I would like to tell everyone that due to my current health condition (no I don't have Coronavirus, although wouldn't that be ironic) that I am unable to continue updating the mod in a regular fashion. I'm looking for someone to either take over the development of the mod or become a serious contributor to add new features and keep it up to date with the latest versions of SMAPI and Content Patcher. Please PM me on Nexus or reply to my Reddit post in r/SMAPI. Thank you and stay healthy!
Lol a friend and I were just playing co-op and hoping something like this existed. Our idea was pretty laughable though - all the datable players are Harvey and his only dialogue is the one where he recommends frequent hand-washing.
Ugh wow....no offense to anyone who is actually into this but I can't think of a more depressing and counter-productive mod. I guess not everyone plays SV to escape all the bullshit of the "real" world. Not surprised by the number of downloads though.
1. Set an explosion point, after two or three days, or after two or three years. 2. Add a new item "Strange Meat", which will become the outbreak source after the player eats it. 3. In order to let the player know the severity correctly, the current archive will be deleted when all NPCs are infected.
Is there any specific time that the corona events trigger, or does it just happen randomly? just wondering so i know when to grab my mask from the hat mouse!
Right now, it's just a dialogue mod plus the facemasks. I hope to change that in the future. If you'd like you can send updates and patches to me, and if I integrate them I'll credit you :)
I would like a Social-Distancing-Delivery method. Every house gets a chest/doorstep/mailbox where you can drop gifts for them from a safe distance to improve friendship.
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Thank you and stay healthy!
2. Add a new item "Strange Meat", which will become the outbreak source after the player eats it.
3. In order to let the player know the severity correctly, the current archive will be deleted when all NPCs are infected.
I'm so glad you liked the Linus dialogue :)