Thank you so much <3 Just wondering if you know where the lone pillar for the ruins is in this mess of SVE, would really love to go to the last warp XD
Thank you SO much for this! This also allowed Forager's Nooks and Crannies to be compatible with Yoba I believe. (The forging entrance can spawn on his entrance.)
Wanted to give this a try, but coming across the following error. [SMAPI] Skipped mods [SMAPI] -------------------------------------------------- [SMAPI] These mods could not be added to your game.
[SMAPI] - Forager's Nooks and Crannies - New Maps for Stardew Valley\[CP] Forager's Nooks and Crannies\data because it contains files, but none of them are manifest.json.
Heya, manual install or mod manager? I'm assuming mod manager as if you'd manually installed you'd have just placed the file in the existing folder structure, so just to be on the safe side i'm going to upload a v1.01 cutting out the top level folder.
Instant fix, move the [CP] folder up one level and delete the root folder (or replace it with the new version being uploaded now).
Just tried the new version. Still getting the error message that there's no manifest.json.
[Edit]: Well, I feel like an idiot. It occurred to me shortly after this that the downloaded file is supposed to go into the original Forager's Nooks and Crannies folder, rather than the Mods folder. Sorry for bothering you with my stupidity, but thanks all the same for the help!
very nice! it's gonna be a while until i unlock the secret woods on my new playthrough, but i'm definitely adding this. thank you so much for making it!
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Just wondering if you know where the lone pillar for the ruins is in this mess of SVE, would really love to go to the last warp XD
[SMAPI] Skipped mods
[SMAPI] --------------------------------------------------
[SMAPI] These mods could not be added to your game.
[SMAPI] - Forager's Nooks and Crannies - New Maps for Stardew Valley\[CP] Forager's Nooks and Crannies\data because it contains files, but none of them are manifest.json.
I'm assuming mod manager as if you'd manually installed you'd have just placed the file in the existing folder structure, so just to be on the safe side i'm going to upload a v1.01 cutting out the top level folder.
Instant fix, move the [CP] folder up one level and delete the root folder (or replace it with the new version being uploaded now).
Just tried the new version. Still getting the error message that there's no manifest.json.
[Edit]: Well, I feel like an idiot. It occurred to me shortly after this that the downloaded file is supposed to go into the original Forager's Nooks and Crannies folder, rather than the Mods folder. Sorry for bothering you with my stupidity, but thanks all the same for the help!