Stardew Valley

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  1. FlashShifter
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    *
     When posting about installation issues, bugs, or crashes, please post a link to your SMAPI Log.

    * Installation assistance can be found on the SVE Discord and SVE Subreddit.

    * When updating SVE, first remove all old files from your mods directory and then install the new files.

    * Follow me on Twitter for updates and sneak peeks!
  2. FlashShifter
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    Consider supporting me and my work!
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  3. xiosfana
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    Maybe this is a dumb question but, can I make any changes to the mod that will allow me to have the Aurora vineyard with the community center? I can't follow Joja's path, but I'm very curious to see the storyline
    1. xNytax
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      Aurora's available no matter which route you take. You just get it in a different way.
  4. nahvyn
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    hey! random question but will alesia ever become a marriage candidate in future updates? thank you!
    1. xNytax
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      Alesia, Isaac, and Camilla were confirmed to become marriage candidates in 2.0. :)

      Which is probably still a bit away. (Next major content update is 1.15, which will make Scarlett a marriage candidate.)
  5. anapaula13
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    I'm having a problem with "Fazenda Imersiva 2 Remasterizada" objects appear on the screen that shouldn't be there 
    1. xNytax
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      Are you using any tilesheet replacements? Be it a recolor mod, retexture mod, something separate that you downloaded that directly replaced the tilesheets? (Waterfalls and Lance's tiles swapping are a sign that you have old tilesheets.)
    2. anapaula13
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      I have some modifications, but before this mod was updated I had no problems.
    3. xNytax
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      I'd guess that your copy of IF2R is very old. Try updating it, too. (The waterfall/Lance swap happened a long time ago. And the waterfall that swapped isn't even the waterfall that's still used there. The one used there now is from vanilla.)
  6. 3316642039
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    下完就失败,为什么别的MOD都很快下载完 只有这个扩展包下载特别慢
    1. xNytax
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      If you don't have nexus premium, then Nexus has a pretty low cap on download speed. Most mods are smaller than this one, so this one takes longer to download.

      (This one used to take about 6 or so minutes to download. After the .wav files were converted to .ogg, it takes less than a minute to download.)
  7. ad288
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    not sure if this has been stated, but for those who wants to use SVE's grandpa farm midgame but the mod caused your house to clip weirdly, you can use

    Easy Farm Switcher mod -- https://www.nexusmods.com/stardewvalley/mods/16873?tab=description

    by changing your farm to non-'grandpa farm' and change it back. Though this will destroy your crops and other placed objects on your farm except chests and maybe some artisan things (but just to be safe, better to put them in chests)
    1. xNytax
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      Another option that doesn't touch your crops would be to download NoClip, run over to Robin's, and ask her to move the house.
  8. ratsoh
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    Hello! This isn't game breaking, but I am having an issue where all the modded characters don't appear in the Y1 festivals except for maybe one or two. It's like this for SVE but most of my other characters as well.  They do appear in festival cutscenes though like the egg hunt or flower dance. The error messages below only show for a handful of characters but they affect almost every modded character, so I'm mostly just trying to figure out what's causing it. 


    [game] Event 'festival_fall16' has command 'animate JeremyTSnail false true 1000 5 4' which couldn't be parsed: no NPC found with name 'JeremyTSnail'.[game] Event 'festival_fall16' has command 'animate Bert true true 150 16 16 16 16 16 16 16 16 16 16 16 16 16 16 17 18 18 18 18 19 18 18 18 19 18 18 18 17 16 16 16 16 16 16 16 16 16 16 16 16 16 16 17 18 18 18 18 19 18 18 17 16 16 16 16 16 16 16 16 16 16 16 16' which couldn't be parsed: no NPC found with name 'Bert'.[game] Event 'festival_fall16' has command 'animate Ezekiel false true 150 16 16 16 16 16 16 16 16 16 16 16 16 17 18 19 19 19 18 19 19 19 18 19 19 19 18 19 18 17 16 16 16 16 16 16' which couldn't be parsed: no NPC found with name 'Ezekiel'.[game] Event 'festival_fall16' has command 'animate Ian false true 150 20 20 20 21 22 23 23 23 23 22 21 20 20 20 20 20 20 20 21 22 23 23 22 21 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20' which couldn't be parsed: no NPC found with name 'Ian'.[game] Event 'festival_fall16' has command 'animate Keahi false true 100 20 20 20 23 23 23 20 20 20 23 23 23 21 22 21 23' which couldn't be parsed: no NPC found with name 'Keahi'.[game] Event 'festival_fall16' has command 'animate Trinnie true true 100 16 16 16 4 4 4 16 16 16 4 4 4 16 16 16 4 4 4 16 17 18 19 18 17 16 4 4 4' which couldn't be parsed: no NPC found with name 'Trinnie'.[game] Event 'festival_fall16' has command 'animate Kimpoi false true 150 20 21 22 22 22 22 21 20 20 20 20 20 20 20 20 20 20 20' which couldn't be parsed: no NPC found with name 'Kimpoi'.[game] Event 'festival_fall16' has command 'animate Olga true true 150 17 17 17 17 17 17 18 19 19 19 19 18 19 19 19 19 18 19 18 17 17 17 17 17 17 17 17 18 19 19 19 18 17 17 17 17 17 17 17 17 17' which couldn't be parsed: no NPC found with name 'Olga'.[game] Event 'festival_fall16' has command 'animate Philip false true 200 16 16 16 16 16 16 16 16 16 16 16 17 18 16 16 16 16 16 16 16 16 16 16 16 17 18 16 16 16 16 16' which couldn't be parsed: no NPC found with name 'Philip'.[game] Event 'festival_fall16' has command 'animate Ariah false true 200 17 17 17 17 17 17 17 17 17 17 17 17 17 17 17 17 17 17 17 17 17 17 17 18' which couldn't be parsed: no NPC found with name 'Ariah'.[game] Event 'festival_fall16' has command 'animate Shanice false true 200 20 20 20 21 21 20 20 20 21 21 20 20 20 21 22 23 23 23 23 23 23 23 23 23 23 23 23 23 23 23 23 23 23 23 22 21' which couldn't be parsed: no NPC found with name 'Shanice'.[game] Event 'festival_fall16' has command 'animate Anton false true 150 20 20 20 20 20 21 22 21 22 22 22 21 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 21 22 22 22 22 22 22 21 20 20' which couldn't be parsed: no NPC found with name 'Anton'.[game] Event 'festival_fall16' has command 'animate Paula false true 200 24 24 24 24 24 26 26 24 24 29 30 31 31 31 30 30 30 31 31 31 30 30 30 29 24 24 24' which couldn't be parsed: no NPC found with name 'Paula'.[game] Event 'festival_fall16' has command 'animate Faye false true 180 16 17 18 17' which couldn't be parsed: no NPC found with name 'Faye'.[game] Event 'festival_fall16' has command 'animate Aspen false true 200 23 23 23 23 23 23 23 23 23 23 23 23 23 23 23 23 23 23 23 23 23 23 23 29 30 31 30' which couldn't be parsed: no NPC found with name 'Aspen'.

