hello! I was wondering if I could post a couple retextures for this mod? I made a blue mayonnaise icon in cometkins' style and a couple blue egg retextures. Just let me know!
Would it be possible for this to be updated for the unofficial BFAV mod update, to allow the blue eggs to be hatched? I've not heard news about FAVR in a while and I fear it may have been cancelled.
I love the blue eggs! Would it be possible to get this to work with Pathoschilds' Automate mod (specifically, going from chests to mayonnaise machines)?
For others, information, currently running this with SVE and it works fine. I'm able in the latest version to make mayonnaise by placing the eggs in machines as well.
The Automate mod currently picks this up and puts it in the chest properly, but doesn't take it from chests and put it in the mayonnaise machines.
Hello, Why don't you connect the collector to the mayonnaise machines directly? Automate does that if I'm not mistaken. Or use the super funnels mod that will work...
I don't know about them, but the nodes next to where you find Prof. Snail had been transformed into blue eggs and blue mayonnaise.
So shot in the dark, your items index number (or whatever their called) is now a value used by the new patch. Given where the blue products were, it's probably the two different image types for bone nodes.
Hi Hanna, have you updated to the latest version yet? This has been fixed. After updating, you'll need to destroy any existing glitched items in the quarry using bombs, but it will work fine after that.
Hey, I found an easy solution to the glitch that occurs when you put a blue egg in the incubator. All you need is a text editor that can retain formatting when saving like Notepad++. Open your save file and hit Ctrl+F to bring up the search function. If you have only one coop then type "incubator" and hit the next button. After this you will want to change your search from "incubator" to "816". It should bring you to the portion of data where the blue egg in the incubator is stored. Due to the way building data is stored in the save file it should not matter if you have more than one coop or not, but you can double check by scrolling to the left to see if the name of the object you are viewing is in fact an incubator. Once you find the blue egg causing your game to either crash or soft lock you will want to change "816" to "176". This will replace the blue egg with an ordinary small white egg. When you enter the coop the chicken that hatches should be a normal one instead of a blue one. It worked to fix my game without having to go through all the trouble another user suggested with building a whole new coop to move all your animals into, so it should work for you as well. I plan to sell the white chick and then buy a blue chick from Marnie since that seems to work just fine.
MAKE SURE TO BACKUP YOUR SAVE BEFORE DOING THIS. If the software you use does not properly save the formatting of the save file data your save file will become corrupted and there will be no way of recovering it. Stardew Valley does backup one previous save file as a precaution, but the data from the current save file will be lost if you mess up the file in any way that prevents it from being read by the game. DO NOT make any changes to data if you are not certain of what it does. This may have unpredictable effects on the game if it doesn't make your save file completely unreadable.
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For others, information, currently running this with SVE and it works fine. I'm able in the latest version to make mayonnaise by placing the eggs in machines as well.
The Automate mod currently picks this up and puts it in the chest properly, but doesn't take it from chests and put it in the mayonnaise machines.
https://www.nexusmods.com/stardewvalley/mods/9418
Will this work for mobile (SDV 4.5/SMAPI 3.7.6.1)?
So shot in the dark, your items index number (or whatever their called) is now a value used by the new patch.
Given where the blue products were, it's probably the two different image types for bone nodes.
Log: https://smapi.io/log/a09968aeebd04dbc8b65a28658f459bb
MAKE SURE TO BACKUP YOUR SAVE BEFORE DOING THIS. If the software you use does not properly save the formatting of the save file data your save file will become corrupted and there will be no way of recovering it. Stardew Valley does backup one previous save file as a precaution, but the data from the current save file will be lost if you mess up the file in any way that prevents it from being read by the game. DO NOT make any changes to data if you are not certain of what it does. This may have unpredictable effects on the game if it doesn't make your save file completely unreadable.