For anyone who still wants to use this mod: It's a few updates outdated, but I think I've figured out how to delete the broken parts and save the working ones. First load it up in the game so you get the content.json file, then close out and open that file. You will need to find and delete these sections:
I've deleted other parts to make this work with other mods, so reply if this fix still has issue, I might have missed something. If you have trouble with other interfaces in-game (e.g. I couldn't see the buttons to change my fish pond appearance) try deleting the code for the menu map and/or cursor sprites.
Bush tilesheets have to be deleted because they leave both tea saplings and a new 1.5 feature as greyish blanks. (I now use a different mod to make certain bushes rainbow: https://www.nexusmods.com/stardewvalley/mods/2772). Spring objects, Craftables and Furniture all have to go because new items have been added and don't show up properly. Or don't show up at all. (I really miss my rainbow bedspread, but now that you can move the bed in 1.5 this mod just makes your bed invisible?)
You can see from the content.json that the coding here is pretty straightforward: meaning 1. it's modular, you could delete all the code except for trees and just have a rainbow tree mod; 2. it replaces all craftable/furniture/spring object/bush assets at once instead of one at a time, which is why weird gaps appear; 3. other mods will usually override this one, e.g. for house and craftable appearance, instead of throwing up a conflict in Smapi. But you still have to delete the lines above, because since the entire craftable tilesheet is replaced, your other mod that makes the jukebox pretty doesn't have a place in the craftable tilesheet to put it so you just see a black bar.
You could go into the [CP] Probably Purple folder and delete any png files in the assets folder that override any of your mods. For example, If you want to use the fancy chickens mod, you can just delete all the chicken png files from the Probably Purple asset folder (BabyBrownChicken.png, BrownChicken.png, etc.). Customize Exteriors just replaces the farm buildings like mine does, but mine uses Content Patcher mod to do so. If you want to use the farm buildings from my mod, you can just take out the Customize Exterior mod. I've not tried SVE, but I'll load up my mod with SVE and see what needs to be done to get compatible.
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{
"Action": "Load",
"Target": "Maps/springobjects",
"FromFile": "assets/springobjects.png"
},
{
"Action": "Load",
"Target": "Tilesheets/bushes",
"FromFile": "assets/bushes.png"
},
{
"Action": "Load",
"Target": "Tilesheets/craftables",
"FromFile": "assets/craftables.png"
},
{
"Action": "Load",
"Target": "Tilesheets/furniture",
"FromFile": "assets/furniture.png"
},
I've deleted other parts to make this work with other mods, so reply if this fix still has issue, I might have missed something. If you have trouble with other interfaces in-game (e.g. I couldn't see the buttons to change my fish pond appearance) try deleting the code for the menu map and/or cursor sprites.
Bush tilesheets have to be deleted because they leave both tea saplings and a new 1.5 feature as greyish blanks. (I now use a different mod to make certain bushes rainbow: https://www.nexusmods.com/stardewvalley/mods/2772). Spring objects, Craftables and Furniture all have to go because new items have been added and don't show up properly. Or don't show up at all. (I really miss my rainbow bedspread, but now that you can move the bed in 1.5 this mod just makes your bed invisible?)
You can see from the content.json that the coding here is pretty straightforward: meaning 1. it's modular, you could delete all the code except for trees and just have a rainbow tree mod; 2. it replaces all craftable/furniture/spring object/bush assets at once instead of one at a time, which is why weird gaps appear; 3. other mods will usually override this one, e.g. for house and craftable appearance, instead of throwing up a conflict in Smapi. But you still have to delete the lines above, because since the entire craftable tilesheet is replaced, your other mod that makes the jukebox pretty doesn't have a place in the craftable tilesheet to put it so you just see a black bar.
I have stuff like SVE and Customize Exterior and a fancy chickens mod and so on but this looks so good :(
THIS MOD SHOULD'VE BEEN MADE AS SOON AS STARDEW WAS MODABLE!! :-0