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Guedez

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guedez2

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4 comments

  1. Gerzo
    Gerzo
    • member
    • 1 kudos
    hello dear breath of fire 3 friend :3

    i found your mod today, and i will try to test it, cause i love bof3 too.
    but you have the SimpleSoundManager as required mod selected, and this mod is hidden by his creator i see...
    works the mod with another sound mod too, maybe with the "custom music (https://www.nexusmods.com/stardewvalley/mods/3043)" mod, or do you need to make an update first that it will be work?

    i am very glad that you work on this
    i have ever bof3 sounds in my head :3

    good luck dear
  2. Pathoschild
    Pathoschild
    • premium
    • 4,103 kudos
    The mod hardcodes its folder path, so it'll fail if the folder is different:

    This mod failed in the Display.MenuChanged event. Technical details:
    System.IO.DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Mods\Bof3FishingSoundsContentPack\music\hey.wav'.


    You can do this instead to avoid that:

    manager.loadWavFile("hey", Path.Combine(this.Helper.DirectoryPath, "music", "hey.wav"));
  3. AsraFantasy
    AsraFantasy
    • member
    • 2 kudos
    could i ask you how you changed the sfx? I tried doing that with custom music, but even though it says that it gets loaded, it doesn't change it.
    1. guedez2
      guedez2
      • member
      • 3 kudos
      With the most bizarre of solutions. I don't change the music, I mute it, for instance. I couldn't figure out how to use SimpleSoundManager for what it was meant to do, but It managed to let me play arbitrary sounds when I needed, even some reflection was needed to make two of them loop
      The source file is also available as a file for download, it was just a single file made in a single day, so I didn't want to bother making a github for it