He shows this... How can I fix this? (I used Google Translate for my comments, hoping it wouldn’t make the sentences weird.)
[Content Patcher] 'Babysitter' has multiple patches which load the 'Characters/Dialogue/XX' asset at the same time (Babysitter > AFirstChild Dialogue Outgoing, Babysitter > AFirstChild Dialogue ZLanguage). None will be applied. You should report this to the content pack author.
Hi! Because of a few comments I saw that this should be compatible with Unique Children, but does anyone know if it works with Customizable Babies and Children (basically does the same thing but just more specialized, I think)? After installing Babysitter my toddler reverted back to her vanilla look, but I'm hoping maybe it's just a load order-related issue.
Edit: In case anyone else needs the help -- I fixed this by just deleting the portrait and sprite images from the mod's folder. An error will come up in SMAPI, but it's more of a warning. It doesn't actually affect anything in the game :D
I strongly do not reccommend doing this, dunno if it's my heavy modlist but when I tried this it broke my "open menu" button and spammed the error that my baby was missing from the XNB. Will instead replace the sprites inside this Babysitter mod with toddler sprites of my choice.
For Customizable Children mod I just opened up the different options in paint dot net image editor and combined them to make the appropriate looking baby, and saved that as toddler1 and toddler2 in Babysitter's assets folder.
201 comments
then you are correct
(I used Google Translate for my comments, hoping it wouldn’t make the sentences weird.)
[Content Patcher] 'Babysitter' has multiple patches which load the 'Characters/Dialogue/XX' asset at the same time (Babysitter > AFirstChild Dialogue Outgoing, Babysitter > AFirstChild Dialogue ZLanguage). None will be applied. You should report this to the content pack author.
I have made an extremely messy conversion of this mod.
Edit: In case anyone else needs the help -- I fixed this by just deleting the portrait and sprite images from the mod's folder. An error will come up in SMAPI, but it's more of a warning. It doesn't actually affect anything in the game :D
For Customizable Children mod I just opened up the different options in paint dot net image editor and combined them to make the appropriate looking baby, and saved that as toddler1 and toddler2 in Babysitter's assets folder.