0 of 0

File information

Last updated

Original upload

Created by

allaviyu

Uploaded by

allaviyu

Virus scan

Safe to use

89 comments

  1. allaviyu
    allaviyu
    • supporter
    • 179 kudos
    Locked
    Sticky
    PERMISSIONS

    • You can recolor if you prefer a saturated or less saturated asset. But be sure to link back to this mod if you are to post it.
    • I'm new to modding so if you want to help fix the codes, it'll be appreciated :D

    If anyone's interested in commissioning me for sprite art, I'm available but we'll have to talk since I'm a full time college student!

    commission list!
  2. Tinkerbell858
    Tinkerbell858
    • premium
    • 0 kudos
    Doesn't matter what i do i can't get this to work, i redownloaded my whole mods folder not sure what mods it is conflicting with, the other building mod to match this isn't working either and i have no other building mods in my game. 
    1. allaviyu
      allaviyu
      • supporter
      • 179 kudos
      Hello! You might've downloaded the AT one, you need to get the paint bucket from Robin to see the texture when using it on the farmhouse, the vanilla one will appear if you don't do it.

      If it's the CP, does your SMAPI say anything?
    2. BenV321
      BenV321
      • member
      • 0 kudos
      (Totally new person here) how do you get the paint bucket?
    3. allaviyu
      allaviyu
      • supporter
      • 179 kudos
      Hello! You buy it in the Carpenter shop/Robin when she's behind the counter in her home/shop ^^

      You can also find the other AT tools with it!
    4. jaeri1
      jaeri1
      • member
      • 0 kudos
      the AT version seems to not appear when using the pain bucket ):
    5. allaviyu
      allaviyu
      • supporter
      • 179 kudos
      Hello! I just checked it and it shows within the paintbucket tool if the AT folder is by itself, I'll update with a more proper asset size but no changes for the json files has been made.

      Though, for some reason with my CP farmhouse mod, it doesn't work. I guess for now you'll have to choose one or the other ^^;; I'll recheck what's the problem 2 days from now since it'll be the weekend
  3. Chidari3312
    Chidari3312
    • premium
    • 0 kudos
    Hello!
    Which Mailbox and storage chest retextures are you using?? 
    1. allaviyu
      allaviyu
      • supporter
      • 179 kudos
      It's part 2 of the 4 parts of the building mod I'm making! Romantic Farm Essentials (WIP) ^^
  4. aetherxby
    aetherxby
    • member
    • 0 kudos
    Hi I found out that the CP version of this mod doesn't work with the Vibrant Pastoral recolor, I was wondering if there was a way to make it compatible
    1. allaviyu
      allaviyu
      • supporter
      • 179 kudos
      May I ask the link to the mod? I'll see if I can make something to work :D
    2. aetherxby
      aetherxby
      • member
      • 0 kudos
      Vibrant pastoral redrawn
      Here's the link
      If you can do something then great otherwise it's fine, i'm currently using the AT version and that one works :)
    3. allaviyu
      allaviyu
      • supporter
      • 179 kudos
      Hello! I just test the VPR with just the CP to see if there's conflict and according to SMAPI it's smooth sailing :D

      But!

      I tried it with the whole 'Vibrant Pastoral' folder, nothing is wrong but if you took out the '[CP] Vibrant Pastoral Redrawn' folder within it, then the CP suddenly vanishes, so for my mod to work you just need to disable the 'Houses' within the 'Generic Mod Config Menu' under VPR, that's it :D
    4. aetherxby
      aetherxby
      • member
      • 0 kudos
      oooh thank you so much! I'll try it out
  5. Lilyssims
    Lilyssims
    • member
    • 0 kudos
    Hiii! 
    Probably a very stupid question, but I just downloaded your gorgeous mod, and started a new save. I downloaded the AT version, but the starter house is vanilla :S when I go into another savefile, the house looks perfect. 
    So the question is: are there no version for the starter house??

    EDIT: it works with CP but not with all types of tone-down overlays
    1. allaviyu
      allaviyu
      • supporter
      • 179 kudos
      Hello! There is a starter version for AT :o

      Does it not appear within the paintbucket lists? I'll try to check it later this week if so since it's the start of my break ^^
  6. reyphorian
    reyphorian
    • member
    • 0 kudos
    first of all, absolutely love this retexture, it really fits the earthy foresty cottagecore vibes i've been looking for <3

    second, when i did the final house upgrade the texture reverted to the default (i'm using the AT version) and when i used the paint bucket to find it again it didn't show up. ran smapi and had no warnings or errors show up in the log. i saw someone else had a conflict with this and VPR so i decided to check DaisyNiko's Earthy Recolor other mods for anything altering exteriors that might cause a conflict in case something similar was going on but didn't see anything. i'm hoping i'm not overlooking something in the settings.

    UPDATE: after the season changed i tried using the paint bucket again and the options showed back up. not sure why they went away in the first place though
    1. allaviyu
      allaviyu
      • supporter
      • 179 kudos
      Thank you! I'll check on it when I can though.

