification. I am using the latest version: v. 2.2.0.
I looked inside the config.json, and I can't see any setting that, I think, affects this specific aspect. There are only two things about this mod that I modified: (1) the assets, so the menu matches Vintage Interface V2. (2) The key to press to bring up the menu. I changed it to F3, instead of F2.
Those two things, or one of them, cannot be the reason my reminders are getting deleted very quickly, right? My SMAPI is version 3.15.1, which is, yes, not updated to the latest. But is that the reason? I doubt it because I had been having this reminders-getting-deleted-immediately issue even before there was an update to SMAPI.
Reminders don't get deleted before the end of the day (or till the game saves), but they do stop being displayed in the display reminders page once they are spent.
This makes sense, as the reminders getting deleted at the end of the day change was to avoid the issue when players would play through a day partially and then quit before the end of the day, leaving all of the reminders they set (spent), deleted, for the next time when they replay the same day.
Having spent reminders in the display reminders menu would just be confusing. Hope this addresses your problem.
I wish there was an option to make it so that the reminders also do not stop being displayed in the display reminders page, and will only disappear completely when the day ends. But maybe that's impossible to implement?
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1. You must have CBJ Cheats App from Mobile Phones Continued - Optional Files installed
2. Copy the mpmIcon.png from CustomReminders\assets TO [MPA]CBJCheats\assets
3. Rename mpmIcon.png to app_icon2.png (The app WILL NOT show unless the png is named this)
4. Open [MPA]CBJCheats\content.json with a text editor and replace it completely with the following:
{
and if you changed the cheat-menu keybind in game, make sure to mirror it here in the json."apps":[
{
"id": "aedenthorn.MobileCJBCheatsMenu",
"name": "Mobile CJB Cheats Menu",
"iconPath": "assets/app_icon.png",
"keyPress": "P",
"closePhone": true
},
{
"id": "Dem1se.CustomReminders",
"name": "Custom Reminders",
"iconPath": "assets/app_icon2.png",
"keyPress": "F2",
"closePhone": true
}
]
}
I attempted to create this into its own mod, however the app just refused to show up unless i added it to another mods content.json
The guide for creating the hotkey apps are here : Creating Content Pack Apps - Incase anyone wants to try and figure out how to make it work into its own patch / mod. Cheers!
I would appreciate it if someone published a content pack for it in the meanwhile. It should be simple if you follow the MPM's description.
Would love to be able to use it via the Mobile Phone, if possible.
Either way, can you upload the log as per https://smapi.io/log after trying to add a recurring reminder and failing? Thanks.
Thanks.
I just stopped being active on this page since I felt the mod was at a mature point where I was satisfied with the features, and it was working for well for most people.
I haven't heard of any breaking game updates, that would mandate a mod update. Even then the mod is open-source anyways.
https://smapi.io/log/440680b6206a4d549d18631593cce5f9
I'll try using the other version.
I looked inside the config.json, and I can't see any setting that, I think, affects this specific aspect. There are only two things about this mod that I modified: (1) the assets, so the menu matches Vintage Interface V2. (2) The key to press to bring up the menu. I changed it to F3, instead of F2.
Those two things, or one of them, cannot be the reason my reminders are getting deleted very quickly, right? My SMAPI is version 3.15.1, which is, yes, not updated to the latest. But is that the reason? I doubt it because I had been having this reminders-getting-deleted-immediately issue even before there was an update to SMAPI.
My log.
This makes sense, as the reminders getting deleted at the end of the day change was to avoid the issue when players would play through a day partially and then quit before the end of the day, leaving all of the reminders they set (spent), deleted, for the next time when they replay the same day.
Having spent reminders in the display reminders menu would just be confusing. Hope this addresses your problem.
I wish there was an option to make it so that the reminders also do not stop being displayed in the display reminders page, and will only disappear completely when the day ends. But maybe that's impossible to implement?