I really hope you decide to & have the time to make the compatible with SVE. I would LOVE to use this as its exactly the kind of mod I've been looking for. Definitely gonna track this in case I ever decide to stop using SVE, & to keep an eye on it in case you make it workable! :) Kudos for the great mod!
If I did one, I would probably do skins for all of the animals to match the feel of each of the seasons as they are in this mod. That would include something for spring and summer as well. I'll look at doing something like that.
Is there a version/ Patch you could make that is friendly with Stardew Valley Expanded? OR a config file where we can turn things on and off? The decorations on the buildings are the prime reason I wanted this(the whole mod is amazing from what I saw so far thought) but When installed with SDVE/ Immersive Farm 2 Remastered (the version that comes with SDVE), the greenhouse gets moved into the middle of a river and some other mapping issues.
Are you seeing any errors in your open SMAPI window while the game is running when this happens? Would you be able to send me the log file for SMAPI so that I can see what might be going on. If you go here: https://log.smapi.io/, it explains where to find the log file and how to share it. I can look through it to see where the problem might be and figure out how I can apply a fix. What other mods do you have installed other than mine and SDVE/IF2R? I did see in SDVE's documentation that any mods that change the same maps/tilesheets and are loaded with Content Patcher will cause conflicts with SDVE. Based on what you are describing, it seems like it is trying to apply my tilesheets/maps with mapping data from SDVE and the two don't seem to mix. I will try to get back with you as soon as I can on this. I've been having a pretty busy week at work and it has cut short any down time that I have at home for the moment.
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Is there any way to have this be Christmassy all year round? Slightly odd request I know!
I did see in SDVE's documentation that any mods that change the same maps/tilesheets and are loaded with Content Patcher will cause conflicts with SDVE. Based on what you are describing, it seems like it is trying to apply my tilesheets/maps with mapping data from SDVE and the two don't seem to mix.
I will try to get back with you as soon as I can on this. I've been having a pretty busy week at work and it has cut short any down time that I have at home for the moment.