After extracting the file into it's normal home, - open the file, open "manifest" into notepad (for me it automatically opened there). - find the line that says "Version" the number next to it is labeled for the outdated version. - change that number to "1.2.2" - hit the x to close the tab, making sure to save.
Now when you run Stardew it should no longer ask you to update. <3
lovely mod, but it's littered with typos. > "You look outside. Where those tulip pedals on the wind or perhaps from an apple tree?" this sentence doesn't even make sense :/
This is really lovely! thank you! I was wondering if the messages could come before the fade in, so the message could be in the middle of the screen while the background is still black? I think this would make the morning less hectic if there's other messages like with the lunar disturbances mod. when there's many messages I'm not sure where to focus first.
I would like to advise you to turn off copying for all unnecessary files to the build folder, because the source code is not needed for the mod to work.
If you are using Visual Studio, you need to find this option:
A lovely little touch! Out of curiosity, could you look into integrating this with Climates of Ferngill? It's got a few more types of weather, and it generates its own temperature for the day already.
Is there a way to add a slight delay to your messages? Sometimes it overlaps with important things, like the 'your upgraded tool is ready' message that shows up in the morning. It's not a big deal, but it would be nice.
29 comments
After extracting the file into it's normal home,
- open the file, open "manifest" into notepad (for me it automatically opened there).
- find the line that says "Version" the number next to it is labeled for the outdated version.
- change that number to "1.2.2"
- hit the x to close the tab, making sure to save.
Now when you run Stardew it should no longer ask you to update. <3
> "You look outside. Where those tulip pedals on the wind or perhaps from an apple tree?"
this sentence doesn't even make sense :/
I would like to advise you to turn off copying for all unnecessary files to the build folder, because the source code is not needed for the mod to work.
If you are using Visual Studio, you need to find this option: