HI!!! I was also updating all my mods for my old world that uses this greenhouse and I decided to dig into the files to figure out how to fix the issue bc I also didn't wanna lose all my trees... Ended up being able to make it work by just renaming a few tile sets!
Here's a link to the compiled zip! https://drive.google.com/file/d/1QTI1B8ZZSP8YRbIId2jtxbVN-ebvRgJA/view?usp=sharing [I checked with the mod description and it should be fine for me to share this, as I'm just tweaking the existing files and not reuploading the mod without credit but if the author would like me to take this down I will]
I can't really download this mod for some reason..? every time I try to download it, it doesn't give me the option to get the actual file, or open it in file explorer. is there something I'm doing wrong?
not entirely sure this is the problem you are facing but I think the reason why you aren't getting the normal folder is that it is a .rar file. this means you need to get a .rar file extractor. they are virus free and easy to install! you can find loads of tutorials on youtube and when you download this mod you will see a new type of file that you can open and drag into your mods folder! I hope this helps.
This is a gorgeous mod, but I'd like to make some tweaks to it for personal use and can't get it to open in either of the map editor programs I usually use (tiDE, Tiled). I have pulled all tilesheet dependencies into the folder with it but it is claiming my 'paths' tilesheet is not good enough to use, idk why. Unfortunately that means I can't make some much-needed edits for personal use, as mentioned below by others, I'd like to edit light levels, what can be placed on each floor, and the methods of warping (change to the regular door rather than the odd loft format). I'm also hoping to make the attic into a 'cellar' space since I don't see the need for the greenhouse to be a vacation home with a bed in it, as adorable as it is (especially since it is non-decorable atm). Overall this is a gorgeous, well-crafted map, I'm extremely sad that I can't make these few tweaks though. :( Any idea what may be causing the paths tilesheet to not be recognized? It's one I unpacked straight from the game's folders.
EDIT: Nvm, was able to mess with the 'paths.png' file extension and get it to work. Forgot about that trick. To anyone else having this issue, all you have to do is remove the '.png' file extension from paths.png (or any tilesheet whining about not being found even when it's in the folder already).
I'm suddenly having this issue in 1.5 when I never did before, but I don't understand the fix. There is no paths.png in this file, so which one should I be editing?
Better late than never! I'll send it to you, I still have people PMing me about it lol.
@Acacophony, and all others having a similar issue - you will need to copy paths.png into the folder with the map your are trying to edit. If the map will not open once the paths.png file is present, you can delete '.png' and it should work.
Whatever you already have planted should stay if you switch from a vanilla greenhouse to this one, though some of it might be out of bounds depending on where you put it.
I just downloaded the mod and I noticed that every floor was so dark... maybe it's because I'm using the Dynamic Night Time mod, but it just felt weird as the plants wouldn't even be able to get sunlight...
I Was on the wall about what greenhouse mod to get since I added a tree mod with lots of trees, so I finally found a greenhouse that looks good and meets the requirements for space, this looks amazing I am going to download it right now :D ! I will let you know if I encounter any issues etc.
19 comments
Ended up being able to make it work by just renaming a few tile sets!
Here's a link to the compiled zip!
https://drive.google.com/file/d/1QTI1B8ZZSP8YRbIId2jtxbVN-ebvRgJA/view?usp=sharing
[I checked with the mod description and it should be fine for me to share this, as I'm just tweaking the existing files and not reuploading the mod without credit but if the author would like me to take this down I will]
Happy farming!!!
Is it made to be like this or just because I didn't install it properly?
EDIT: Nvm, was able to mess with the 'paths.png' file extension and get it to work. Forgot about that trick. To anyone else having this issue, all you have to do is remove the '.png' file extension from paths.png (or any tilesheet whining about not being found even when it's in the folder already).
By the way, if you finished tweaking it, if you send me a copy I'll be happy to put it up as an optional version
@Acacophony, and all others having a similar issue - you will need to copy paths.png into the folder with the map your are trying to edit. If the map will not open once the paths.png file is present, you can delete '.png' and it should work.