Hello everybody! I think it's clear to me that coming back to these mods just isn't something I'm going to have time for any time soon. So! I am now giving everybody blanket permission to finish and remix my mods as they please, with a few caveats.
1) Please link back to my original mods and give credit on your post. 2) Please upload your additions separately, linking back to my original mods so that everybody can have the complete set. If they've completely broken in the current version of the game then you may ignore this caveat. (ie. if you are making versions compatible with mobile or the game drastically changes in a way that the original code no longer functions even if it's slightly old) 3) If you are simply trying to mimic my style and doing things that I haven't already started (ie artifacts, tools, etc) you do not need my permission! All is well! If you'd like to give a shoutout that's appreciated, however.
Unfortunately these mods put a lot of pressure on me and the very constant messaging about them has sucked out a lot of the joy I used to have for this game. :( I am hoping that if others can complete the set that I'll be able to have fun with it again, but also that the rest of you can have fun with completed mods.
Have fun! As always, if you'd like to give a tip to say thanks my ko-fi can be found here: https://ko-fi.com/cometkins
hey i love these mods! i appear to be having an issue with wild honey specifically- it's showing up as a vanilla icon. i've sifted through all my CP mods and i haven't found any that seem to conflict with honey specifically. the other honey icons for BAGI work totally fine, but wild honey is the ONLY one that wont appear in my game with your art.
I ended up having that issue as well for some reason and once I deleted BAGI they reverted back. I'll take a look but I'm not positive on how to fix it 8(
I am having this same issue with the "wild" honey, as well as the normal (non-fruit or non-veggie specific) wine, juice, jelly, and pickle sprites. I have Better Artisan Goods + its two optional asset files for BAGI, BAGI, BAGI Icon Fix (adds 1.5 artisan additions to BAGI framework), and BAGI SVE. All other sprites show up as intended and mods otherwise place nicely together. A bit of a bummer, as your work is lovely! But still an overall great mod.
I found that there are no honey, juice, jelly, pickles and wine in my BAGI assets, so I deleted every "HasMod:cat.betterartisangoodicons": "false" for these items in the content, then everything is perfect.
@shyziie @vermouthden Is there any chance you would explain it to me a little more clearly? I'm losing my mind trying to fix the honeys, jellies and wines. Like, the content file of which folder? As far as I see I do have assets, I can't find anything marked false. But I might just be getting confused, or I added something trying to fix this? Anyone helping would be just so wonderful.
@KnotKnight Hi! Sorry If I'm a little late but I can explain you what to do.
When you download the mod it drops you 3 .json files in the main folder—besides from the assets folder—.
1) You need to open the one named content.json in the windows notepad and it will display you the mod code of all the items, the ones you should look for are honey, juice, wine, pickles and jelly(I highlighted 2 of them so you can recognize how are they all named along the code). 2) Then, you must erase all of the line named ("HasMod:cat.betterartisangoodicons": "false",) in each one of the items I mentioned, and save the json file (file>save) so it will no longer show the vanilla icons!
Here's a photo of how the code looks before and after being fixed, I tested it on my game and it worked perfectly fine. PHOTO HERE
@ccf2809 Hey pretty! I actually thought cloth was supposed to look like that lol, unfortunately I haven't been able to find the source of this bug so I'll see what I can do! Can't promise anything since stardew 1.6 seems incompatible with this mod apparently
Nevermind I found possible the fix, check my other comment in the main comment section!
Just popping in a few years later to say thanks to @vermouthden and @sourcandv for posing a solution to an issue for the honey (as of SDV 1.6.9). The vanilla icon has been driving me nuts for years. Thanks!
For anyone still wanting to fix the default juice/pickles etc. sprites to match these icons, I decided to do some digging because it was annoying me too.
Basically, the icons for juice, jelly, wine and pickles are on a different spritesheet in 1.6.
I found the way to fix it by just editing the content.json - replace the relevant bits with the below:
Hello! For anyone wondering how to fix the cloth and wool...
It may be possible you guys have the combo of Elle's barn and coop animals along with this mod (both the old ones or the new ones after the 1.6 update on SV), the thing is... Elle's mods are the ones causing trouble with the texture of the wool and the cloth in this mod; if you guys have the General Config Mod Menu you will need to uncheck this options in order for the cloth to appear!
I messed around with the files and managed to take out the new default stardew wine and juice and leave them as the Better Artisan Goods colors. If anyone is interested in having that in their games and does not mind if there are no color variants I can work on getting those files out!
Disclaimer: since there are various colors now for the wine, juice, honey, and pickles artisan goods, the colors will be all the same as per the original mod pictures.
- If I can, I will try to make the color variants possible!
In case anyone was wondering, the SMAPI console errors can be resolved by going into content.json and removing the 5 lines that contain 'HasMod' (remove the line in its entirety), then saving.
I haven't tested the mod with 1.6 beyond this, but I presume it's working, as other similar mods that are visible at game start (such as Better Crops and Foraging) are fine.
No, it's just to get rid of a few annoying console messages when SMAPI starts up.
