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cookietehcat

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cookietehcat

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82 comments

  1. cookietehcat
    cookietehcat
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    Regarding 1.6:
    This mod should work fully with 1.6 with no need for update once the dependencies are fully updated. An alpha version of Producer Framework Mod is currently available but be aware that there is potential for bugs, and that the automate support add-on for it may take some time, please be patient and please don't harass any mod authors!

    I also made this mod originally as a request and have 0 interest currently in adding any new features to it as I don't play with it myself. I will update it if there's every any need but otherwise I don't plan on adding anything else to the mod.
  2. cookietehcat
    cookietehcat
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    Regarding my mods:
    Unfortunately my computer has become unusable and I will be unable to mod for the forseeable future, you are free to unofficial fixes and versions of my mods in the meantime if it is at all necessary, but they should be stable and useable for a good while. I won't be able to fix or update any of my mods myself so please don't be rude or anything if there is a bug, I'd fix it if I could!
  3. witherfox
    witherfox
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    It's been a year and a half. Any updates?
  4. Dwolf18
    Dwolf18
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    • 1 kudos
    if i want to modify the crafting recipe and the  outpout value  what file i must modify? tnx in advance 
  5. scottz81
    scottz81
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    For someone want to use this mod
    I fixed animation and worked on 1.6 Stardew Valley version

    1. Install JsonAssets Version 1.11.6 (don't update) : https://www.nexusmods.com/stardewvalley/mods/1720?tab=files
    2. Download&Install this mod from : https://drive.google.com/file/d/1PtBKjHOSXfCf4A-byi-EGBk22ixCwaYF/view?usp=drive_link
    3. Have Fun


    1. PersonHumanThing
      PersonHumanThing
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      It says the file doesn't exist
  6. hallfidan
    hallfidan
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    How do I make it work with Automate?
    1. cookietehcat
      cookietehcat
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      Please read the sticky'd message, the producer framework automate add-on needs to be updated, when that is, you can download that and it should work.
    2. ErraticPixel
      ErraticPixel
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      • 21 kudos
      so about automate, I have the mod and its requirements. Automate is meant to work with crystal floor but somehow, on some days, the machine won,t transfer items to the chest attached. They show they have product to collect but won't auto-deposit as shown here:
      

      It's very conditional as some event days will have no issues and sometime morning and afternoon it will get stuck there but in the evening it fixes itself so idk what the trigger is but it is an annoyance. I'm not sure if it's caused by your mod or a framework but figured you should be the first to know

      P.S. I read about your computer update. Hope your situation improves :)
  7. Bluebottle0
    Bluebottle0
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    recipes don't show up in 1.6, the machines can be spawned with CJB spawner. both drills turn invisible when placed down. they still seem to work, however i am sad automate doesn't work with them :c
    1. cookietehcat
      cookietehcat
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      I noticed there's a lot of issues with Json assets atm, it might be related to that so it could be worth waiting to see for when those get ironed out. I'm considering looking into converting over to content patcher but I'll wait and see a bit first, cause at that point I'd basically be remaking the whole mod. I'd probably want to also update the art alongside it cause I could do a lot better now so if I go that route it could be a bit of a wait as this mod isn't very high priority for me.
  8. ahoseth69
    ahoseth69
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    Smapi keeps telling me to update this mod, even though ive updated to most recent available. The download says 2.0.2 but the file it gives is 2.0.1. 
    1. XxHeroXx25
      XxHeroXx25
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      Same
    2. Chilliagig
      Chilliagig
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      I usually just change the version number in manifest file to the new version number and save it. But its a problem if there will be new update and the version number still doesnt change. Hopefully they fix it.
    3. cookietehcat
      cookietehcat
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      Sorry about that, it looks like before my long absence I updated only one of the files when uploading the previous version, should be fixed now!
  9. PersonHumanThing
    PersonHumanThing
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    I can't seem to get this mod to work. The SMAPI log says I need to update it, but the version it says is the one I have. Not counting that, I can't see any of the machines in my crafting menu. Please help.
    1. stallsssign
      stallsssign
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      ^this
    2. PersonHumanThing
      PersonHumanThing
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      I'm a bit of an idiot, turns out you need to buy the blueprints from the blacksmith, but SMAPI still says it needs to be updated. At least it works though.
    3. iamamitten
      iamamitten
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      this is what I was looking for, thank you
  10. mortecide
    mortecide
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    Can you see if you can make this work with the automate mod? It would be amazing <3
  11. DraconisLeonidas
    DraconisLeonidas
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    This is a really nice mod! My only real complaint is that the wood bin takes a starfruit for some reason. Compared to the other resource generators, that feels a little strange, as Starfruit are unrelated and relatively rare. I would suggest a change to Mahogany Seeds instead, but that's my two cents. Otherwise, this is really a neat mod, helpful for avoiding those situations where you need a little bit of wood or stone for a machine and you find out you have next to none because you haven't actively been gathering those resources.
    1. cookietehcat
      cookietehcat
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      Ill probably tweak this, this mod was made before mahogany was even a thing so Ill consider that
    2. DraconisLeonidas
      DraconisLeonidas
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      Oh wow I just looked at the original post date. I don't really remember when they were added so I guess I didn't think anything of it lol. With that in mind, it does make some sense for it to be with something like starfruit, if only for lack of more sensible options. The Mohogany Seeds aren't exactly easy to come by either, so hopefully it'll make it more accessible without being unbalanced. 
  12. MrKat3
    MrKat3
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    Is there a reason this was made so vortex cant install it for you and so we have to manually install it? And why have you separated the mod into 2 folders 3 folders deep? I literally just shoved everything into a single folder and removed all the extra empty folders you made and it works fine. 

    EDIT- (Weird File Structure aside I forced vortex to reinstall it and Now It Works idk what happened)

    Love the mod keep it up!