[Content Patcher Animations] This mod failed in the GameLoop.UpdateTicked event. Technical details: InvalidOperationException: The ContentPatcher.Framework.Patches.EditImagePatch object doesn't have a 'LastChangedTick' instance property. at StardewModdingAPI.Framework.Reflection.Reflector.GetProperty[TValue](Object obj, String name, Boolean required) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Reflection/Reflector.cs:line 79 at StardewModdingAPI.Framework.ModHelpers.ReflectionHelper.GetProperty[TValue](Object obj, String name, Boolean required) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ReflectionHelper.cs:line 54 at ContentPatcherAnimations.Framework.PatchData..ctor(IContentPack contentPack, String name, Object patch, IReflectionHelper reflection) in C:\Programming\StardewValley\ModSource\ContentPatcherAnimations\Framework\PatchData.cs:line 101 at ContentPatcherAnimations.Mod.CollectPatches() in C:\Programming\StardewValley\ModSource\ContentPatcherAnimations\Mod.cs:line 250 at ContentPatcherAnimations.Mod.InitializeIfNeeded() in C:\Programming\StardewValley\ModSource\ContentPatcherAnimations\Mod.cs:line 146 at ContentPatcherAnimations.Mod.OnUpdateTicked(Object sender, UpdateTickedEventArgs e) in C:\Programming\StardewValley\ModSource\ContentPatcherAnimations\Mod.cs:line 127 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Events/ManagedEvent.cs:line 101
do you know why a CP-A mod would stop animating in 1.6 with your updated version? animated junicrows still replaces scarecrows, but they no longer move.
[Content Patcher Animations] This mod failed in the GameLoop.UpdateTicked event. Technical details: InvalidOperationException: The ContentPatcher.Framework.Patches.EditImagePatch object doesn't have a 'LastChangedTick' instance property. at StardewModdingAPI.Framework.Reflection.Reflector.GetProperty[TValue](Object obj, String name, Boolean required) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Reflection/Reflector.cs:line 79 at StardewModdingAPI.Framework.ModHelpers.ReflectionHelper.GetProperty[TValue](Object obj, String name, Boolean required) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ReflectionHelper.cs:line 54 at ContentPatcherAnimations.Framework.PatchData..ctor(IContentPack contentPack, String name, Object patch, IReflectionHelper reflection) in C:\Programming\StardewValley\ModSource\ContentPatcherAnimations\Framework\PatchData.cs:line 101 at ContentPatcherAnimations.Mod.CollectPatches() in C:\Programming\StardewValley\ModSource\ContentPatcherAnimations\Mod.cs:line 250 at ContentPatcherAnimations.Mod.InitializeIfNeeded() in C:\Programming\StardewValley\ModSource\ContentPatcherAnimations\Mod.cs:line 146 at ContentPatcherAnimations.Mod.OnUpdateTicked(Object sender, UpdateTickedEventArgs e) in C:\Programming\StardewValley\ModSource\ContentPatcherAnimations\Mod.cs:line 127 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Events/ManagedEvent.cs:line 101 [game] Galaxy auth failure: FAILURE_REASON_GALAXY_SERVICE_NOT_AVAILABLE
The stupid cheese thing is because in the manifest it has the wrong version. It says something like I have 2.0.4and need 2.1.0 I've been talking to the person who made that app and she thought she had caught both areas that needed an updated version lable but she missed one and hasn't gotten back to me yet. I don't know that it is causing all my troubles though.
The unofficial version of CPAnimations gives me an error saying many things but it would seem the important part is that it has no json files and needs some? Can anyone see what is happening here? I really appreciate everyone's help and input btw.
you downloaded the wrong file, StardewValleyMods-spacechase0-1.2.5 is the source code. you need: https://github.com/Aussiemon/StardewValleyMods-spacechase0/releases/download/1.2.5/Content.Patcher.Animations.1.2.5.zip you also need to delete the older version
Sooo...content patcher update 2.5.1 broke content patcher animations which hasn't been updated for years...I reverted to 2.5.0 BUT this messes up Machine Control Panel 1.3.2 because it needs the 2.5.1 update >.<
I don't know how to create mods or work on other people's mods. Does anyone know if I can do without one or the other? (animations vs machine control panel) Until hopefully someone takes pity on us and either the original author fixes it or someone unofficially updates CP Animations.
