hello! i downloaded the cp version but for some reason no matter what i do i cant get the winter potraits to work. ive replaced the assets folder as you said in the description but honestly im not sure what the problem is, any suggestions on how to fix that?
- you downloaded the CP version from OhoDavi's mod page, and the 1.6 assets folder from my mod page. - you copied and pasted my assets folder into OhoDavi's mod to merge the two folders.
If you look into the assets folder in the OhoDavi mod, do you see the new winter portraits in there? If not, the merge might have gone wrong.
The other way is to copy the images over individually. Open all the folders and move all the image files (not folders) from my folder into the folder for OhoDavi. You will also have to open the Emily, Haley, and Maru folders individually and move those images over.
If you've tried this and it still doesn't work, send me a Loh with https://smapi.io/log and I'll take a look to see if something else is going on.
i tried redownloading both mods again from scratch, and it seems to be working fine now! i think there was some problem with replacing certain files, not sure why though. thank you for the reply! <3
Thank you for your mod, but I ran into a problem. I was using OhoDavi's xnb version before, and followed your steps to install the mod, but the xnb didn't revert to the original version. When I entered the game, I found that the winter outfits were indeed replaced, but when I exited the game, I noticed a bunch of errors (as shown below). I found that this error appeared after I loaded the save file. I wanted to ask if this has any impact because I haven't noticed any problems in the game yet. [Content Patcher] Can't apply image patch "OhoDavi's StardewValley Anime Mods > EditImage Portraits/Gil" to Portraits/Gil: target area (X:0, Y:0, Width:128, Height:64) extends past the right edge of the image (Width:64), which isn't allowed. Patches can only extend the tilesheet downwards.
The xnb version of OhoDavi has an older portrait for Gil with only one expression. The new (CP) version has two expressions, which is why this error is showing. The only effect this will have in your game is that you will not be able to see Gil's surprised expression when it is used in dialogue, only his neutral expression will show. I think his surprised expression is only used at the Desert Festival, when you submit a high enough calico egg rating. You can have a look at Gil.png to see the expression you will miss out on (it's pretty funny!)
If you don't want this error, I think you will have to update/reinstall Stardew Valley so that the original xnb files are restored. If you don't want to do that, you could alternatively make a small change to the code in the OhoDavi CP mod, in the file named content.json. You would need to find this section of code:
Then change the line:"Action": "EditImage", to say this instead:"Action": "Load",
I think that should load the new portrait with 2 expressions. It's also okay to just leave everything as is, you're not missing out on too much. I hope that helps!
You need to use the CP version of OhoDavi's portraits, NOT the XNB version. You then replace the PNGs in their mod with these ones.
XNB mods are no longer recommended as they can break game files and are hard to uninstall. This is why OhoDavi like many other mods are converting to CP.
Ugh, I think it's a usually hidden file that MacOS adds to folders maybe that contains information about the folder? I'll try and figure out how to get rid of it, but it can be safely deleted.
Okay, just to clarify first, I downloaded your icon mods again (not the originals, but your versions from here) I reinstalled them but this time I put the folder with the joja icons in the mods folder instead of replacing the pngs, I'll enter the game and notify you if it loads, as for the command, do I put it after my mods load and the game opens, or do I do it as soon as I see the console?
And, do you speak Spanish by chance or can you read Spanish?
I can instantly google translate from almost any language ^.^
Yes, the Joja mod goes directly in the mod folder. They won't do anything if dropped into the original mod. This should fix your problem, but if it doesn't, then run the command and send me the SMAPI log. You would run the command after playing and seeing a missing portrait.
Are you using the mod Seasonal Cute Characters? That mod has a file called "Sam_Work.png" which is used for Sam at the museum. I suggest this mod if you are using Seasonal Cute: https://www.nexusmods.com/stardewvalley/mods/22876
Someone else is having the same problem you had, would you be able to send me your SMAPI log at this website: https://smapi.io/log so I can see what other mods you are running that could have been interfering?
Thankyou, I think I know what has happened. There are 2 parts to this mod and they need to be installed in different ways. The first is a set of assets that you add by copying the files into OhoDavi's mod folder - this does not include the Joja work portraits because they were not part of OhoDavi's original mod. (Sam's work portrait is called "Sam_JojaMart.png" even after the JojaMart is closed and he works at the Museum).
The second part of this mod is a separate download, "(CP) Anime JojaMart Portraits", which is a normal mod that is installed by extracting into your Mods folder. This is the file that contains Sam and Shane's work portraits. From your log, it looks like the JojaMart portrait mod was not installed. I recommend downloading and installing this mod if you want to use Sam's new work portrait that matches his sprite.
32 comments
First if I can confirm:
- you downloaded the CP version from OhoDavi's mod page, and the 1.6 assets folder from my mod page.
- you copied and pasted my assets folder into OhoDavi's mod to merge the two folders.
If you look into the assets folder in the OhoDavi mod, do you see the new winter portraits in there? If not, the merge might have gone wrong.
The other way is to copy the images over individually. Open all the folders and move all the image files (not folders) from my folder into the folder for OhoDavi. You will also have to open the Emily, Haley, and Maru folders individually and move those images over.
If you've tried this and it still doesn't work, send me a Loh with https://smapi.io/log and I'll take a look to see if something else is going on.
Otherwise I'm not sure what you mean?
[Content Patcher] Can't apply image patch "OhoDavi's StardewValley Anime Mods > EditImage Portraits/Gil" to Portraits/Gil: target area (X:0, Y:0, Width:128, Height:64) extends past the right edge of the image (Width:64), which isn't allowed. Patches can only extend the tilesheet downwards.
If you don't want this error, I think you will have to update/reinstall Stardew Valley so that the original xnb files are restored. If you don't want to do that, you could alternatively make a small change to the code in the OhoDavi CP mod, in the file named content.json. You would need to find this section of code:
//Gil
{
"Action": "EditImage",
"Target": "Portraits/Gil",
"FromFile": "assets/Gil.png",
"When": {
"EnableMod": "true",
}
},
Then change the line:
"Action": "EditImage",
to say this instead:"Action": "Load",
I think that should load the new portrait with 2 expressions. It's also okay to just leave everything as is, you're not missing out on too much. I hope that helps!
XNB mods are no longer recommended as they can break game files and are hard to uninstall. This is why OhoDavi like many other mods are converting to CP.
patch summary “bezajel.AnimeJoja”
And, do you speak Spanish by chance or can you read Spanish?
Yes, the Joja mod goes directly in the mod folder. They won't do anything if dropped into the original mod. This should fix your problem, but if it doesn't, then run the command and send me the SMAPI log. You would run the command after playing and seeing a missing portrait.
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It worked, now I just need to verify that it worked with the other NPCs as well
The second part of this mod is a separate download, "(CP) Anime JojaMart Portraits", which is a normal mod that is installed by extracting into your Mods folder. This is the file that contains Sam and Shane's work portraits. From your log, it looks like the JojaMart portrait mod was not installed. I recommend downloading and installing this mod if you want to use Sam's new work portrait that matches his sprite.