Stardew Valley

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  1. Forkmaster
    Forkmaster
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    Incompatible Mods:
    MTN is ignoring/overwriting the warppoints of the map so you can't exit the greenhouse or enter the celler. I've opened a bug-report and hope to find a solution soon.

    If you experience a bug please explain the problem and provide me a log (http://log.smapi.io). Thank you!
  2. ABDELGHANE
    ABDELGHANE
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    "To resolve the compatibility issue for version 1.6: First, download the mod (Relaxing Greenhouse) into the root folder [CP] Serra\assets. You will find the file (Serra.tbin). Within the CustomGreenhouse\assets mod folder, you will replace the file (Greenhouse.tbin). Copy and rename it to 'Serra.tbin' and then paste it into the mod folder (Relaxing Greenhouse) within the root folder [CP] Serra\assets. After that, the mod will work
    1. sheepfea
      sheepfea
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      非常感谢你!!
  3. starfishvalley
    starfishvalley
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    aw it broke with 1.6 :'^) it's definitely my favorite greenhouse mod, so i was wondering if anyone was looking to update it
    1. Ejastik
      Ejastik
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      This mod hasn't been updated for 5 years. I don't know, if the author is going to fix it.
      But it's very easy to fix - just change the mod loader. And your greenhouse will work again.
    2. neon2424swim
      neon2424swim
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      Any chance its easy enough to give brief direction on what to change and where to make the change?
    3. xojasberry
      xojasberry
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      I was wondering the same, because I have no idea how to "change the mod loader," sadly. My green house is all effed up right now :( I can't reach half of my stuff anymore.
    4. starfishvalley
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      Well, tried to download mod edit tools to update it myself but I've been running into some trouble. Will keep trying to see what works??? But just in case I submitted a request for an unofficial update in the official community thread so here's hoping from that
    5. Ejastik
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      I don't know, if I allowed to so, but ok, let's try.
      If you take a closer look at the addon files, you'll see that there is a file assets/Greenhouse.tbin - it contains greenhouse map. And this is exactly the thing we need.
      This custom map is loaded with the CustomGreenhouse.dll file (using SMAPI) - this file contains some code, that is obsolete and deprecated in new SMAPI, that works with 1.6.
      After looking at other addons that load custom maps (from the same author too, btw), I see that they use a different method of loading.
      First of all, you'll need the "Content patcher" addon (which you most likely already have, if you play with mods). It allows you to load custom assets without modifying game files.
      Next, you need to create a content.json file with the following parameters inside:
      {
        "Format": "2.0.0",
        "Changes": [
          {
            "Action": "Load",
            "Target": "Maps/Greenhouse",
            "FromFile": "assets/Greenhouse.tbin"
          }
        ]
      }

      And at last you need to modify your manifest.json file to replace loading method. You need to replace the string:
      "EntryDll": "CustomGreenhouse.dll",
      to:
      "ContentPackFor": {
        "UniqueID": "Pathoschild.ContentPatcher"
      },
      (it is a json file, so each line must be ended with comma, except the last line in the block, just keep that in mind).

      After these manipulations my greenhouse started working again. At least I don't have any problems with it so far.
      I can't guarantee you that everything will work 100%, won't break in the future, won't have conflicts with other mods, etc.
      It would be better if the addon author would fix it himself.
    6. xojasberry
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      Oh my, god. You are a lifesaver, @OlexK16. Thank you x 1000! My greenhouse is woking again
    7. starfishvalley
      starfishvalley
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      thank you SO so much!!! this fixed it for me as well! :D
    8. thomaslcook1998
      thomaslcook1998
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      Friend, post a paypal link and lemme buy you a drink of some sort!
    9. ABDELGHANE
      ABDELGHANE
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      To resolve the compatibility issue for version 1.6: First, download the mod (Relaxing Greenhouse) into the root folder [CP] Serra\assets. You will find the file (Serra.tbin). Within the CustomGreenhouse\assets mod folder, you will replace the file (Greenhouse.tbin). Copy and rename it to 'Serra.tbin' and then paste it into the mod folder (Relaxing Greenhouse) within the root folder [CP] Serra\assets. After that, the mod will work.
    10. alexrobut
      alexrobut
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      Does this fix method also work to fix the farm map or does it have more attributes that need updating?
  4. pandorasyfy
    pandorasyfy
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    I downloaded the mod and the greenhouse looks as it should but I can't plant any fruit trees. With a fruit tree seed in my hands when I hover over the planting spot the box is red and for some reason the boxes around the dirt patch are green. Can anyone help me?

    Nevermind I'm a dingus and I hoed the ground before trying to plant the tree. Mod works great! lol
    1. smartars96
      smartars96
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      Thank you for posting, friend, for I too am a dingus. Came here with that very problem, lol
  5. JellyBeanLad
    JellyBeanLad
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    hi there, is there any way to remove the basement? i really like to layout but i dont need the basement and isnt technically acurrate with tree roots, crops etc...
    1. beethy
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      Just imagine that the basement is several levels down. 
    2. llKyroll
      llKyroll
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      If you think about to what direction the basement goes, it doesn't stay below the plants and trees, so I think it's fine...
  6. glbonos
    glbonos
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    This mod is not compatible with buildable greenhouse.  can someone help me with this issue? thank you,.
  7. NoisyFox
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    I'm sure you're already aware of this but SMAPI is throwing a warning that this mod will break in 4.0
    1. Dancoe77
      Dancoe77
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      A while back I did file the bug report but the author has yet to reply back to me.  I hope it does get updated this is one of the best greenhouse mods in the modding community.
    2. stonehands1
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      I also hope the author has time to return and update it.  And completely agree that it's the best greenhouse mod available.
    3. NoisyFox
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      I've just checked and the permissions for this mod allow modification of the files so when SMAPI v4 comes out I can update it if necessary. 
  8. Eureka26
    Eureka26
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    The barrels doesn't work in the cellar.  It give the message saying "only work in cellar"  and don't accept any item.
  9. jessicapizzim
    jessicapizzim
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    Boa noite. O porão funciona mesmo? Os barris nao ficam parados? Funciona no celular? Seria ótimo 
  10. Hyperion500
    Hyperion500
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    Greenhouse layout is exactly what I was hoping to find, I think most of the other greenhouse mods are either too dull or too over the top. Like the 16 tree plots especially.

    As a constructive critique though, I'd welcome a version without a basement, having one feels a bit weird, where are the roots supposed to grow, and where does the water in the soil drain to? My only other suggestion is to widen the greenhouse space by 2 squares and add a bit of gardening clutter to the sides, as long as some space is left for storage chests and such.

    You may want to reconsider the layout anyways, since 1.5 introduces a sprinkler attachment that expands iridium sprinklers to a 7x7 irrigation spread.
    1. AliArtemis
      AliArtemis
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      Based on the placement of the stairs, it looks like the cellar is actually in front of the greenhouse like this:
                  Greenhouse
             Stair
      Cellar
  11. PersonHumanThing
    PersonHumanThing
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    It's saying that there's a problem between Content Patcher and Custom Greenhouse.

    https://smapi.io/log/2e3c1f7b89e54a58a373ecb49de99f96