Stardew Valley
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LowProfileDog

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LowProfileDog

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14 comments

  1. aquanebula
    aquanebula
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    This mod was working before, but now it crashes my game when I go to sleep at the end of the day. Anyone know a fix for this? Here is my SMAPI log. Will be uninstalling this mod for the time being. :( 
  2. BethKitten
    BethKitten
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    Have to report the same:  Mod is not working with the latest release of Smapi.  Custom Paths is working fine until you purchase a path and then game breaks.  Would be great if you this could be fixed.

    https://smapi.io/log/bab28a03ec88449db8ae8656642eed29

    (All other errors in this log have been addressed, fixed, and for now I will be removing Various Paths and Custom Paths from game.)
  3. iAzrael
    iAzrael
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    the mod is broken = / i can buy the paths but when i put it on my farm and i go to sleep crash my game
    1. ShinysMindPalace
      ShinysMindPalace
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      same here. The wording of my three crash messages are as follows:

      1. 

      ?[Entoarox Framework] This mod failed in the GameLoop.Saving event. Technical details:
      Newtonsoft.Json.JsonSerializationException: A member with the name 'modData' already exists on 'Entoarox.CustomPaths.CustomPathObject'. Use the JsonPropertyAttribute to specify another name.
      then a bunch of spaghetti that I'm not going to repost here because I have to manually type it.
      2. 
      ?[game] System.InvalidOperationException: There was an error generating the XML document. ---> System.InvalidOperationException: Entoarox.CustomPaths.CustomPathObject is inaccessible due to its protection level. Only public types can be processed.
      then a bunch of spaghetti that I'm not going to repost here because I have to manually type it.
      3.
      [SMAPI] An error occurred in the overriden update loop: System.InvalidOperationException: There was an error generating the XML document. ---> System.InvalidOperationException: Entoarox.CustomPaths.CustomPathObject is inaccessible due to its protection level. Only public types can be processed.
      then a bunch of spaghetti that I'm not going to repost here because I have to manually type it.

      If there's any way to resolve these, pls let me know. 
  4. KyukiYoshida
    KyukiYoshida
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    Is there a way to get Other path files to override ones in this mod rather than the flooring.xnb? I'd like to replace some of the paths i'll never use like the stream, with other paths I have. This is literally the only path mod I've found out of many, that adds the paths as separate IDs rather than overriding something already existing. I was hoping to take full advantage and maybe get the crystal and opal paths I've downloaded to go through your mod. Most of them come with a terrain feature file to replace the assets, and their PNG file. Just replacing the PNG files only gets it to sorta work. The path I want shows in game, but doesnt lay correctly. Is this a completely futile endeavor or is there a way to do the thing? 
  5. MegM89
    MegM89
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    Is it possible to add grass paths that fit in with "A Toned Down Stardew/Eemie's Map Recolor"?
  6. Quil888ora
    Quil888ora
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    damn your mod make my 2 different paths become 1 path stacked and make my save file become error after that. Can you fix this before others have the same experience as me? Thank you.
    1. LowProfileDog
      LowProfileDog
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      Damn, you're right. Sorry to hear that. Please report this bug to Entoarox so he can fix CustomPaths; this is just a content pack for it.

      In the meantime, I put a warning about the bug in the mod description.
    2. iAzrael
      iAzrael
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      how was the error? I bought some custom paths for testing and then dps my save crash whenever I try to leave home, but I can't tell if it's related to this mod
  7. TahlaVee
    TahlaVee
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    Having an odd issue; I can place the paths, an they'll be fine while I play, but when I close the game and reopen, the paths have all disappeared from where I placed them. Anyway to fix?
    1. Vylerra
      Vylerra
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      I'm having the same issue as well.
  8. natxtw
    natxtw
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    I think I found a bug, don't know if it's related directly to Custom Paths but when I try to access Pierre's shop to buy the paths, it just closes when I go past the saplings. Could this be a conflict with another mod?
    1. Gofig4
      Gofig4
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      Can confirm. In my case, since I have other added items to my game, it's after several non-vanilla tree saplings before I'm kicked out of the shop menu. Here's hoping the fix is simple.
    2. LowProfileDog
      LowProfileDog
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      I think this is a problem with CustomPaths itself. The current version of the mod is an untested beta, compiled and uploaded basically because someone asked for it on the forums. The number of paths added to a given shop seems to have something to do with the instant shop close problem. I'm gonna test later to see if I can't find a workaround. Watch this space.

      Edit: Error located and served to Entoarox on a silver platter.