Stardew Valley

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  1. FlashShifter
    FlashShifter
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    *
     When posting about installation issues, bugs, or crashes, please post a link to your SMAPI Log.

    * Installation assistance can be found on the SVE Discord and SVE Subreddit.

    * When updating SVE, first remove all old files from your mods directory and then install the new files.

    * Follow me on Twitter for updates and sneak peeks!
  2. FlashShifter
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  3. jeddco66
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    not sure what's going on but the main room  community center is disorganized .
  4. toriacaixao98
    toriacaixao98
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    My game craches (blackscreen+exits) when i try to go home from Desert. Please, help!

    All my mods are updated! No error messages. No error log.

    Critique mods are SVE and Ridgeside Village.

    Is there anyone else with the same problem? 

    My log https://smapi.io/log/04a0989c88714df299794d27469780a4
    1. xNytax
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      With no error message, I'd guess it's just taking a long time to load. Did you wait a few minutes to see if it would recover? (Sometimes, playing with large mods makes the loading times randomly take a lot longer.)

      By chance, did you click on the smapi console? If you click on it and make its title bar say "Select SMAPI", then when the game hits a hiccup, it won't recover until you press Enter while the console is your active window.

      If that's not the problem, then does the issue go away (or at least lessen) if you download the Clear Glasses mod? It helps reduce loading times a little. If you don't like what it does to the game's graphics, you can turn that off in its config file.
    2. toriacaixao98
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      Hi, thanks for answering me!
      It actually closes the game without any clicking on the screen. And I always wait. ): 

      What do you think?

      The sequence is Take the bus to go home>Loading screen freezes on blackscreen>Game exits.

      It also happened after a scene with Penny!

      Scene>End of the Scene>Blackscreen back to the map freezes>Game exits. 
    3. xNytax
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      I'm genuinely not sure. If I had the same issue that you do, I'd test temporarily disabling/removing mods, going to the desert and coming back (assuming that's a guaranteed trigger) until I figure out which mod's causing it.
    4. toriacaixao98
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      I'll try it today! 

      Thanks. <3 
  5. Nekogirl1412
    Nekogirl1412
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    Hi there I have recently updated my smapi and stardew Valley expanded mod to the recent versions available but when I load it up on my steam deck it came up with some errors, is it OK to continue playing regardless or should it try to find the missing files? I just don't WANT to mess up my save file that I'm using for this mod, also there's only three files required for stardew Valley expanded now (smapi, content patcher and farm type manager) but is that right though? Do you not need anything else for this mod to work like it did before the new update for the main game Here's a rough summary of the 'errors': New objects for SVE 1.14.24 (jsonassets), shoptile framework (cherry) 1.14.24 and SVE music 1.14.24 (zerometers)
  6. Tuiza
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    I have two saves and the Movies building of the one where I followed Joja's route is bugged like all vegetation around it are getting cut, like the transparency of the cinema cut the buches close to it and also affected the Spirit's Eve decoration :/
    1. FlashShifter
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      Hey can you screenshot your issue so I can take a look?
    2. Tuiza
      Tuiza
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      Sorry for the delay, i wasn't home until today ^^;

      Here it is

      And the SMAPI log if be needed
    3. xNytax
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      Could you throw this into [CP] Stardew Valley Expanded\assets\Maps\MapPatches

      Let it replace the file in there, and see if that works?
  7. FlamingRose796
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    I really don't know what's wrong, I'm not entirely sure it's even related to this mod, but I'm getting all sorts of errors about missing warps and conflicting characters. It causes them to be in places they really shouldn't be, so they wind up clipping through everything in their path to make their normal schedule, but from the wrong place. 

    https://smapi.io/log/b365ee1ee3c04f1099db27e158cfc4ad
    1. xNytax
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      Lines about warps seem to mostly bring up Downtown Zuzu or Walk to the Desert Redux.

      For the duplicate npcs, before you go to bed, do a long string of "debug killnpc" in the smapi console:

        debug killnpc Vincent
        debug killnpc Sam

      and so on, for all duplicated npcs. It'll remove all copies of those npcs. When you wake up, one of each should be better. Though, for so many characters to be affected, I wouldn't be surprised if whatever caused it happened again at some point.
  8. kipau02
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    it's can't work at 1.6 :( please help me
    1. xNytax
      xNytax
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      Can you give more information?
    2. kipau02
      kipau02
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      I have the latest version, but it doesn't work. What should I do?
    3. xNytax
      xNytax
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      Could you upload and link your smapi log?
  9. hannahmarie004
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    I haven't played in a while so I decided to dive back in but after I updated all my mods I keep getting all these error messages for this mod and I lost my SVE spouses. I'm not sure what happened but none of them are even really appearing in game now and the names on the map are all screwed up now.
    1. xNytax
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      Could you link your smapi log?
  10. dimion7733333
    dimion7733333
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    Hello!

    I'm really sorry for this question but I need to know. I want to give the mod another 60 hours, but on the other hand I want to start from 1.15.
    So the question is, is it worth to wait another week or two? And will I be able to continue playing at 1.15 if I start now?

    Don't answer if these questions make you uncomfortable. I know they do it for me xD
    1. xNytax
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      I highly doubt 1.15 is going to require anyone to start over. (Some people might feel compelled to since it's adding a new farm map, though. But starting over surely won't be a requirement.)

      Most of what it's adding (that has been announced anyway; no idea about what hasn't been announced) will most likely be mid- to late-game (Scarlett becoming romanceable, a follow-up to Marlon's event where he invites you to come to meetings, new content for the Highlands, whatever's going on with the map that looks like an extension of the Witch's Swamp, etc.)

      There will also be new animals, new crops, and a new farm building upgrade, but I don't think anything was announced about when or how they become available. So no idea if they'll be early, mid, or late game.

      When 1.15 is going to come out, though, no idea. But I doubt it'll be in a couple weeks.
  11. 420ReptarJH
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    Call me stupid. But would it ever be possible to add underwater tiles to match the map edits you've made and done to fit with this mod? Swim - Continued at Stardew Valley Nexus - Mods and community (nexusmods.com) I know it's not your mod, was just a suggestion. Have always liked the idea of using the swim mod, but I always play with the beloved SDVE!! So never really tried it out, since I would assume the water maps wouldn't match up correctly. 
  12. ohhierin
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    Hi there. I'm super new to modding so I'm really not sure where I went wrong here or if I'm missing files. No matter how many times I delete and reinstall, SVE just does not want tow work and has soooo many error messages. Any help would be super appreciated! <3 ï»¿SMAPI Log: https://smapi.io/log/d63aa33dc23b4a5a89bf7533eaa2b1bb?Levels=trace%7Edebug%7Einfo%7Ewarn%7Ealert%7Ecritical