The mod is mostly working, but as others have noted below, a few icons won't show. In the case of pickles, for example, this is fine - I like having the vanilla 1.6 additions.
not the mod author but in 1.6 wine and pickles got new icons specific to each ingredient used (basically BAGI got added to vanilla) so the mod would have to be updated for those
hello! i absolutely love all of your mods. i just started my first ever modded farm and all of your mods are just perfect to go along with daisyniko's earthy recolor! the only thing that doesnt seem to be appearing correctly is cloth.. which i really dont even mind.. i tried looking in the files like others have stated to do previously but for some reason im not sure where to find the actual code to see if its correct.. either way these mods are beautiful and i really appreciate the work you put into making and providing them for people!! <3
145 comments
1) Please link back to my original mods and give credit on your post.
2) Please upload your additions separately, linking back to my original mods so that everybody can have the complete set. If they've completely broken in the current version of the game then you may ignore this caveat. (ie. if you are making versions compatible with mobile or the game drastically changes in a way that the original code no longer functions even if it's slightly old)
3) If you are simply trying to mimic my style and doing things that I haven't already started (ie artifacts, tools, etc) you do not need my permission! All is well! If you'd like to give a shoutout that's appreciated, however.
Unfortunately these mods put a lot of pressure on me and the very constant messaging about them has sucked out a lot of the joy I used to have for this game. :( I am hoping that if others can complete the set that I'll be able to have fun with it again, but also that the rest of you can have fun with completed mods.
Have fun! As always, if you'd like to give a tip to say thanks my ko-fi can be found here: https://ko-fi.com/cometkins
Is there any chance you would explain it to me a little more clearly? I'm losing my mind trying to fix the honeys, jellies and wines. Like, the content file of which folder? As far as I see I do have assets, I can't find anything marked false. But I might just be getting confused, or I added something trying to fix this? Anyone helping would be just so wonderful.
When you download the mod it drops you 3 .json files in the main folder—besides from the assets folder—.
1) You need to open the one named content.json in the windows notepad and it will display you the mod code of all the items, the ones you should look for are honey, juice, wine, pickles and jelly (I highlighted 2 of them so you can recognize how are they all named along the code).
2) Then, you must erase all of the line named ("HasMod:cat.betterartisangoodicons": "false",) in each one of the items I mentioned, and save the json file (file>save) so it will no longer show the vanilla icons!
Here's a photo of how the code looks before and after being fixed, I tested it on my game and it worked perfectly fine.
PHOTO HERE
@ccf2809 Hey pretty! I actually thought cloth was supposed to look like that lol, unfortunately I haven't been able to find the source of this bug so I'll see what I can do! Can't promise anything since stardew 1.6 seems incompatible with this mod apparently
Nevermind I found possible the fix, check my other comment in the main comment section!For anyone still wanting to fix the default juice/pickles etc. sprites to match these icons, I decided to do some digging because it was annoying me too.
Basically, the icons for juice, jelly, wine and pickles are on a different spritesheet in 1.6.
I found the way to fix it by just editing the content.json - replace the relevant bits with the below:
//Jelly
{
"Action": "EditImage",
"Target": "Tilesheets/Objects_2",
"FromFile": "assets/jelly.png",
"ToArea": { "X": 32, "Y": 256, "Width": 16, "Height": 16 },
"When": {
"Jelly": "True",
}
},
//Juice
{
"Action": "EditImage",
"Target": "Tilesheets/Objects_2",
"FromFile": "assets/juice.png",
"ToArea": { "X": 80, "Y": 240, "Width": 16, "Height": 16 },
"When": {
"Juice": "True",
}
},
...
//Pickles
{
"Action": "EditImage",
"Target": "Tilesheets/Objects_2",
"FromFile": "assets/pickles.png",
"ToArea": { "X": 0, "Y": 256, "Width": 16, "Height": 16 },
"When": {
"Pickles": "True",
}
},
...
//Wine
{
"Action": "EditImage",
"Target": "Tilesheets/Objects_2",
"FromFile": "assets/wine.png",
"ToArea": { "X": 48, "Y": 240, "Width": 16, "Height": 16 },
"When": {
"Wine": "True",
}
},
Not the best at explaining, but hope this makes sense
error
I made a version of BAG assets that works with Even Better Artisan Good Icons in 1.6!
It may be possible you guys have the combo of Elle's barn and coop animals along with this mod (both the old ones or the new ones after the 1.6 update on SV), the thing is... Elle's mods are the ones causing trouble with the texture of the wool and the cloth in this mod; if you guys have the General Config Mod Menu you will need to uncheck this options in order for the cloth to appear!
PHOTO HERE
I messed around with the files and managed to take out the new default stardew wine and juice and leave them as the Better Artisan Goods colors. If anyone is interested in having that in their games and does not mind if there are no color variants I can work on getting those files out!
Disclaimer: since there are various colors now for the wine, juice, honey, and pickles artisan goods, the colors will be all the same as per the original mod pictures.
- If I can, I will try to make the color variants possible!
PHOTO OF WINE HERE
PHOTO OF JUICE HERE
I haven't tested the mod with 1.6 beyond this, but I presume it's working, as other similar mods that are visible at game start (such as Better Crops and Foraging) are fine.
The mod is mostly working, but as others have noted below, a few icons won't show. In the case of pickles, for example, this is fine - I like having the vanilla 1.6 additions.