    And here's my SMAPI log:  https://smapi.io/log/56928640dbc3483a90943a2b2734a6ba

    I haven't gotten to Y2 yet, so I'm unsure if this is just an issue the first year festivals or all in general. This bug has been pretty consistent for every festival so far, and the last one it appeared in was the valley fair, I haven't seen the Halloween or winter tree star ones yet. festivals added by mods are working just fine though. 
    Thank you so much for all the hard work you guys put into this!
    1. xNytax
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      Which modded npcs do show up?
    2. ratsoh
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      just a few singles like aymeric and ayeshia. None of the characters from the big expansion packs are appearing and most other single nps are missing as well.
    3. xNytax
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      Reason I'm asking which ones show up is so I can see how those mods did their festival entries to see if there's a conflict there. (There was a change in how npcs are added to festivals in a recent either vanilla or CP update. NPCs from mods that have updated for that convention will block npcs from mods that haven't...but the large expansions have all, I think, updated for the new convention. So they should be showing up. And the ones that get blocked are only blocked, I think, in even years.)

      Ayeisha only has a festival entry for the egg festival, and even then, she's told to spawn in the void. So I'm surprised she's showing up. (Also, she hasn't been updated since the change in convention, so even if she did have festival entries, she shouldn't show up in even years.)

      Testing Aymeric, he works alongside the big three just fine, too. So I don't think there's a conflict between the large expansions and him.
    4. ratsoh
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      dang, I've tested using the egg festival again without the seasonal outfits for ridgeside cause I heard it was bugged, but it hasn't changed anything. all the map changes in festivals from ridgeside, clowncore and expanded are appearing and working just fine at least. 
    5. xNytax
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      Do you have any other modded npcs who are showing up (and which festival?)

      Edit: Ah, I got it. It is Aymeric. I wasn't getting the issue because for me, Aymeric loaded first, and for you, he loaded almost last. He resets the festival info.

      As a bandaid fix, go into his folder and open content.json

      Find every single match for 
        "Target": "Data/Festivals/
      Add a line above or below that, and put this on the line:
        "Priority": "Early",
      And see if that fixes it.

      (Sometimes, Nexus adds in special characters, so you might want to type both of those out instead of copy/paste.)
    6. ratsoh
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      Thank you so much!!! that fixed it perfectly!!! aaaaaaaaa-
  9. StarmonkVN332
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    is it normal for me to see npc move through wall ?

    1. xNytax
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      Which npc, what location, what season/day/time, and was it the first in-game day after loading your save?
  10. webeqweens
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    Hey there! I'm not sure if this is a mod or a game bug, but I havent seen anything about it elsewhere, so I thought I'd pop it in here.

    Basically, the wooded green rain trees are generating year round (as in regular trees are becoming green rain trees), instead of just on green rain days.

    Not sure if its relevant, but heres my smapi log
    1. xNytax
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      I'm pretty sure that's a feature in vanilla.
  11. Photomongo
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    Are you not able to relocate animals from one home to another in GF? When I try it takes me to the farm, where I have no barns or coops built.
  12. Afix01
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    with grandpa's farm road to grandpa's shed is not accessible any ideas to fix it?
    1. xNytax
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      Grandpa's Shed is on the farm map with Grandpa's Farm (and with IF2R).

      For Grandpa's Farm, it's in the top left corner.