Can't apply image patch "Donut's Seasonal Anime Portraits SVE > GuntherSilvian Seasonal Anime Replacement > assets/Code/GuntherSilvian.json > Replace Portraits from SVE" to Portraits/Gunther: target area (X:0, Y:0, Width:128, Height:192) extends past the right edge of the image (Width:64), which isn't allowed. Patches can only extend the tilesheet downwards.
do i need to just extract the CP folder or is this the same as the other anime portrait mod that i need to overwrite the seasonal outfit mod's portrait?
Sorry for late replies, been busy with midterms coming up, Same method as the other anime portrait mod if you're referring to my East Scarp Seasonal Mod but just to clarify, drag the extracted folder into your mods section of Stardew valley, no need to replace any portraits in the original mod unless you want too or find an issue with one character or the other
hey no worries I actually ended up just testing it 😆 and everything works as intended. I'm using it on android btw so you can say it is compatible on mobile. Thanks for replying.
I'll add these options in my next update, Didn't need it before as I only targeted the loads in Seasonal Cute Characters but I definitely need it after also targeting the Portraits of SVE.
Event: First introduction of Scarlett. Location: Sophia's Blue Moon Vineyard. Characters: Scarlett, You, Sophia.
...though i probably deployed wrongly or something... scarlett still uses the old portrait from SVE but i have yet to meet her in gameplay, gonna try reinstalling everything again PS: in the portrait, she's wearing the fall outfit, while in overworld sprite, she's wearing the summer outfit
now that i think about it... this specific event probably just calls for Scarlett.png from the base Stardew Valley Expanded mod, which is unaffected by Seasonal Outfits in general ill just...replace that file for the time being—in hindsight, this isnt even this mod's problem; its Seasonal Outfits' problem, whoops...
This one's actually really difficult as it uses a TemporaryActor command (Different from loading an Temp NPC) I have little background knowledge of but I can't find where this would even be loaded so I can't begin to figure out how to solve this issue, Will try to figure it out for sure though!
There are no tokens for having it replace for just the specific event so although it may be redundant, I will just have my mod also replace the normal .png File from expanded as well as this seems to have worked.
Oversight on my part, he's included in the portraits folders of the characters in Seasonal Cute Characters SVE but no code is done for him within that mod, there is however code done for him in the the Season Cute Characters mod for base game characters so I'd suggest moving the portraits of him from my mod into there as a replacer. I guess I just assumed he was accounted for lol
Hey Just wanted to let you know, In my new upload every character has code implemented to target their base portrait images found in the stardew valley expanded mod so this should hopefully no longer be an issue!
i see that theres a rasmodia option added now—may i ask how many expressions they use and would they be compatible with romancable rasmodia? currently i have it set up with the intended 12 expression portraits as recommended by "romancable rasmodius for SVE" was wondering if these would work together PS: seems like gunther silvian is unaffected with this new update... weird, i checked the logs and saw that content patcher just straight up ignored this mod's gunther ill just replace for now
Hey, thanks for another comment I actually was completely unaware of this feature for Romanceable Rasmodius/This portrait requirement ( I Should've taken more time to read the description there haha), I'll make changes sometime soon for this since this one only has nine which I based on Romanceable Rasmodia. Do you know where I find a portrait sheet with the intended expressions for them?
its "Ohodavi's Portraits for Rasmodia", aside from the 12 expression sheet, it also has a sheet containing 32 expressions(rather too many) also, gunther is being ignored by content patcher if you havent seen
Thank you once again for noticing my bugs, Gunther I had named for his code, gunter.json (missing the t in his name) so it never got called, I also updated Rasmodia's Portraits based on the expressions found in "Ohodavi's Portraits for Rasmodia" so really, thanks for your help!
tankyu sire, it works very well her expressiveness do be taking me by surprise now, having used to seeing her frown and scowl a lot... but she looks fresh now with every season
I installed GH Peach Body which is compatible with Seasonal Outfits - Slightly Cuter Aesthetic and made my character's nose disappear, but recently I installed your mod. This function doesn't seem to work. All NPC noses cannot disappear. I'd like to know if there is a solution for this.
