Hello! I added this mod to my game, but I never received the recipe, I think because I was past level 6 when I installed it? is there any way to force myself to get the recipe without starting a new game?
I'm not seeing the recipe either. I modified big-craftable.json file as described but it didn't help. I removed all other mods with only this one and it's prereqs available and I still don't see the recipe.
There are some syntax error in the file. you should try 1. delete "SkillUnlockName": "Mining", and everything after that line 2. put "IsDefault": true inside recipe (below "CanPurchase": false,) 3. put } at the end of file 4. check for syntax error 4.1 {} come in pair 4.2 , is for separate code. so the last one must not have ,
the big-craftable.json should look something like this { "Name": "Mine Shaft", "Description": "It's a hole.", "Price": 0, "Category": "Crafting", "Recipe": { "ResultCount": 1, "Ingredients": [ { "Object": 390, "Count": 200, }, ], "CanPurchase": false, "IsDefault": true } } sorry in advance if it not working because I'm having a hardware problem and cannot test.
I'm sorry, I don't really know enough about how multiplayer works to answer this. It relies on modified textures, I assume everyone would have to have this mod installed? The functions it overrides shouldn't change anything about how mulitplayer works. I'm pretty sure it wouldn't cause any problems in MP, at worst I think it would just look strange to someone watching you place and jump down an invisible (to them) mineshaft.
does this mod overwrite the original vanilla shafts .. like if I find one normally and jump in will I fall the game's default floors or will I fall the number of floors I configured on the mod?
14 comments
"SkillUnlockName": "Mining",
"SkillUnlockLevel": 6,
and add
"IsDefault": true,
1. delete "SkillUnlockName": "Mining", and everything after that line
2. put "IsDefault": true inside recipe (below "CanPurchase": false,)
3. put } at the end of file
4. check for syntax error
4.1 {} come in pair
4.2 , is for separate code. so the last one must not have ,
the big-craftable.json should look something like this
{
sorry in advance if it not working because I'm having a hardware problem and cannot test."Name": "Mine Shaft",
"Description": "It's a hole.",
"Price": 0,
"Category": "Crafting",
"Recipe": {
"ResultCount": 1,
"Ingredients": [
{
"Object": 390,
"Count": 200,
},
],
"CanPurchase": false,
"IsDefault": true
}
}
{
"Name": "Mine Shaft",
"Description": "It's a hole.",
"Price": 0,
"Category": "Crafting",
"Recipe": {
"ResultCount": 1,
"Ingredients": [
{
"Object": 390,
"Count": 200,
},
],
"CanPurchase": false,
"IsDefault": true,
},
"NameLocalization":
{
// "es": "",
// "ko": "",
// "de": "",
// "fr": "",
// "hu": "",
// "it": "",
// "ja": "",
// "pt": "",
// "ru": "",
// "tr": "",
// "zh":"",
},
"DescriptionLocalization":
{
// "es": "",
// "ko": "",
// "de": "",
// "fr": "",
// "hu": "",
// "it": "",
// "ja": "",
// "pt": "",
// "ru": "",
// "tr": "",
// "zh":"",
},
}