      If it's spring, it's only 1 texture option, for summer, fall and winter there are 2 but if it really didn't appear can you say which season it is for the final upgrade?
  7. b3thamphetamine
    b3thamphetamine
    • member
    • 0 kudos
    Is this actually up to date? You've frequently forgotten to match the numbers between the file and the Nexus info and both the AT and CP versions are saying they need to be updated after just installing them. Is that all this is again?
    1. allaviyu
      allaviyu
      • supporter
      • 179 kudos
      Yep! The manifest for the CP has 1.2, same as the version label I've matched for the main file here. The AT one is still 1.1, same as main but I have a guess on why it says that on your log. I only have the CP version installed and it doesn't say on my logs that there's a new version so I'm guessing you have the AT one installed. Since they're both main files, it's probably that's causing the line.

      Instead of making you re-install the update I'll post, just copy all this and replace all within the manifest of the AT  and it should be okay ^^
      {
          "Name": "(AT) allaviyu's French Country Farmhouse",
          "Author": "allaviyu",
          "Version": "1.2.0",
          "Description": "A farmhouse inspired by french country architecture. (AT Version)",
          "UniqueID": "allaviyu.FrenchCountryFarmhouse",
          "UpdateKeys": ["Nexus:30738"],
          "ContentPackFor": {
              "UniqueID": "PeacefulEnd.AlternativeTextures",
            "MinimumVersion": "7.2.6"
          }
      }

      Sorry!
  8. Retrophyx
    Retrophyx
    • member
    • 276 kudos
    My favorite home mod. Lovely look.
    1. allaviyu
      allaviyu
      • supporter
      • 179 kudos
      Thank you again ^^
  9. joeanch
    joeanch
    • member
    • 1 kudos
    Your house is truly amazing! Are you planning to build something like a mill or a chicken coop? If you do, I can't even imagine how beautiful it would be!
    1. allaviyu
      allaviyu
      • supporter
      • 179 kudos
      Thank you!

      I wasn't planning to, really, but when I played recently and noticed how mismatched it was with my other cp/at buildings, I felt like it then ^^;;
  10. joeanch
    joeanch
    • member
    • 1 kudos
    Waiting for CP...
    1. allaviyu
      allaviyu
      • supporter
      • 179 kudos
      There is one already! The 2nd Main file :D
    2. joeanch
      joeanch
      • member
      • 1 kudos
      Oh! I didn't see that! Thanks!
  11. KytaraDraco
    KytaraDraco
    • member
    • 0 kudos
    For some reason, this mod has entirely stopped working. My farmhouse has returned to its original appearance, and even deleting and reinstalling the mod didn't fix it. The only thing I can think of possibly causing a problem is SVE. Does this mod not work with SVE?
    1. anonloli
      anonloli
      • member
      • 0 kudos
      Having the same issue, just downloaded this mod, and another that replaces a few other buildings. Loading in a saved game, and the textures remain default. I'm thinking maybe the issue is with Content Patcher? 
    2. KytaraDraco
      KytaraDraco
      • member
      • 0 kudos
      ...it's possible that my issue was not realizing I need to use the paint bucket 😥
    3. anonloli
      anonloli
      • member
      • 0 kudos
      Were you using the AT or CP version?
    4. allaviyu
      allaviyu
      • supporter
      • 179 kudos
      Hello! For AT, yes a bucket is needed, but for CP I'll try to help :D Was a problem reported in your SMAPI? Maybe it's in conflict with another Farmhouse mod? It would be told in the logs if it does ^^
    5. KytaraDraco
      KytaraDraco
      • member
      • 0 kudos
      I was using the AT version, but I'd never used AT before, so I didn't know how it worked. Now I just have to figure out why my shader seems to have stopped working. 
    6. allaviyu
      allaviyu
      • supporter
      • 179 kudos
      Oooh, I'm glad it worked out then. Though, I'm not really familiar with shaders since my pc can't really last with multiple programs running ^^; but from what I know it needs a third-party program to work right? You might want to check if they have updates or changes!
    7. anonloli
      anonloli
      • member
      • 0 kudos
      There is not an error in SMAPI, and I don't have any other farmhouse specific mods, at least I don't think so...
    8. anonloli
      anonloli
      • member
      • 0 kudos
      [SMAPI] Type 'help' for help, or 'help <cmd>' for a command's usage
      src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (2483) : Assertion Failed: Extra control data returned besides TOS?  0x0/0x1b
      src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (2483) : Assertion Failed: Extra control data returned besides TOS?  0x0/0x1b
      src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (2489) : No control data returned even though we asked for TOS?
      src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (2489) : No control data returned even though we asked for TOS?

      Removed the other CP buildings mod, and now this error appears. ???
    9. allaviyu
      allaviyu
      • supporter
      • 179 kudos
      I checked on mine if I'll get that but nothing similar came up.

      Since I never really encountered it before, I had to search it and found a reddit question match. I'm guessing it's a mac smapi problem since when I tried playing with mods on our mac laptop, it doesn't even open ;-;

      I might not be able to help you with that because my mod seems to be working fine, along with other building CP mods I got, sorry ^^;;
    10. anonloli
      anonloli
      • member
      • 0 kudos
      I'm thinking it's an issue with Content Patcher, maybe? Hmm... It could be my recolor mod... 
    11. anonloli
      anonloli
      • member
      • 0 kudos
      AH-HAH! I was right! It was Vibrant Pastoral! It's working now!

      I love the look of this house, it's so pretty! You do excellent work. ^_^
    12. allaviyu
      allaviyu
      • supporter
      • 179 kudos
      :o Nice then!! Thank you though!