To make this mod compatible, I removed everything except for the pelican statue. The other changes were sweet, but I cannot live without a pelican statue in Pelican Town. If that is your one and only goal, the mod works great still (after some mod surgery).
Now that Reset Terrain Features don't work anymore in 1.6 the mod is buggy in new save files :( example: there's trees in stardrop saloon tables https://i.imgur.com/R4OFV32.png i tried using an unofficial version of RTF but even tough this mod loaded it dind't change anything in your mod I like your mod cause it make the town so much prettier, hope u can adjust
⋆。°✩⋆。°✩⋆。
EDIT1: after placing the unofficial files for RTF in the official but not updated files, i got able to make the mod work again and reset the terrain for SE ^^ https://github.com/Lake1059/ResetTerrainFeatures_NET6
⋆。°✩⋆。°✩⋆。
EDIT2: sadly, the mod is still bugged. it probably need some rework to function in 1.6! i tried creating another save file and the textures problems persist, even with terrain reseted. Other mods from author aren't functioning good as well.
hello i just want to say this is a great mod but i just want to ask do you have any plans making this compatible with way back pelican town? cause your mod adds more immersion to the game
Best map mod, still. The changes and additions work seamlessly with the game's art and feel, so the change isn't jarring nor out of place. It just makes the town look lively and less... like it's dying. I have ridgeside village installed, and given that it's supposed to be pelican town's sister city/community, without the mod, pelican town looks outright pathetic T^T. This is a non-invasive mod that breathes life into the town. RSV made me dread walking back into town. Now, it looks much more put together. There are, small, visual bugs that show up but it's nothing unsolvable either by looking at what you can toggle, or editing tile squares (there's a mod that makes this VERY easy without learning how to code)
I know it's been a while... but i still hold on to hope for a possible continuation of this mod. Author, if you see this: please know you're mod is appreciated by many~
Then it's a no since you can't have two maps in the same place at the same time. I am not sure if there are options for the SVE map. You may want to ask the author about that.
Sve is notorious for being incompatible with a lot of mods because it changes so many things in the game. When it comes to map mods, you're gonna have a hard time looking for ones that won't clash with sve.
Recolors only change... well, the colors. And as for sve, no. SVE is WILDLY incompatible with a ton of mods because the author doesn't much care for compatibility. Often times it's other modders who have to make way for sve ... not cool
92 comments
https://i.imgur.com/R4OFV32.png
i tried using an unofficial version of RTF but even tough this mod loaded it dind't change anything in your mod
I like your mod cause it make the town so much prettier, hope u can adjust
⋆。°✩⋆。°✩⋆。
EDIT1: after placing the unofficial files for RTF in the official but not updated files, i got able to make the mod work again and reset the terrain for SE ^^ https://github.com/Lake1059/ResetTerrainFeatures_NET6
⋆。°✩⋆。°✩⋆。
EDIT2: sadly, the mod is still bugged. it probably need some rework to function in 1.6! i tried creating another save file and the textures problems persist, even with terrain reseted. Other mods from author aren't functioning good as well.
thanks
I know it's been a while... but i still hold on to hope for a possible continuation of this mod. Author, if you see this: please know you're mod is appreciated by many~