I think I tried to revert the machine control panel mod as well as the content patcher so that animations would work.
At this point, I've done roughly 8 million different things and about as many hours trying to fix everything I've got going crazy all at once and I don't remember what happened but it couldn't have been good or I wouldn't still be here.
I'm memory impaired, fyi so keeping track is challenging at best. "Take notes!" You say... well, that's where the ADHD kicks in. IYKYK So let's just pretend that I remember everything and nothing works and I didn't actually do the exact same thing repeatedly because I couldn't recall what I'd already done >.<
I'll get the game loaded and seemingly working quite well. Nothing too strange. I've removed some mods I know could be causing compatibility problems, removed relics from those removed mods but then out of nowhere...it crashes.
I've been in groundhog's day for the last several days, crashing and replaying the same day over and over.
Annoying because I get out of bed carrying around a mini mill. Mental note to self to click through to an empty slot in my inventory so I don't look like I'm taking construction equipment (or similar) to bed with me. Sebastian might not want to marry me if I keep that sh1t up.
Anyway, it doesn't crash in the same spot either, just sort of randomly...to keep it fresh and me always guessing.
I'll post my SMAPI log once I entirely give up to the point I don't even want to eloquently whine here at 4:10am...I do love a good puzzzle...(ignore that 3rd Z) BUT with all that said...does anyone have a clue about doing without CP Animations or Machine Control Panel until something changes?
I understand the pain, there is quite a few mods now out there requiring content patcher 2.5.1 and is not working with 2.5.0. I really hope someone can fix content patcher animations, as I want to use JP's Hardew Valley but it requires Content Patcher Animations and that doesn't work with Content Patcher 2.5.1 and reverting back to 2.5.0 will break lots of other mods requiring 2.5.1...
I am one of the authors using CPA but I just found this converter that might help. I think I might have to use it to convert a few of my projects. check it out you will have to convert the mod you are trying to use yourself using the tool and then also get rid of CPA for now. https://github.com/AnotherPillow/CPA2SC
The author of CPA updated a few other mods he wrote a couple months ago. He also wrote GMCM. Based on these items, I am thinking it will just take some time to get a fix
[Content Patcher Animations] This mod failed in the GameLoop.UpdateTicked event. Technical details: InvalidOperationException: The ContentPatcher.Framework.Patches.EditImagePatch object doesn't have a 'LastChangedTick' instance property. at StardewModdingAPI.Framework.Reflection.Reflector.GetProperty[TValue](Object obj, String name, Boolean required) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Reflection/Reflector.cs:line 79 at StardewModdingAPI.Framework.ModHelpers.ReflectionHelper.GetProperty[TValue](Object obj, String name, Boolean required) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ReflectionHelper.cs:line 54 at ContentPatcherAnimations.Framework.PatchData..ctor(IContentPack contentPack, String name, Object patch, IReflectionHelper reflection) in C:\Programming\StardewValley\ModSource\ContentPatcherAnimations\Framework\PatchData.cs:line 101 at ContentPatcherAnimations.Mod.CollectPatches() in C:\Programming\StardewValley\ModSource\ContentPatcherAnimations\Mod.cs:line 250 at ContentPatcherAnimations.Mod.InitializeIfNeeded() in C:\Programming\StardewValley\ModSource\ContentPatcherAnimations\Mod.cs:line 146 at ContentPatcherAnimations.Mod.OnUpdateTicked(Object sender, UpdateTickedEventArgs e) in C:\Programming\StardewValley\ModSource\ContentPatcherAnimations\Mod.cs:line 127 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Events/ManagedEvent.cs:line 101
Alguem poderia me ajudar em relaçao? Ate o momento alguns mods q uso para animações estao funcionando, mais outros nao
487 comments
InvalidOperationException: The ContentPatcher.Framework.Patches.EditImagePatch object doesn't have a 'LastChangedTick' instance property.
