Stardew Valley
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kdau

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kdau

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108 comments

  1. Sierra120
    Sierra120
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    plz update. I do not want to lose this feature! Its been so helpful! Is it possible to run it with PyTk or something? Oh is this done?
    1. emurphy42
      emurphy42
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      Since we don't seem to have heard anything from kdau for a bit, I've been working on an unofficial 1.6 port. (So far, it no longer throws any compile or run time errors, but also doesn't successfully add any TV channels, so I need to add some trace logging and figure out what's going on there. I'll post another update if/when it gets to the point of actually doing anything useful.)
    2. emurphy42
      emurphy42
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      Status update:
      * Channels now show up and react with correct-looking information.
      * Whether the information is actually correct depends on whether any relevant RNG logic was changed in 1.6, which will take longer to check. (Once I've had time to do that, then I'll actually upload the port.) At minimum, the current and upcoming movie should be OK, along with the governor's message on Winter 28.
      * Some of the audio for movies and the governor's message is disabled. (Compile issue with System.Windows.Extensions)
    3. emurphy42
      emurphy42
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  2. GodHadis
    GodHadis
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    No channel
  3. RubyDreamsUwU
    RubyDreamsUwU
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    Every time i try to watch the governor's message, the whole game crashes instantly.
    Are those messages important, by the way? Or would it be roughly the same if i were to skip them?
    Anyway, very good mod besides this issue. I wish you the best of luck trying to find a solution. 👍
  4. dianediamond
    dianediamond
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    Channels are not showing up.
  5. NightKosh
    NightKosh
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    Hello. Could you please add fishing channel, so Willy can tell us which fishes can be catched today?
  6. amgamer234
    amgamer234
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    Can you disable some channels in the config? 
  7. Walken55
    Walken55
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    With the most recent PlatoTk update this mod is working again.
  8. Boobier
    Boobier
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    Is this mod abandoned?
  9. power565
    power565
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    PlatoTK is basically broken now, so I'm not sure if this mod still works.
    1. Fume2019
      Fume2019
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      Yup, without PlatoTK it doesn't show up in the menu.
  10. SatsukiKiryuuin
    SatsukiKiryuuin
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    After the new update I'm getting an error in the SMAPI console. The channels themselves seem to be functioning fine despite this unless it's affecting something I'm not noticing.
    [game] An error occurred in the base update loop: FileNotFoundException: Could not load file or assembly 'System.Windows.Extensions, Version=0.0.0.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51'. The system cannot find the file specified.
    File name: 'System.Windows.Extensions, Version=0.0.0.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51'
       at PublicAccessTV.Scene.playSoundWithSoundPlayer(String path)
       at PublicAccessTV.Scene.playCustomSound(String filename) in /home/kevin/doc/projects/stardew/PredictiveMods/PublicAccessTV/src/Scene.cs:line 88
       at PublicAccessTV.Scene.run(TV tv, Channel channel) in /home/kevin/doc/projects/stardew/PredictiveMods/PublicAccessTV/src/Scene.cs:line 56
       at PublicAccessTV.Channel.runNextScene(TV tv) in /home/kevin/doc/projects/stardew/PredictiveMods/PublicAccessTV/src/Channel.cs:line 63
       at PublicAccessTV.NightEventsChannel.show(TV tv) in /home/kevin/doc/projects/stardew/PredictiveMods/PublicAccessTV/src/Channels/NightEventsChannel.cs:line 66
       at PublicAccessTV.ModEntry.onTVChannelSelected(Object _sender, ITVChannelSelectedEventArgs e) in /home/kevin/doc/projects/stardew/PredictiveMods/PublicAccessTV/src/ModEntry.cs:line 92
       at PlatoTK.Events.PlatoEventsHelper.HandleChannelSelection(String name, TV tvInstance, Action callback) in D:\Programming\Games\Mods\GitHub\PlatoTK\PlatoTK\Events\PlatoEventsHelper.cs:line 39
       at PlatoTK.Patching.EventPatches.SelectChannel(TV __instance, String answer) in D:\Programming\Games\Mods\GitHub\PlatoTK\PlatoTK\Patching\EventPatches.cs:line 187
       at StardewValley.Objects.TV.selectChannel_PatchedBy<Plato.QuestionPatches>(TV this, Farmer who, String answer)
       at StardewValley.GameLocation.answerDialogue_PatchedBy<Plato.QuestionPatches__Platonymous.PyTK>(GameLocation this, Response answer)
       at StardewValley.Menus.DialogueBox.receiveLeftClick(Int32 x, Int32 y, Boolean playSound)
       at StardewValley.Game1.updateActiveMenu(GameTime gameTime)
       at StardewValley.Game1._update(GameTime gameTime)
       at StardewValley.Game1.Update(GameTime gameTime)
       at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1003
    1. emurphy42
      emurphy42
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      I get the same error. Here are some more details, hope this helps:
      * It's specifically when viewing Governor's Message.
      * First time, it pauses for a split second, then just goes back to the list of channels.
      * Second time, it displays the picture and dialogue, though the sound has issues (I think Cowboy_Secret plays, but nightEvents_opening or nightEvents_newYear definitely don't; I can play them outside the game without any issues).
      * After the second time, the picture remains visible until I view another channel.

      Other channels work normally for me (I think I've seen all of them except In the Cans, as I don't usually bother checking those).