I have a 2/3:s done mod that makes all buildings paintable, but I've let it languish a bit (it got a little unwieldy). I haven't abandoned it though; might fire it up when I have some time/energy. The mod makes all buildings (regardless of "level") and also offers a fairly robust variety of plank-textures and window details to the main player home.
It's a little unwieldy right now, but it might be good to try to publish it, and then try to refine it down to through feedback (I have a tendency to pile on complexity to a mod until I no longer can even navigate it myself; I try to do too much in one swoop).
Just mentioning it in case you were going to make a paint-all-buildings-mod. I'm already pretty far along, so it would be uneccessary work for you (I have about 20 hours or so on it, and it's pretty tedious work).
just a thumbs up for all the effort! youre a star! (i really want to make a map recolor and i wish i found a full, updated mod like this but for map recolors specifically...)
Wow. I don't know if I'll ever use this in the future, but I just wanted to say thank you for doing this and sharing it. This must have been really tiresome to do.
I did about half of them in one night with wine and podcasts, but after that, yeah the struggle got real. Took an additional 2 weeks of every-night tinkering. In any case, now nobody else has to ever do it again (which feels satisfying; that this little aspect of modding the game i's a solved issue).
I was also thinking that maybe it could help someone else who wants to release "mix and match" sets. In this release, I added a "custom" plank texture for the two upgraded houses based on the starter house texture, but you could build on that concept, and add entire variants that other people have done (either lifted from the game, or from scratch).
You could have brick-texture for walls, or the steel-plated roof from the fishing-house on the beach, etc (the latter I have already done for personal use)
If anyone is interested in making a mix and match set like that (which would also automatically have a "colorize" option, of course), you are free to use this mod's layers.
Thank you so much for sharing your work (and making it compatible with both PS and GIMP)! I may have to learn how to use GIMP since you've made the actual editing so easy now.
I was just going to make the main house, in photoshop, but thought I might as well just do all of it. Really tedious to do, and even if it's just 17 textures, it took over 2 weeks (very slowly, when I had time over).
Photoshop is much better for these kinds of layer-coloring, but I figured it would be the proper socialist thing to do to also include a Gimp version.
14 comments
*********************
- Added an optional window for house 1 (same as house 2 and 3, so easier to get coherent recoloring results).
- Added a few "convenience layers" that bunches together all beams, all doors, all roofs and all walls and all window-shutters into 5 separate layers.
- Fixed a minor error with the firewood-door in house 3 that had a few pixels connected to the door frame of house 2.
I have a 2/3:s done mod that makes all buildings paintable, but I've let it languish a bit (it got a little unwieldy). I haven't abandoned it though; might fire it up when I have some time/energy. The mod makes all buildings (regardless of "level") and also offers a fairly robust variety of plank-textures and window details to the main player home.
It's a little unwieldy right now, but it might be good to try to publish it, and then try to refine it down to through feedback (I have a tendency to pile on complexity to a mod until I no longer can even navigate it myself; I try to do too much in one swoop).
Just mentioning it in case you were going to make a paint-all-buildings-mod. I'm already pretty far along, so it would be uneccessary work for you (I have about 20 hours or so on it, and it's pretty tedious work).
Cheers.
(i really want to make a map recolor and i wish i found a full, updated mod like this but for map recolors specifically...)I was also thinking that maybe it could help someone else who wants to release "mix and match" sets. In this release, I added a "custom" plank texture for the two upgraded houses based on the starter house texture, but you could build on that concept, and add entire variants that other people have done (either lifted from the game, or from scratch).
You could have brick-texture for walls, or the steel-plated roof from the fishing-house on the beach, etc (the latter I have already done for personal use)
If anyone is interested in making a mix and match set like that (which would also automatically have a "colorize" option, of course), you are free to use this mod's layers.
You just click on a layer, go to "colorize" under the color tab, and do whatever adjustment.
When done, do "merge visible layers" under the Image tab, and then do "Export As.." under File-tab, and save as "original-file-name".png
I was just going to make the main house, in photoshop, but thought I might as well just do all of it. Really tedious to do, and even if it's just 17 textures, it took over 2 weeks (very slowly, when I had time over).
Photoshop is much better for these kinds of layer-coloring, but I figured it would be the proper socialist thing to do to also include a Gimp version.