Hello, I would like to ask you if you could update the mod to work with 1.6. I really enjoy the atmosphere it creates, since the original spa is pretty dull.
Is there not anyone here who can upload this wonderful mod as a working CP version? for me it does not work unfortunately and simply replace the xnb does not longer work, because another mod overwrites it. have sadly not yet been able to find out which.
Hi, I downloaded the mod and loaded it into the content folder for stardew but for some reason it still retains the old map's tiles and textures for the walls, but the map has changed to resemble like the mod's map. How do I change the texutres?
Just letting you know that for some reason SMAPI declared that this wasn't a SMAPI mod and therefore wouldn't load it. I really love what you've done and seriously prefer it to the original bathhouse! I hope to get to use it soon
Me too, i used this mod for a long time now and its so sad that SMAPI won't load it, if you or anyone by any chance know an unofficial version for this please share with us :(
How do you feel about my using this as a base for a map edit of a new hot springs I would like to create? I obviously would prefer to spread the love to as many people as possible
from the wiki @ https://stardewvalleywiki.com/Modding:Using_XNB_mods#Bath_House_Hot_Spring_Mod Mods that use [CP] Content Patcher tend to remain pretty stable.
The only issue (which is in fact the issue directly below these comments) is that the lockers do not display the correct information. A quick fix in the Tiled editor, tho.
122 comments
@LittleJumino
@loliemimie
There is an unofficial fix to this:
https://community.playstarbound.com/threads/migrating-xnb-mods-to-content-patcher-packs.141577/page-104
Note: There might still be errors, but it's worth a try.
-anon
from the wiki @ https://stardewvalleywiki.com/Modding:Using_XNB_mods#Bath_House_Hot_Spring_Mod
Mods that use [CP] Content Patcher tend to remain pretty stable.
The only issue (which is in fact the issue directly below these comments) is that
the lockers do not display the correct information. A quick fix in the Tiled editor, tho.