About this mod
Template for creating new non-replacing farm types!
- Requirements
- Permissions and credits
- Donations

Compatible with Stardew Valley 1.6.14+.
Compatible with SMAPI 4.1.8+.

Edit every instance of YourName and YourFarm that appear in content.json and manifest.json to your name and the name of the farm you are making.
Edit everything else that you need to in the code, the images, etc.

To edit the farmhouse interior, you have to add that as a new property in map.tmx (or whatever you called the map file) in Tiled. (see Farmhouse Interior in Modding:Maps for more details on that)
If you are editing the map file, it uses the spring tilesheets and maybe some others. Just use the spring ones and any other tilesheets you are using as it will automatically seasonally update as long as you dont delete any the other seasonal tilesheets that are already in assets.
If you look at the world map ingame while using this farm, you will notice the farmhouse and stuff is not accurate with the map. This is because the images in assets are the Meadowlands Farm map images. I just used those as a placeholder.
Most mods that use this template might require Farm Type Manager. This bare bones template doesn't, but mods that add custom monsters, forage, etc will most likely require it.

Modding:Farm data
kdau's Stardew Scroll Generator