So, fun fact, if you have "Walk to Desert" or "Walk to Desert Redux" the abandoned house will also change to the new house. No complaints, it dresses up the walk quite nicely!
I'm not totally sure if I found a bug or simply am doing something wrong in my config, but I keep getting the texture of the dilapidated house over the fancy house. I'm also using Starblue Valley and it happens regardless on if I set the recolor option to auto, none, or Starblue,
(An image of the issue can be seen here: https://i.postimg.cc/2j12696X/screenshot-686.png)
My config options currently are as follows: "WhichMouseSprite": "all", "RecolorOption": "Starblue", "UseFancyHouse": "true", "UseMapPatch": "false"
I'm using it with a recolor too, and the same thing happens. Also with Reimagined changing my forest map. I'm thinking that might be loading afterwards and confusing it?
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Thank you! I love this mod too bad I can't figure out how to get it to work yet.
I'm not totally sure if I found a bug or simply am doing something wrong in my config, but I keep getting the texture of the dilapidated house over the fancy house. I'm also using Starblue Valley and it happens regardless on if I set the recolor option to auto, none, or Starblue,
(An image of the issue can be seen here: https://i.postimg.cc/2j12696X/screenshot-686.png)
My config options currently are as follows:
"WhichMouseSprite": "all",
"RecolorOption": "Starblue",
"UseFancyHouse": "true",
"UseMapPatch": "false"
Also with Reimagined changing my forest map. I'm thinking that might be loading afterwards and confusing it?
Now I kinda want to design an interior for it.