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SkeletalSits

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24 comments

  1. kareemgameralt
    kareemgameralt
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    • 0 kudos
    This mod looks really cool. IS there a way you would be able to make a version of this mod that doesn't replace any of the base farms?
    1. MarvinTheTraveler
      MarvinTheTraveler
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      i would also be interested. there aren't enough custom maps to port into SV realty 
  2. 0431hyq
    0431hyq
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    I really, really love this mod. Living on an underground farm has been my wish since I first started playing this game many years ago. I'm really grateful that you finally made it happen. I saw you say there will be other updates after that, and I am very much looking forward to and preparing to start the game again after it is updated. I gave it a simple try and have some personal suggestions. Can you make some switching options to make the top fork map have normal weather and all the land on the farm can be cultivated? This way, I can make my rural farmland planning more diverse, and I don't like to put lightning rods and other things outside my farm. Thank you again, I will continue to monitor your updates. :)
    1. SkeletalSits
      SkeletalSits
      • supporter
      • 2 kudos
      I can certainly try to add those as options in the config menu!
      I'm learning more all the time, the config/content patcher stuff is a bit difficult but I'll try my best, thank you for the comment and support though, this has been my dream farm too.
    2. SkeletalSits
      SkeletalSits
      • supporter
      • 2 kudos
      Added your suggestions after going into a fugue state and becoming unresponsive to the outside world for a day.
      Thanks for the feedback :)
    3. 0431hyq
      0431hyq
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      • 0 kudos
      Wow, that's wonderful! I'm planning to give it a try now. Thank you again.
    4. 0431hyq
      0431hyq
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      Hi! I just experienced my first summer storm and realized that the lightning rod placed on the upper level was not working. It was then that I realized it wasn't part of my farm. (I always thought it was.)So is it feasible to include it as part of the farm as well? This can also solve the problem of riding horses in the early stage.These are just my personal opinions, hope you don't think I'm asking too much. Thanks again
    5. SkeletalSits
      SkeletalSits
      • supporter
      • 2 kudos
      Heya!
      Unfortunately the lightning logic is tied to the actual farm and there's no real way to make it strike in the secret entrance.
      I would've loved to have made it work but unfortunately without changing how thunder and lightning works in SDV I can't really do it, and that's a little outside my skill level.

      Lightning does still strike on your farm though, despite it being "indoors" so you can stick lightning rods there and probably should just to protect things on your farm.

      Sorry about that!
    6. 0431hyq
      0431hyq
      • member
      • 0 kudos
      Ok,i know,thanks for your reply. :)
  3. Sapphoire
    Sapphoire
    • member
    • 0 kudos
    Really want to try this mod out, but I can't for the life of me understand all the prerequisites and mod stuff ;;
    1. SkeletalSits
      SkeletalSits
      • supporter
      • 2 kudos
      Hey I'd be happy to help if you need? or alternatively the Stardew Valley discord has a section for this kind of help :)
    2. Sapphoire
      Sapphoire
      • member
      • 0 kudos
      Super late reply, but got it working! Enjoying it! I love the vibes and mechanics, great work! 
    3. SkeletalSits
      SkeletalSits
      • supporter
      • 2 kudos
      Good to hear, hope you enjoy!
  4. xxxxzzzzcccc21
    xxxxzzzzcccc21
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    I have a question, if the stable is built underground, how do I get myself to ride the elevator to the ground with the horse, I just got into touch with this mod, so this is where I have a question
    1. SkeletalSits
      SkeletalSits
      • supporter
      • 2 kudos
      I'm not actually sure you can, I hadn't thought about it before but the elevator is technically a door and as far as I know you can't interact with doors on a horse.

      I don't ever use horses so I hadn't thought about this, sorry.
  5. Alex26016
    Alex26016
    • member
    • 0 kudos
    好有氛围感的地图!可惜我得种700草莓。(遗憾离场)
    1. SkeletalSits
      SkeletalSits
      • supporter
      • 2 kudos
      Thanks for your comment!
      Not quite sure how to tell if this is a joke or not but regardless I was already making an update to the mod when you posted this!
      There's now substantially more farmland and even a second area to the farm!

      您好,现在有更多空间。
      感谢您的评论。
  6. MODLIAI
    MODLIAI
    • member
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    您好作者,如何打开农家乐后面的门。
    1. SkeletalSits
      SkeletalSits
      • supporter
      • 2 kudos
      您好,它将在未来的更新中推出。
  7. Comicguy68
    Comicguy68
    • member
    • 2 kudos
    I really love this!  What a (as you put it) unique idea!  Does it replace any of the vanilla farms?  Thanks! :)
    1. SkeletalSits
      SkeletalSits
      • supporter
      • 2 kudos
      You can configure what farm it replaces either by modifying the config file after first startup or by using generic mod config menu!
      It's also important to edit the config if you're NOT using the map, as there's a custom entrance that isn't compatible with using other maps while this one is installed :)

      By default it replaces the hilltop farm!
  8. Ciryalon159
    Ciryalon159
    • member
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    Love the idea! Would per perfect for a Dwarf-type playthrough. Can't wait to try it!
    1. SkeletalSits
      SkeletalSits
      • supporter
      • 2 kudos
      Thanks for the reply :)
      That was kind of my motivation for making it as well haha, I really wanted a playthrough that could feel a bit different, currently used fashion sense to look like a shadow person and installed a buttload of mods related to krobus and stuff ^^;
    2. Ciryalon159
      Ciryalon159
      • member
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      :) Oh yeah! Krobus is the best! It is, so far, a very cool mod.