I wish somebody makes an update to this, and turn it into bus/train location or adjacent to walk to desert mod (to avoid clashing with the always changing SVE).
I reported a bug that this mod conflicts with Always Raining in the Valley, as Sister Henry and Henry share similiar names. I'm not sure if the creator of this mod is active but I hope they can fix this somehow as I really want both of these mods in my game.
To the Creator: Keep up the hard work!! Love how you're looking for abandoned NPC's a friend and I were talking about someone needing to do this with mods today, then saw this, and thought you are brilliant, keep up the work!!!
It's actually really easy to fix it! I went through all the files from this mod and changed the name of sister Henry to another variant of the same name and it works fine! ^^ No need for any particular skills, just opening files one-by-one, clicking ctrl+H and replacing, same with file names! That's the fastest way I think.
The mod works fine, but my issue with it is I cannot find the entrance to get to the refuge the npc's are coming and going to a point some get blocked in the railroad area. So basically if you have mods that alter the railroad it might not work completely right. I use SVE so I think its why i am unable to get in there :(
hello, i am good at pixel arts i am interested in creating the arts for your mod i will love to help you. If you agree please contact me (My email: [email protected])
z_refugee_tiles.png and refugee_buildings.png from [CP] Refugee NPCs\assets and also z_refugee_tiles.xnb and z_spring_RefugeeBuildings.xnb from [ALL] Refugee NPCs
to (your Stardew Valley folder/Content/Maps Directory. (if that does not work, copy it to the Content folder as well).
Sorry for the double post, but it looked easier to read without the error message (who would read through all that)? (also i can not find any delete button after i already posted)
[22:31:21 ERROR Advanced Location Loader] Can't add location NorthWoods, an error occurred. StardewModdingAPI.Framework.Exceptions.SContentLoadException: Refugee NPCs Extras loaded map 'WoodsEast' with invalid tilesheet path 'z_spring_RefugeeBuildings.png'. The tilesheet couldn't be found relative to either map file or the game's content folder. vid StardewModdingAPI.Framework.ContentManagers.ModContentManager.FixCustomTilesheetPaths(Map map, String relativeMapPath) i C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\ModContentManager.cs:rad 309 vid StardewModdingAPI.Framework.ContentManagers.ModContentManager.Load[T](String assetName, LanguageCode language, Boolean useCache) i C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\ModContentManager.cs:rad 131 vid StardewModdingAPI.Framework.ModHelpers.ContentHelper.Load[T](String key, ContentSource source) i C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ModHelpers\ContentHelper.cs:rad 100 vid StardewModdingAPI.Framework.ContentPack.LoadAsset[T](String key) i C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentPack.cs:rad 99 vid Entoarox.AdvancedLocationLoader.Processing.Patcher.ApplyPatches(Compound& compoundData) i C:\Users\Gebruiker\source\repos\StardewMods\AdvancedLocationLoader\Processing\Patcher.cs:rad 84 [22:31:21 ERROR Advanced Location Loader] Can't add location TownEast, an error occurred.
StardewModdingAPI.Framework.Exceptions.SContentLoadException: Refugee NPCs Extras loaded map 'TownEast' with invalid tilesheet path 'z_spring_RefugeeBuildings.png'. The tilesheet couldn't be found relative to either map file or the game's content folder. vid StardewModdingAPI.Framework.ContentManagers.ModContentManager.FixCustomTilesheetPaths(Map map, String relativeMapPath) i C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\ModContentManager.cs:rad 309 vid StardewModdingAPI.Framework.ContentManagers.ModContentManager.Load[T](String assetName, LanguageCode language, Boolean useCache) i C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\ModContentManager.cs:rad 131 vid StardewModdingAPI.Framework.ModHelpers.ContentHelper.Load[T](String key, ContentSource source) i C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ModHelpers\ContentHelper.cs:rad 100 vid StardewModdingAPI.Framework.ContentPack.LoadAsset[T](String key) i C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentPack.cs:rad 99 vid Entoarox.AdvancedLocationLoader.Processing.Patcher.ApplyPatches(Compound& compoundData) i C:\Users\Gebruiker\source\repos\StardewMods\AdvancedLocationLoader\Processing\Patcher.cs:rad 84 [22:31:21 ERROR Advanced Location Loader] Can't add location SmokeyFallsJunction, an error occurred.
