Stardew Valley
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Rakiin aka ScheKaa

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ScheKaa

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104 comments

  1. Rebochan
    Rebochan
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    this mod is a godsend for one of my biggest nitpicks in SDV 
  2. FormDrop
    FormDrop
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    Vortex keeps saying the version is 0 and that there is ALWAYS an update even when it is the exact same version.
    1. ScheKaa
      ScheKaa
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      I had the same issue.
      Uninstalling the mod from Vortex, removing it completely, and then downloading it again through Vortex solved the problem for me.
  3. myrratic
    myrratic
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    .
  4. Novosad
    Novosad
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    спасибо добрый человек
  5. bomber11
    bomber11
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    Thanks for the prompt update!
  6. Paolini186
    Paolini186
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    That  EDIT: Works with 1.6  does put a smile on my face thx for keeping it updated !!
  7. juskyrimlian
    juskyrimlian
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    Will this mod get updated for SDV Version 1.6 when it releases?
    1. ScheKaa
      ScheKaa
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      There should be no need, but if it breaks then yes it will get updated.
    2. lisakw
      lisakw
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      Nice! tyty
    3. ScheKaa
      ScheKaa
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      Seems to work, I hope for you guys too, enjoy the game!

  8. NinaDeux
    NinaDeux
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    Hello,

    Just wanted do drop by and say a big THANK YOU ! I got into modding a few weeks ago, purely because I wanted the gates on my farm to close automatically behind me, no more, no less. 
    Figuring everything out on Android sure was a ride, but I got everything I wanted to work finally;

    I wanted to signal something I encountered along the way with your mod (Android, ver 2.5.0) : the auto-close wasn't working most of the time, it required an additional tap on the door to "reset". I eventually found that by setting GateDelay over 0, it worked just fine again. I currently have it at 500 and it runs perfectly.
    1. NinaDeux
      NinaDeux
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      Just wanted to add to this last comment, actually the mod doesn't work that well even with the GateDelay fix. It usually works fine the first time you cross a gate after fully reloading the game. After that, it will only open the doors and not close them about 90% of the time (sometimes it will work as intended but I still can't pinpoint what factors make it work).

      Clicking on the door again will cause the auto-closing to work again and close the door when the farmer walks away, but at that point it kind of defeats the point...
  9. Serenifly
    Serenifly
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    It would be nice to have a manual override, so you can leave gates permanently open. There are some situations with animals where that can be useful
  10. allthecoffee2
    allthecoffee2
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    Would it be possible to add a gate delay for opening instead of closing? I'd love to have to pause in front of the gate for 1 second before it opens, that way when I'm just quickly passing by a gate, it doesn't open unnecessarily.

    Great mod though, thanks so much!
    1. xfindx
      xfindx
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      I completely agree with this feature request. A short delay before the gate opens would be really useful. Thanks for the great mod!