Please create a new issue in the Bugs tab if you're having issues with this mod. Additionally, please include a SMAPI log of the session with the issue and a screencap if applicable. https://smapi.io/log (see instructions on that page)
Not at the moment. Unfortunately I'm really busy with studies and not able to update the mod much. I'll try to fix up the mod and get it going with 1.5 whenever I can.
Thank you so much for Jade! She is sweet. If anyone uses NPC Mod Location, the way to get her to show up properly is to add the following line (or edit the existing one) in the globals.json file in side the config folder:
Was wondering the same thing. Never heard of her, Google didn't bring up anything...
EDIT: Found the answer a few posts below:
" Sorry, I forgot to explain in the readme. Juliet is part of another NPC mod that hasn't been released yet. Jade is planned to have a lot of compatibility and extra dialogue with this NPC. "
Yes, it's a mod that hasn't been released yet. I released this version early due to other things being added such as the better 8-heart event and CodeNameRed's assets.
Hello, I am using your npc as reference to make a room for my custom npc in the boarding house and bus stop extension. I am using TIled to replace the furnitures and have run into a problem. The Tiled program says that one reference could not be found in the [TMX] Boarding House folder and that is the townInterior.png in the Jade folder. For some reason, without this reference png, when I try to enter the boarding house location, it will go to a loading screen and get stuck.
The log error that comes after entering the boarding house location says: [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
So I am thinking it is that png reference that is missing that the game is mentioning. I was able to find the other needed reference sheet "jade-customspritesheet.png" but not the towninterior.png. Do you still have this png? I would be extremely greatful if I can have it/if you could send it to me. Because it seems that without it, my game keeps crashing/getting stuck. Thank you!
townInterior.png is in the game files, you'll need to use XNB Unpacker on the file "Content/townInterior.xnb". Use the same method for walls_and_floors.png and etc.
I would love that, feel free! I'd love to add some too, but I wouldn't be sure on when I'd be able to complete it, been a bit hectic lately... but feel free, really!!
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Please create a new issue in the Bugs tab if you're having issues with this mod. Additionally, please include a SMAPI log of the session with the issue and a screencap if applicable.
https://smapi.io/log (see instructions on that page)
EDIT: Found the answer a few posts below:
" Sorry, I forgot to explain in the readme. Juliet is part of another NPC mod that hasn't been released yet. Jade is planned to have a lot of compatibility and extra dialogue with this NPC. "
Thanks though. :P
EDIT: Ah yeah, Lemurkat is the creator of Mr. Ginger! I'm using it too. Can't have too many cat NPCs either. ^_^
The log error that comes after entering the boarding house location says: [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
So I am thinking it is that png reference that is missing that the game is mentioning. I was able to find the other needed reference sheet "jade-customspritesheet.png" but not the towninterior.png. Do you still have this png? I would be extremely greatful if I can have it/if you could send it to me. Because it seems that without it, my game keeps crashing/getting stuck. Thank you!