Image Hi again. Came here to say that my boy is stuck once again. This time in a clutch of spider eggs. I don't exactly want to wait another in-game year for him to maybe be fixed, so I'm hoping there's some way this can be fixed easily. I believe this is because of SVE and I know compatibility doesn't look to be an advertised feature of the boy, but this really unfortunate.
Hi again Mlopry! This is indeed an issue with map changes in SVE :( I'm aware that the boy currently has quite a few issues with appearing out of bounds, and I'm in the process of fixing it! The next update will have a custom SVE schedule that should fix this issue and others! Thank you for your patience, and I'm sorry if this is ruining your experience.
If you don't want to wait a few days, here are a few new locations for Tea that you can change in festivals.json. I'll hopefully have this fixed soon! Spirit's Eve Y1 - 62 24 0 Winter Star Y1 - 27 55 0
Hey, how’s it going? Hope you’re doing great! I just wanted to ask if I could translate your mod into Portuguese. I thought it was fantastic and really amazing—I can tell how much care you put into it, and I think that’s super cool. Oh, and of course, I’ll make sure to give proper credit to you and your lovely mod. Thank you for your time and your attention! :3
Does he show up day one or do you have to wait in game time until he shows up in pelican town because at least for me he doesn't seem to be in my town do I have to wait for him to show up or is my game broken?
Tea is staying with Marlon in the Adventurer's Guild. He is trapped behind the same rubble that prevents access to the mines! Starting on day 5 of Spring Y1, he will begin visiting town. Let me know if he isn't appearing in your game after the mines are open, and I'll take a look!
Hello, thank you for playing with Tea in your game :) Do you have another mod that adds Gunther to festivals? I don't think he attends them in the base game. Let me know what mods you have installed, and I can see about compatibility! I'm already working on a unique SVE schedule.
Thank you for leaving a comment! <3 Tea should be completely safe to add to a pre-existing save file. He'll start with 0 hearts and introduce himself the first time you speak, but then he'll blend right in like he's always been there! Be sure to give him lots of love (and jack-o-lanterns)!
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Hi again. Came here to say that my boy is stuck once again. This time in a clutch of spider eggs. I don't exactly want to wait another in-game year for him to maybe be fixed, so I'm hoping there's some way this can be fixed easily. I believe this is because of SVE and I know compatibility doesn't look to be an advertised feature of the boy, but this really unfortunate.
If you don't want to wait a few days, here are a few new locations for Tea that you can change in festivals.json. I'll hopefully have this fixed soon!
Spirit's Eve Y1 - 62 24 0
Winter Star Y1 - 27 55 0
Tea is staying with Marlon in the Adventurer's Guild. He is trapped behind the same rubble that prevents access to the mines! Starting on day 5 of Spring Y1, he will begin visiting town. Let me know if he isn't appearing in your game after the mines are open, and I'll take a look!
Do you have another mod that adds Gunther to festivals? I don't think he attends them in the base game.
Let me know what mods you have installed, and I can see about compatibility! I'm already working on a unique SVE schedule.
Tea should be completely safe to add to a pre-existing save file. He'll start with 0 hearts and introduce himself the first time you speak, but then he'll blend right in like he's always been there! Be sure to give him lots of love (and jack-o-lanterns)!
Link
Update: Nevermind, I see someone else asked already :)