Because jojo cola is so easy to get it would be cool if it gave like a short buff duration of like 15-30 seconds. Good speed boost early game bit with a drawback. Not to mention it would fit imo. How would i do this myself?
Good news, it seems the 1.6 update added the speed buff to Joja Cola of around that length officially! I don't even know if this mod works anymore, but I agree that length is probably more appropriate (I just found it too short to be worth it usually, so didn't go that route).
It's been a few years since this was posted but if you're around I just want to say I really like this idea. If possible, I'd suggest making it remove health slightly so there is a better "do I really want to drink this"? balancing aspect. Ideally, a mod like this would also switch out the Joja cola you get from fishing for "Joja cola can" so that you do have to buy it more. That would be how I would balance it.
Because, if we are being honest, speed buffs are so valuable to players of this game that even if it costed money and took a little health people would still buy the hell out of them. Probably even would require making a limit to how much cola you can buy from the machine, haha.
Open the content.json file in a plain text editor (e.g. Notepad).
Go to the line that says:2: “1”, This is the item’s edibility value. As the mod comes it boosts Energy by 1*2.5 (rounded to +3) and Health by half this (rounded to +1),
If you change this to a negative number it will reduce health and energy. If you set it to -20, for example, it’ll reduce Energy by 50 (-20 * 2.5) and Health by 25. -20 may be excessive but that’s up to you.
Save the file as plain text and you should be good to go.
When I originally made it I did try having it so it took away some energy/health (both to justify the cheaper speed boost and also it felt it fit with the narrative of the game). It does work like EmrysH says, but unfortunately whenever I had it set to actually lower energy/health it would refuse to apply the actual speed buff, making it basically pointless. There's probably some way to make it apply the speed buff while also taking some energy/health away, but I don't know how to do that with Content Patcher unfortunately.
i don't think this mod will ever be updated, but i think 199 would have been a good balanced price. a bit cheaper than coffee, and a little nod at joja pricing
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Because, if we are being honest, speed buffs are so valuable to players of this game that even if it costed money and took a little health people would still buy the hell out of them. Probably even would require making a limit to how much cola you can buy from the machine, haha.
Open the content.json file in a plain text editor (e.g. Notepad).
Go to the line that says:
2: “1”,
This is the item’s edibility value. As the mod comes it boosts Energy by 1*2.5 (rounded to +3) and Health by half this (rounded to +1),
If you change this to a negative number it will reduce health and energy. If you set it to -20, for example, it’ll reduce Energy by 50 (-20 * 2.5) and Health by 25. -20 may be excessive but that’s up to you.
Save the file as plain text and you should be good to go.