StardewModdingAPI.Framework.Exceptions.SContentLoadException: Refugee NPCs Extras loaded map 'Backwoods' with invalid tilesheet path 'z_spring_RefugeeBuildings.png'. The tilesheet couldn't be found relative to either map file or the game's content folder. vid StardewModdingAPI.Framework.ContentManagers.ModContentManager.FixCustomTilesheetPaths(Map map, String relativeMapPath) i C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\ModContentManager.cs:rad 309 vid StardewModdingAPI.Framework.ContentManagers.ModContentManager.Load[T](String assetName, LanguageCode language, Boolean useCache) i C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\ModContentManager.cs:rad 131 vid StardewModdingAPI.Framework.ModHelpers.ContentHelper.Load[T](String key, ContentSource source) i C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ModHelpers\ContentHelper.cs:rad 100 vid StardewModdingAPI.Framework.ContentPack.LoadAsset[T](String key) i C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentPack.cs:rad 99 vid Entoarox.AdvancedLocationLoader.Processing.Patcher.ApplyPatches(Compound& compoundData) i C:\Users\Gebruiker\source\repos\StardewMods\AdvancedLocationLoader\Processing\Patcher.cs:rad 84
[22:31:21 ERROR Advanced Location Loader] Can't add location RefugeeCenter_Entry, an error occurred. StardewModdingAPI.Framework.Exceptions.SContentLoadException: Refugee NPCs Extras loaded map 'RefugeeCenter_Entry' with invalid tilesheet path 'z_refugee_tiles.png'. The tilesheet couldn't be found relative to either map file or the game's content folder. vid StardewModdingAPI.Framework.ContentManagers.ModContentManager.FixCustomTilesheetPaths(Map map, String relativeMapPath) i C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\ModContentManager.cs:rad 309 vid StardewModdingAPI.Framework.ContentManagers.ModContentManager.Load[T](String assetName, LanguageCode language, Boolean useCache) i C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\ModContentManager.cs:rad 131 vid StardewModdingAPI.Framework.ModHelpers.ContentHelper.Load[T](String key, ContentSource source) i C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ModHelpers\ContentHelper.cs:rad 100 vid StardewModdingAPI.Framework.ContentPack.LoadAsset[T](String key) i C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentPack.cs:rad 99 vid Entoarox.AdvancedLocationLoader.Processing.Patcher.ApplyPatches(Compound& compoundData) i C:\Users\Gebruiker\source\repos\StardewMods\AdvancedLocationLoader\Processing\Patcher.cs:rad 84 [22:31:21 ERROR Advanced Location Loader] Can't apply tilesheet 'z_spring_RefugeeBuildings', location 'NorthWoods' doesn't exist. [22:31:21 ERROR Advanced Location Loader] Can't apply tilesheet 'z_spring_RefugeeBuildings', location 'TownEast' doesn't exist. [22:31:21 ERROR Advanced Location Loader] Can't apply tilesheet 'z_spring_RefugeeBuildings', location 'SmokeyFallsJunction' doesn't exist. [22:31:21 ERROR Advanced Location Loader] Can't apply tilesheet 'z_spring_RefugeeBuildings', location 'RefugeeCenter_Entry' doesn't exist. [22:31:21 ERROR Advanced Location Loader] Can't apply tilesheet 'townInterior', location 'RefugeeCenter_Entry' doesn't exist. [22:31:21 ERROR Advanced Location Loader] Can't apply tilesheet 'z_refugee_tiles', location 'RefugeeCenter_Entry' doesn't exist.
Hello, I have downloaded all the files indicated and entered in the Mod folder, however, it indicates that the version is outdated, showing that it should have version 0.4.0, which does not appear updated. Is this a kind of mistake? Thanks.
137 comments
will add more when i find some
To the Creator:
Keep up the hard work!! Love how you're looking for abandoned NPC's a friend and I were talking about someone needing to do this with mods today, then saw this, and thought you are brilliant, keep up the work!!!
Hope to hear back soon!
https://www.nexusmods.com/stardewvalley/mods/6535/
Copy:
z_refugee_tiles.png and refugee_buildings.png from [CP] Refugee NPCs\assets
and also z_refugee_tiles.xnb and z_spring_RefugeeBuildings.xnb from [ALL] Refugee NPCs
to (your Stardew Valley folder/Content/Maps Directory.
(if that does not work, copy it to the Content folder as well).
Sorry for the double post, but it looked easier to read without the error message (who would read through all that)?
(also i can not find any delete button after i already posted)
I get the following errors:
[22:31:21 ERROR Advanced Location Loader] Can't add location NorthWoods, an error occurred.
StardewModdingAPI.Framework.Exceptions.SContentLoadException: Refugee NPCs Extras loaded map 'WoodsEast' with invalid tilesheet path 'z_spring_RefugeeBuildings.png'. The tilesheet couldn't be found relative to either map file or the game's content folder.
vid StardewModdingAPI.Framework.ContentManagers.ModContentManager.FixCustomTilesheetPaths(Map map, String relativeMapPath) i C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\ModContentManager.cs:rad 309
vid StardewModdingAPI.Framework.ContentManagers.ModContentManager.Load[T](String assetName, LanguageCode language, Boolean useCache) i C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\ModContentManager.cs:rad 131
vid StardewModdingAPI.Framework.ModHelpers.ContentHelper.Load[T](String key, ContentSource source) i C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ModHelpers\ContentHelper.cs:rad 100
vid StardewModdingAPI.Framework.ContentPack.LoadAsset[T](String key) i C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentPack.cs:rad 99
vid Entoarox.AdvancedLocationLoader.Processing.Patcher.ApplyPatches(Compound& compoundData) i C:\Users\Gebruiker\source\repos\StardewMods\AdvancedLocationLoader\Processing\Patcher.cs:rad 84
[22:31:21 ERROR Advanced Location Loader] Can't add location TownEast, an error occurred.
