Hello, I am having some issues with the mod, I installed the latest version, but smapi still says I have the previous one. Not sure what to do so I thought I'll ask.
The Mod Author seems to have forgotten to change the version in the manifest file. You can just go to the mods folder, open the manifest.json with a textprogramm (e.g. Editor) and change the version number. Save the file and the wrong update warning disappears.
This... It's too bad that MultiSave wasn't updated for v1.6 (was best save mod) so I'm trying this one but to see it even isn't coded for version properly. I guess, I'll be relying on Windows Task Scheduler + 7zip (SdV saves are huge) instead of a Mod for backing up my saves
I'm quite clueless on how to replay a save. I read the description and some previous posts and still have some issues. What I did is I pasted the path of a ZIP file (under AppData\Roaming\StardewValley\Backed_Up_Saves\Pre_Play_Saves) in the config file.
[Advanced Save Backup] Mod crashed on entry and might not work correctly. Technical details: Newtonsoft.Json.JsonReaderException: Can't parse JSON file at D:\STEAM\steamapps\common\Stardew Valley\Mods\AdvancedSaveBackup\config.json. This doesn't seem to be valid JSON. Technical details: Bad JSON escape sequence: \U. Path 'AlternatePreplaySaveBackupPath', line 5, position 41. at StardewModdingAPI.Toolkit.Serialization.JsonHelper.ReadJsonFileIfExists[TModel](String fullPath, TModel& result) in SMAPI.Toolkit\Serialization\JsonHelper.cs:line 86 at StardewModdingAPI.Framework.ModHelpers.DataHelper.ReadJsonFile[TModel](String path) in SMAPI\Framework\ModHelpers\DataHelper.cs:line 50 at StardewModdingAPI.Framework.ModHelpers.ModHelper.ReadConfig[TConfig]() in SMAPI\Framework\ModHelpers\ModHelper.cs:line 152 at Omegasis.SaveBackup.SaveBackup.Entry(IModHelper helper) in C:\Users\Joshua Navarro\Desktop\Stardew_Valley_Mods\GeneralMods\AdvancedSaveBackup\SaveBackup.cs:line 59 at StardewModdingAPI.Framework.SCore.LoadMods(IModMetadata[] mods, JsonHelper jsonHelper, ContentCoordinator contentCore, ModDatabase modDatabase) in SMAPI\Framework\SCore.cs:line 1810 Can anyone tell me the correct way to reload a save?
I messed up my wedding with a character from East Scarp, I decided to go back 2 days and the spouse room was there but empty and the character refuses to marry me now. Is there a fix for this or is my game unplayable now? I reealllyy wanted to marry that character.
I've tested every path i can think of it still doesn't work. Here's what i tried: "/storage/emulated/0/Android/data/com.zane.stardewvalley/files/Mods/AdvancedSaveBackup/SaveBackups" "/sdcard/Android/data/com.zane.stardewvalley/files/Mods/AdvancedSaveBackup/SaveBackups" "/Android/data/com.zane.stardewvalley/files/Mods/AdvancedSaveBackup/SaveBackups" Idk what else i can do 😔
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You can just go to the mods folder, open the manifest.json with a textprogramm (e.g. Editor) and change the version number. Save the file and the wrong update warning disappears.
{
"Version": "1.11.0",
}
Still needs to be updated in manifest.json, stardrop mod manager gets confused because of it.
{
"SaveCount": 30,
"UseZipCompression": true,
"AlternateNightlySaveBackupPath": "",
"AlternatePreplaySaveBackupPath": "C:\Users\aoba\AppData\Roaming\StardewValley\Backed_Up_Saves\Pre_Play_Saves\backup-20231129-000409.zip"
}
Here is the log:
[Advanced Save Backup] Mod crashed on entry and might not work correctly. Technical details:
Newtonsoft.Json.JsonReaderException: Can't parse JSON file at D:\STEAM\steamapps\common\Stardew Valley\Mods\AdvancedSaveBackup\config.json. This doesn't seem to be valid JSON.
Technical details: Bad JSON escape sequence: \U. Path 'AlternatePreplaySaveBackupPath', line 5, position 41.
at StardewModdingAPI.Toolkit.Serialization.JsonHelper.ReadJsonFileIfExists[TModel](String fullPath, TModel& result) in SMAPI.Toolkit\Serialization\JsonHelper.cs:line 86
at StardewModdingAPI.Framework.ModHelpers.DataHelper.ReadJsonFile[TModel](String path) in SMAPI\Framework\ModHelpers\DataHelper.cs:line 50
at StardewModdingAPI.Framework.ModHelpers.ModHelper.ReadConfig[TConfig]() in SMAPI\Framework\ModHelpers\ModHelper.cs:line 152
at Omegasis.SaveBackup.SaveBackup.Entry(IModHelper helper) in C:\Users\Joshua Navarro\Desktop\Stardew_Valley_Mods\GeneralMods\AdvancedSaveBackup\SaveBackup.cs:line 59
at StardewModdingAPI.Framework.SCore.LoadMods(IModMetadata[] mods, JsonHelper jsonHelper, ContentCoordinator contentCore, ModDatabase modDatabase) in SMAPI\Framework\SCore.cs:line 1810
Can anyone tell me the correct way to reload a save?
Is this compatible with Multi Save -> https://www.nexusmods.com/stardewvalley/mods/15402 ?
"/storage/emulated/0/Android/data/com.zane.stardewvalley/files/Mods/AdvancedSaveBackup/SaveBackups"
"/sdcard/Android/data/com.zane.stardewvalley/files/Mods/AdvancedSaveBackup/SaveBackups"
"/Android/data/com.zane.stardewvalley/files/Mods/AdvancedSaveBackup/SaveBackups"
Idk what else i can do 😔