Stardew Valley

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XCube

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XCube591

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87 comments

  1. mugk1tt1
    mugk1tt1
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    Now that Reset Terrain Features don't work anymore in 1.6 the mod is buggy in new save files :( example: there's trees in stardrop saloon tables
    https://i.imgur.com/R4OFV32.png
    i tried using an unofficial version of RTF but even tough this mod loaded it dind't change anything in your mod
    I like your mod cause it make the town so much prettier, hope u can adjust 

    ⋆。°✩⋆。°✩⋆。 

    EDIT1: after placing the unofficial files for RTF in the official but not updated files, i got able to make the mod work again and reset the terrain for SE ^^ https://github.com/Lake1059/ResetTerrainFeatures_NET6

    ⋆。°✩⋆。°✩⋆。 

    EDIT2: sadly, the mod is still bugged. it probably need some rework to function in 1.6! i tried creating another save file and the textures problems persist, even with terrain reseted. Other mods from author aren't functioning good as well.

  2. IFCKINGLOVECHILDRENS
    IFCKINGLOVECHILDRENS
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    hello i just want to say this is a great mod but i just want to ask do you have any plans making this compatible with way back pelican town? cause your mod adds more immersion to the game 

    thanks
  3. Harrpager
    Harrpager
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    Is this mod compatible with recolours? Such as Earthy Reclolour for example?
    1. Bucheonpride
      Bucheonpride
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      Recolors only change the colors. So it should work :) 
  4. Bucheonpride
    Bucheonpride
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    Best map mod, still. The changes and additions work seamlessly with the game's art and feel, so the change isn't jarring nor out of place. It just makes the town look lively and less... like it's dying. I have ridgeside village installed, and given that it's supposed to be pelican town's sister city/community, without the mod, pelican town looks outright pathetic T^T. This is a non-invasive mod that breathes life into the town. RSV made me dread walking back into town. Now, it looks much more put together. There are, small, visual bugs that show up but it's nothing unsolvable either by looking at what you can toggle, or editing tile squares (there's a mod that makes this VERY easy without learning how to code)

    I know it's been a while... but i still hold on to hope for a possible continuation of this mod. Author, if you see this: please know you're mod is appreciated by many~
  5. nathzos
    nathzos
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    is there any chance of you making this more SVE compatible?
    1. MelindaC
      MelindaC
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      You can toggle certain parts on and off in the config file if there are any issues.
    2. nathzos
      nathzos
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      I meant so we didnt have to toggle anything off because i want to use everything in the mod but with SVE you have to toggle off most of the mod
    3. MelindaC
      MelindaC
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      Then it's a no since you can't have two maps in the same place at the same time. I am not sure if there are options for the SVE map. You may want to ask the author about that.
    4. Bucheonpride
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      Sve is notorious for being incompatible with a lot of mods because it changes so many things in the game. When it comes to map mods, you're gonna have a hard time looking for ones that won't clash with sve.
  6. faeriedust13
    faeriedust13
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    will it be compatible for SVE or some map recolor mod?
    1. Bucheonpride
      Bucheonpride
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      Recolors only change... well, the colors. And as for sve, no. SVE is WILDLY incompatible with a ton of mods because the author doesn't much care for compatibility. Often times it's other modders who have to make way for sve ... not cool
  7. deleted136140333
    deleted136140333
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    Hi, I have a question. Will it affect Custom NPCs' trajectories and houses in the game?
    1. Bucheonpride
      Bucheonpride
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      No, afaik. I have prof jasper, tristan, arv npcs, as well ridgside village and east scarp installed. All work great with this mod.
  8. whisperinwind87
    whisperinwind87
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    does this affect interiors? I want to know if it will conflict with Rustic Country Town Interiors.
    1. Bucheonpride
      Bucheonpride
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      No... because the mod only changes how the town looks and the mod you're talking about changes the //interiors//
  9. erroddri12
    erroddri12
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    Is there a way to remove that little line? It's the only thing that doesn't look good from the rest, all of this is perfect except for Emily's house, for obvious reasons. (Sorry for my English) = translator

    https://www.deviantart.com/errodri/art/Captura-de-pantalla-4-930921144
  10. SonGotenBr
    SonGotenBr
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    hi, why is there a scene in the mod file of grandpa George with the "Raccoon" problem?