at StardewModdingAPI.Framework.Reflection.Reflector.GetProperty[TValue](Object obj, String name, Boolean required) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Reflection/Reflector.cs:line 79
at StardewModdingAPI.Framework.ModHelpers.ReflectionHelper.GetProperty[TValue](Object obj, String name, Boolean required) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ReflectionHelper.cs:line 54
at ContentPatcherAnimations.Framework.PatchData..ctor(IContentPack contentPack, String name, Object patch, IReflectionHelper reflection) in C:\Programming\StardewValley\ModSource\ContentPatcherAnimations\Framework\PatchData.cs:line 101
at ContentPatcherAnimations.Mod.CollectPatches() in C:\Programming\StardewValley\ModSource\ContentPatcherAnimations\Mod.cs:line 250
at ContentPatcherAnimations.Mod.InitializeIfNeeded() in C:\Programming\StardewValley\ModSource\ContentPatcherAnimations\Mod.cs:line 146
at ContentPatcherAnimations.Mod.OnUpdateTicked(Object sender, UpdateTickedEventArgs e) in C:\Programming\StardewValley\ModSource\ContentPatcherAnimations\Mod.cs:line 127
at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Events/ManagedEvent.cs:line 101
https://github.com/Aussiemon/StardewValleyMods-spacechase0/releases/tag/1.2.5
InvalidOperationException:ContentPatcher.Framework.Patches.EditImagePatch 对象没有 'LastChangedTick' 实例属性。
在 StardewModdingAPI.Framework.Reflection.Reflector.GetProperty[TValue](对象 obj,字符串名称,需要布尔值) 在 /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/Reflector.cs ReflectionHelper.cs:第 54
行在 ContentPatcherAnimations.Framework.PatchData..ctor(IContentPack contentPack, 字符串名称, 对象补丁, IReflectionHelper 反射) C:\Programming\StardewValley\ModSource\ContentPatcherAnimations\Framework\PatchData.cs:第 101
行 在 C:\Programming\StardewValley\ModSource\ContentPatcherAnimations\Mod.cs 的
ContentPatcherAnimations.Mod.CollectPatches() 处 C:\Programming\StardewValley\ModSource\ContentPatcherAnimations\Mod.cs 中的 ContentPatcherAnimations.Mod.InitializeIfNeeded() 处:第 146 行
,位于 C:\Programming\StardewValley\ModSource\ContentPatcherAnimations\Mod.cs:第 127 行
,位于 StardewModdingAPI.Framework.Events.ManagedEvent'1.Raise(TEventArgs args) 在 /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Events/ManagedEvent.cs:第 101 行
InvalidOperationException: The ContentPatcher.Framework.Patches.EditImagePatch object doesn't have a 'LastChangedTick' instance property.
at StardewModdingAPI.Framework.Reflection.Reflector.GetProperty[TValue](Object obj, String name, Boolean required) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Reflection/Reflector.cs:line 79
at StardewModdingAPI.Framework.ModHelpers.ReflectionHelper.GetProperty[TValue](Object obj, String name, Boolean required) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ReflectionHelper.cs:line 54
at ContentPatcherAnimations.Framework.PatchData..ctor(IContentPack contentPack, String name, Object patch, IReflectionHelper reflection) in C:\Programming\StardewValley\ModSource\ContentPatcherAnimations\Framework\PatchData.cs:line 101
at ContentPatcherAnimations.Mod.CollectPatches() in C:\Programming\StardewValley\ModSource\ContentPatcherAnimations\Mod.cs:line 250
at ContentPatcherAnimations.Mod.InitializeIfNeeded() in C:\Programming\StardewValley\ModSource\ContentPatcherAnimations\Mod.cs:line 146
at ContentPatcherAnimations.Mod.OnUpdateTicked(Object sender, UpdateTickedEventArgs e) in C:\Programming\StardewValley\ModSource\ContentPatcherAnimations\Mod.cs:line 127
at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Events/ManagedEvent.cs:line 101
[game] Galaxy auth failure: FAILURE_REASON_GALAXY_SERVICE_NOT_AVAILABLE
https://github.com/Aussiemon/StardewValleyMods-spacechase0/releases/tag/1.2.5
Only lightly tested, but works fine for me.
https://smapi.io/log/cf7f2c62953f42e1a6472cc91c48f569
The stupid cheese thing is because in the manifest it has the wrong version. It says something like I have 2.0.4and need 2.1.0
I've been talking to the person who made that app and she thought she had caught both areas that needed an updated version lable but she missed one and hasn't gotten back to me yet. I don't know that it is causing all my troubles though.
