hey guys this may be slightly buggy so please let me know if you have any issues!! thank you sm <3 edit: hopefully fixed a massive bug that broke the farm cave itself and its tilesheet
edit: as of may 2021 this mod should be completely working. please let me know otherwise!!!
I see you have a trolley in the cave. There is a very convenient mod for trolleys and I think its author could cooperate with you and your trolleys would work together
[Content Patcher] SMAPI found an issue with 'Maps\FarmCave' map load: mod has no tilesheet with ID 'cave'. Map replacements must keep the original tilesheets to avoid errors or crashes.
I really like the look of this farm cave, it's just a little bigger with a nifty mine cart. It worked perfectly fine until Demetrius asked about setting up mushrooms or fruit bats though. I picked fruit bats and it crashed after 2 in game hours. I got the same error marshalmeboy posted below.
It's otherwise a perfectly good mod! I really enjoyed the look of it and how it gave more space for decoration while still being cozy. I'm sad to have to delete it for now. Hope you're doing well and I look forward to if this mod gets updated :)
i think its good mod. but if only you made the second level more bigger space.. you know.. not enough keg.. so i will use another mod except you made it more bigger!
I'm having the same problem that others reported. Downloaded both the mod and the tilesheet, put them in mods folder. But the cave doesn't change, and SMAPI shows a red text where it says it had some problem reaching the tilesheet. It's a shame, it's the cutest farm cave mod around here that doesn't make it huge or too different from vanilla as most of farm cave mods.
I am also not getting the new cave, but on top of that, the entire boiler room bundle has vanished. I'm also running Minerva's harder bundles, but there weren't any issues until I added this mod.
bahahhah about that, turns out I did something by accident that breaks the mod for everyone else. i literally was not aware of this until just then because it worked fine for me.... ill have a fix up ASAP :) it should also fix the boiler room bundle i think
as requirements suggest, i installed content patcher (unzipped content patcher into mods folder) and daisyniko's tilesheets(unzipped into mods folder) and opened the game through SAMPI. but the cave didn't change. am i missing out on something? did i install CP the wrong way? ive used CP previously with other mods and it has worked.
ugh im sorry this is so annoying!! im going to have to have you go into the save you are in, try to enter the farm cave, and type !patchsummary into the SMAPI console - then upload your log. if you want you can just join the stardew valley discord here: https://discord.gg/wFdYCKb and we can provide faster and easier support :)
HI! turns out it was a problem on my end with the way i packed the mod... it worked fine for me but it literally breaks the mines for others. I will definitely have a fix up in the next like 12 hours or smth :)
21 comments
edit: hopefully fixed a massive bug that broke the farm cave itself and its tilesheet
edit: as of may 2021 this mod should be completely working. please let me know otherwise!!!
[Content Patcher] SMAPI found an issue with 'Maps\FarmCave' map load: mod has no tilesheet with ID 'cave'. Map replacements must keep the original tilesheets to avoid errors or crashes.
What's this mean?
It's otherwise a perfectly good mod! I really enjoyed the look of it and how it gave more space for decoration while still being cozy. I'm sad to have to delete it for now. Hope you're doing well and I look forward to if this mod gets updated :)
Could I go from there to the mines or into the town? That would be amazing! :)
but if only you made the second level more bigger space..
you know.. not enough keg..
so i will use another mod except you made it more bigger!