hey! i was wondering if you'd be okay with me uploading an update for this mod to make everything work properly? i don't know how to convert it to a fashion sense pack but i can definitely get it working!
okay actually i can definitely convert it into a fashion sense pack! i don't wanna do that and upload it without permission though, so i'm still wonderin' if that's okay!
Hooooolllllly s#*! guys. After 3 literal hours of trial and error, I found out how this works. As an OG Homestuckie, I was determined to get this working, and oh boy did this give me a damn headache. If on the off-chance someone else would like to have this mod, I'll walk you through my process. I had to do 17 test trials before I found what worked. This will take some time.
Disclaimer: I use Vortex mod manager and have never launched the game or SMAPI through Steam. It can get a bit confusing so I'll try my best to simplify things. You DO NOT need any coding knowledge whatsoever :3
First thing I did with any situation is to see what the current problems and solutions are. Users Vevit, PersonFromPlace and OliverLaVey have had previous luck with: A) adding a comma on the 10th line of manifest.json B) making a "hats" folder and C) changing the purchase price
But none of these solutions would work because of the underlying issue: This mod has not been updated to work with SDV 1.6. Easy fix here, however. The JSON Asset mod page has a 1.11.8 version that is compatible with SDV 1.6.
After I fixed the compatibility issue and manifest.json issue, I still wasn't seeing the items in game or in the CJB Items menu. I went back in the mods folder and found something interesting. My SDV Steam mods folder and Vortex Mods folder did not match. Once I got that figured out, it still wasn't working. SMAPI was recognizing the files as downloaded, but the items were not showing up in game.
I copied the code from this mod into a new document/folder just to make sure the folder itself wasn't corrupted or formatted wrong. My bestie ado_on_ao3 suggested comparing the code of this mod with his own hat mod. I had the wonderful vrisk8 check the code for me, and this is where we found our issue. It was the pathing.
Turns out, after comparing mod structure and code, that this mod had the pathing set up incorrectly. It should go like:
> steamapps, common (wherever you put your SDV folder) > Stardew Valley > Mods > Troll Horn Folder
In this folder, you should have TWO items: Hats folder and manifest.json (with the added comma in line 10)
Inside the Hats folder should be all your sub-folders for each horn (plus the management file if you're using Vortex)
We double checked the files, installed Ado's hat mod into my program, and ran it. Everything worked perfectly. We removed Ado's mod and now, this mod works perfectly fine.
HUUUUGEEE credit to my besties ado_on_ao3 and vrisk8 for helping me with all this. Couldn't have done it without y'all
I am going to make SO many peoples days. I found a fix. In the mod folder, [JA] Troll Horns, Make a Folder called "Hats" and put the horns in there, snuggled nicely next to the manifest, and boom, they start showing up at hat mouse. I also put a comma after the } on line 10 in the manifest, as suggested by OliverLaVey, it didn't fix the issue on its own, but I did do that in tandem with creating a folder named Hats, in case creating the folder alone doesnt fix it.
Found another thing, changing the purchase price from 0 to 1 works once I did all of this! I did have to move the files and add the comma first, but that was the final thing!
Hello! I've been trying to get this mod to work for the past two hours maybe, and I can't get the horns to show up in the hat shop or the cjb item spawning mod. I've already tried adding a comma in the manifest.json file like one of the other comments here said. I don't have many mods installed since I just learned how to add them into the game today
they dont seem to be showing up at all, in the hat mouse shop or the clothing catalogue. in the smapi console, json assets is saying theyre loaded, and the other hat mods i have are working just fine, so for once i dont think its user error haha. hope to see this working soon though!
Hm... That's odd... I have two other people testing them and they load and work just fine for them... I'll look into it. There may be a limit on the number of hats that can be added or a compatibility issue with other hat mods...
I know this is months old, but I was having the same issue and decided to check out the code. In the manifest.json, there's a comma missing at line 10. If you put a comma just after the }, it should fix the issue.
17 comments
As an OG Homestuckie, I was determined to get this working, and oh boy did this give me a damn headache. If on the off-chance someone else would like to have this mod, I'll walk you through my process. I had to do 17 test trials before I found what worked. This will take some time.
Disclaimer: I use Vortex mod manager and have never launched the game or SMAPI through Steam. It can get a bit confusing so I'll try my best to simplify things. You DO NOT need any coding knowledge whatsoever :3
First thing I did with any situation is to see what the current problems and solutions are. Users Vevit, PersonFromPlace and OliverLaVey have had previous luck with:
A) adding a comma on the 10th line of manifest.json
B) making a "hats" folder
and C) changing the purchase price
But none of these solutions would work because of the underlying issue: This mod has not been updated to work with SDV 1.6. Easy fix here, however. The JSON Asset mod page has a 1.11.8 version that is compatible with SDV 1.6.
After I fixed the compatibility issue and manifest.json issue, I still wasn't seeing the items in game or in the CJB Items menu. I went back in the mods folder and found something interesting. My SDV Steam mods folder and Vortex Mods folder did not match. Once I got that figured out, it still wasn't working. SMAPI was recognizing the files as downloaded, but the items were not showing up in game.
I copied the code from this mod into a new document/folder just to make sure the folder itself wasn't corrupted or formatted wrong. My bestie ado_on_ao3 suggested comparing the code of this mod with his own hat mod. I had the wonderful vrisk8 check the code for me, and this is where we found our issue. It was the pathing.
Turns out, after comparing mod structure and code, that this mod had the pathing set up incorrectly. It should go like:
> steamapps, common (wherever you put your SDV folder)
> Stardew Valley
> Mods
> Troll Horn Folder
In this folder, you should have TWO items:
Hats folder and manifest.json (with the added comma in line 10)
Inside the Hats folder should be all your sub-folders for each horn (plus the management file if you're using Vortex)
We double checked the files, installed Ado's hat mod into my program, and ran it. Everything worked perfectly. We removed Ado's mod and now, this mod works perfectly fine.
HUUUUGEEE credit to my besties ado_on_ao3 and vrisk8 for helping me with all this. Couldn't have done it without y'all