StardewModdingAPI.Framework.Exceptions.SContentLoadException: Refugee NPCs Extras loaded map 'TownEast' with invalid tilesheet path 'z_spring_RefugeeBuildings.png'. The tilesheet couldn't be found relative to either map file or the game's content folder.
vid StardewModdingAPI.Framework.ContentManagers.ModContentManager.FixCustomTilesheetPaths(Map map, String relativeMapPath) i C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\ModContentManager.cs:rad 309
vid StardewModdingAPI.Framework.ContentManagers.ModContentManager.Load[T](String assetName, LanguageCode language, Boolean useCache) i C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\ModContentManager.cs:rad 131
vid StardewModdingAPI.Framework.ModHelpers.ContentHelper.Load[T](String key, ContentSource source) i C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ModHelpers\ContentHelper.cs:rad 100
vid StardewModdingAPI.Framework.ContentPack.LoadAsset[T](String key) i C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentPack.cs:rad 99
vid Entoarox.AdvancedLocationLoader.Processing.Patcher.ApplyPatches(Compound& compoundData) i C:\Users\Gebruiker\source\repos\StardewMods\AdvancedLocationLoader\Processing\Patcher.cs:rad 84
[22:31:21 ERROR Advanced Location Loader] Can't add location SmokeyFallsJunction, an error occurred.
StardewModdingAPI.Framework.Exceptions.SContentLoadException: Refugee NPCs Extras loaded map 'Backwoods' with invalid tilesheet path 'z_spring_RefugeeBuildings.png'. The tilesheet couldn't be found relative to either map file or the game's content folder.
vid StardewModdingAPI.Framework.ContentManagers.ModContentManager.FixCustomTilesheetPaths(Map map, String relativeMapPath) i C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\ModContentManager.cs:rad 309
vid StardewModdingAPI.Framework.ContentManagers.ModContentManager.Load[T](String assetName, LanguageCode language, Boolean useCache) i C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\ModContentManager.cs:rad 131
vid StardewModdingAPI.Framework.ModHelpers.ContentHelper.Load[T](String key, ContentSource source) i C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ModHelpers\ContentHelper.cs:rad 100
vid StardewModdingAPI.Framework.ContentPack.LoadAsset[T](String key) i C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentPack.cs:rad 99
vid Entoarox.AdvancedLocationLoader.Processing.Patcher.ApplyPatches(Compound& compoundData) i C:\Users\Gebruiker\source\repos\StardewMods\AdvancedLocationLoader\Processing\Patcher.cs:rad 84
[22:31:21 ERROR Advanced Location Loader] Can't add location RefugeeCenter_Entry, an error occurred.
StardewModdingAPI.Framework.Exceptions.SContentLoadException: Refugee NPCs Extras loaded map 'RefugeeCenter_Entry' with invalid tilesheet path 'z_refugee_tiles.png'. The tilesheet couldn't be found relative to either map file or the game's content folder.
vid StardewModdingAPI.Framework.ContentManagers.ModContentManager.FixCustomTilesheetPaths(Map map, String relativeMapPath) i C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\ModContentManager.cs:rad 309
vid StardewModdingAPI.Framework.ContentManagers.ModContentManager.Load[T](String assetName, LanguageCode language, Boolean useCache) i C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\ModContentManager.cs:rad 131
vid StardewModdingAPI.Framework.ModHelpers.ContentHelper.Load[T](String key, ContentSource source) i C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ModHelpers\ContentHelper.cs:rad 100
vid StardewModdingAPI.Framework.ContentPack.LoadAsset[T](String key) i C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentPack.cs:rad 99
vid Entoarox.AdvancedLocationLoader.Processing.Patcher.ApplyPatches(Compound& compoundData) i C:\Users\Gebruiker\source\repos\StardewMods\AdvancedLocationLoader\Processing\Patcher.cs:rad 84
[22:31:21 ERROR Advanced Location Loader] Can't apply tilesheet 'z_spring_RefugeeBuildings', location 'NorthWoods' doesn't exist.
[22:31:21 ERROR Advanced Location Loader] Can't apply tilesheet 'z_spring_RefugeeBuildings', location 'TownEast' doesn't exist.
[22:31:21 ERROR Advanced Location Loader] Can't apply tilesheet 'z_spring_RefugeeBuildings', location 'SmokeyFallsJunction' doesn't exist.
[22:31:21 ERROR Advanced Location Loader] Can't apply tilesheet 'z_spring_RefugeeBuildings', location 'RefugeeCenter_Entry' doesn't exist.
[22:31:21 ERROR Advanced Location Loader] Can't apply tilesheet 'townInterior', location 'RefugeeCenter_Entry' doesn't exist.
[22:31:21 ERROR Advanced Location Loader] Can't apply tilesheet 'z_refugee_tiles', location 'RefugeeCenter_Entry' doesn't exist.
I think there is a missing tileset somewhere.