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PepGames

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9 comments

  1. PepGames
    PepGames
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    I am un-hiding this mod because from what I can tell Polyamory Sweet does not change the NPC's (single) status on the Social Tab like this mod does, even when Polyamory's "RomanceAllVillagers" option is set to true. So, in that, this mod does provide something different from Polyamory.

    If someone figures out how to make Polyamory do that, let me know please!

    That being said, again, this is a 0.0.1 Alpha and it has no other features and likely tons of bugs. Maybe we can fix them over time.
  2. Gizzlembos03
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    Have you tried it? just changing them to single is gonna lead to errors, sprites need wedding and kissing and you also need marriage dialogs. If Im not wrong you also need to add 2 extra portraits for character
    1. PepGames
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      The mod is clear about what it is, currently it just makes the listed NPC's single, that is all it does. Being that this is a 0.0.1 Alpha release, I would expect it to be heavily bugged and have much work that needs to be done for it to be completely playable.
  3. doboy86
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    Can you perhaps put a description to let us know what the heart events are for each bachelorette?

    Im just asking

    Not being funny at all
    1. PepGames
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      Currently this mod has no additional content, all it does is make them single. I don't know what the implications of that are.
  4. fskjak
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    (https://www.nexusmods.com/stardewvalley/mods/16220)(https://www.nexusmods.com/stardewvalley/mods/20599)你好 这个mod 是否支持 20599mod 或者16220mod?是否支持 其他npc mod?
    1. PepGames
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      Yes it should be compatible with both of those mods. Just make sure you turn off the "CarolineSingle" option in the config if you are using it with Caroline Sweetheart.
    2. fskjak
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      很棒   它们一起工作
    3. jencarlos812
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      To author of the mod; I think you're underestimating PolyamorySweet as well as fskjak doesn't know what he's talking about.

      PAS (mod with 20599) is a complete system to allow player to marry anyone (gender doesn't matter) and take care of or fix every every interaction of player with the spouses so anyone installing PAS literally doesn't need your mod at all as it's part of their PAS-Love component (there are 5 different interacting mods within PAS package). So this setting turned to True will overwrite your mod;
      {
        "EnableMod": true,
        "RomanceAllVillagers": TRUE,
        "RoommateRomance": false,
        "BuyPendantsAnytime": false,
        "MinPointsToMarry": 2500,
        "MinPointsToDate": 2000,
        "MaxChildren": 4,
        "SpouseOrder": ""
      }
      So you can say 2 mods doing same job are incompatible by their nature. For you to say your mod can be used with PAS, user must disable PAS-Love "RomanceAllVillagers" to false but that also would be pointless either.

      I'd rather came here to tell good luck with your mod and you need to do something "different" for your mod that PAS mod doesn't offer to be favorable. For example, PAS allows marrying anyone but don't fix that non-marriagable NPC have empty spouse rooms, almost no interaction dialogues after marry etc. So your mod can combine marrying women and fixing them like "Caroline Sweetheart" + "Robin is Single" and other <marry NPC> mods that allow non-default NPCs to be married.

      So your efforts are appreciated but you need to think this over since PAS is very popular already and you need to give something different to be chosen. Good luck.
    4. PepGames
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      Oh... wow. I was not aware Polyamory did this functionality. This was just a quick mod I made for myself because I wondered why no one had done it and the older Datable Jodi, Caroline, Robin mods were all no longer functional with 1.16.

      I have polyamory installed on my own Stardew and it works with my mod, but I guess it must come with the "Romance all villagers" option disabled? If polyamory offers this functionality then there is no need for my mod to exist.

      I only made this because I thought it hadn't been done.