The unofficial version of CPAnimations gives me an error saying many things but it would seem the important part is that it has no json files and needs some? Can anyone see what is happening here? I really appreciate everyone's help and input btw.
you need:
https://github.com/Aussiemon/StardewValleyMods-spacechase0/releases/download/1.2.5/Content.Patcher.Animations.1.2.5.zip
you also need to delete the older version
I don't know how to create mods or work on other people's mods. Does anyone know if I can do without one or the other? (animations vs machine control panel) Until hopefully someone takes pity on us and either the original author fixes it or someone unofficially updates CP Animations.
I think I tried to revert the machine control panel mod as well as the content patcher so that animations would work.
At this point, I've done roughly 8 million different things and about as many hours trying to fix everything I've got going crazy all at once and I don't remember what happened but it couldn't have been good or I wouldn't still be here.
I'm memory impaired, fyi so keeping track is challenging at best. "Take notes!" You say... well, that's where the ADHD kicks in. IYKYK So let's just pretend that I remember everything and nothing works and I didn't actually do the exact same thing repeatedly because I couldn't recall what I'd already done >.<
I'll get the game loaded and seemingly working quite well. Nothing too strange. I've removed some mods I know could be causing compatibility problems, removed relics from those removed mods but then out of nowhere...it crashes.
I've been in groundhog's day for the last several days, crashing and replaying the same day over and over.
Annoying because I get out of bed carrying around a mini mill.
Mental note to self to click through to an empty slot in my inventory so I don't look like I'm taking construction equipment (or similar) to bed with me. Sebastian might not want to marry me if I keep that sh1t up.
Anyway, it doesn't crash in the same spot either, just sort of randomly...to keep it fresh and me always guessing.
I'll post my SMAPI log once I entirely give up to the point I don't even want to eloquently whine here at 4:10am...I do love a good puzzzle...(ignore that 3rd Z) BUT with all that said...does anyone have a clue about doing without CP Animations or Machine Control Panel until something changes?
I really hope someone can fix content patcher animations, as I want to use JP's Hardew Valley but it requires Content Patcher Animations and that doesn't work with Content Patcher 2.5.1 and reverting back to 2.5.0 will break lots of other mods requiring 2.5.1...
Aparentemente estou tendo esse erro no smapi
[Content Patcher Animations] This mod failed in the GameLoop.UpdateTicked event. Technical details:
InvalidOperationException: The ContentPatcher.Framework.Patches.EditImagePatch object doesn't have a 'LastChangedTick' instance property.
at StardewModdingAPI.Framework.Reflection.Reflector.GetProperty[TValue](Object obj, String name, Boolean required) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Reflection/Reflector.cs:line 79
at StardewModdingAPI.Framework.ModHelpers.ReflectionHelper.GetProperty[TValue](Object obj, String name, Boolean required) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ReflectionHelper.cs:line 54
at ContentPatcherAnimations.Framework.PatchData..ctor(IContentPack contentPack, String name, Object patch, IReflectionHelper reflection) in C:\Programming\StardewValley\ModSource\ContentPatcherAnimations\Framework\PatchData.cs:line 101
at ContentPatcherAnimations.Mod.CollectPatches() in C:\Programming\StardewValley\ModSource\ContentPatcherAnimations\Mod.cs:line 250
at ContentPatcherAnimations.Mod.InitializeIfNeeded() in C:\Programming\StardewValley\ModSource\ContentPatcherAnimations\Mod.cs:line 146
at ContentPatcherAnimations.Mod.OnUpdateTicked(Object sender, UpdateTickedEventArgs e) in C:\Programming\StardewValley\ModSource\ContentPatcherAnimations\Mod.cs:line 127
at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Events/ManagedEvent.cs:line 101
Alguem poderia me ajudar em relaçao? Ate o momento alguns mods q uso para animações estao funcionando, mais outros nao
obrigada!