Hey I haven't used any mods like GH Peach body before so I'm unaware if there are any fixes for it beside that my mod only touches the portraits found in Seasonal Cute Characters SVE and Gil from the Vanilla version of the mod. I'd test it and looked at the code to figure out where the error is coming from but I'm not sure where I can download this Body mod
It should be under BunBunz in the assets folder, Is there a spot its not working on or you genuinely cant find the image?
My mod targets the actual Suki Portraits in the SVE mod so if there is a mod you're using that does the same it may conflict with my content patcher code.
I basically replaced the files, codes, and portraits in your mod with those in Seasonal Cute Characters SV, but I found that Seasonal Cute Characters SV doesn't seem to have a file for suki. Or should I replace the suki in the stardew valley expanded file?
Yeah they don't target Suki, you can replace the files for her found in the stardew valley expanded file with those of mine in the BunBunz file if you'd like.
I think the mods is partially working on my end, such as Sandy's Portrait aren't replaced. But I would suggest to the new release include both sprite and portraits. Based on my experience, Oho Davi's indeed opened the door to new world. But the idea of seasonal outfit and portraits complete the gaming experience, just like what you are working on right now.
Looking forward on you to make this mod works, keep it up sir.
Hey, thanks for the feedback, I see where you're coming from with the sprite suggestion but my mod kinda piggybacks off the Seasonal Cute Characters Mod for SVE , only targeting their portraits as well as the base portraits for the characters in Stardew Valley Expanded, so I don't need those sprites and since I didn't make their designs or draw them out myself, wouldn't have the permissions to include them in my mod.
Furthermore with Sandy the issue lies in Seasonal Cute Characters SVE's Code where they have a token making sure Sandy's code which displays her new portraits and sprites is ran when Players don't have Seasonal Cute Characters (Vanilla) installed. But if they do (Which most likely you will) it'll default to that code including it's assets which my mod doesn't currently target. I'll more than likely include it in the next update though since it conflicted with my GIl portraits as well. Until then I'd recommend replacing the sandy portraits within the vanilla seasonal cute characters for Sandy with mine.
Oh and thanks for bringing this issue to my attention!
Xin chào, điều này được thực hiện trên Google Dịch nên hy vọng bạn có thể hiểu: Sau khi tải xuống tệp mod, hãy giải nén tệp 7 zip đã tải xuống, sau đó lấy thư mục: "[CP] Donut's Seasonal Anime Characters SVE" và đặt vào thư mục mod của bạn.
40 comments
Can't apply image patch "Donut's Seasonal Anime Portraits SVE > GuntherSilvian Seasonal Anime Replacement > assets/Code/GuntherSilvian.json > Replace Portraits from SVE" to Portraits/Gunther: target area (X:0, Y:0, Width:128, Height:192) extends past the right edge of the image (Width:64), which isn't allowed. Patches can only extend the tilesheet downwards.
Location: Sophia's Blue Moon Vineyard.
Characters: Scarlett, You, Sophia.
...though i probably deployed wrongly or something... scarlett still uses the old portrait from SVE but i have yet to meet her in gameplay, gonna try reinstalling everything again
PS: in the portrait, she's wearing the fall outfit, while in overworld sprite, she's wearing the summer outfit
now that i think about it... this specific event probably just calls for Scarlett.png from the base Stardew Valley Expanded mod, which is unaffected by Seasonal Outfits in general
ill just...replace that file for the time being—in hindsight, this isnt even this mod's problem; its Seasonal Outfits' problem, whoops...
There are no tokens for having it replace for just the specific event so although it may be redundant, I will just have my mod also replace the normal .png File from expanded as well as this seems to have worked.
but... following up on that note, gil seems to be remaining the same portrait as seasonal cute
i see that theres a rasmodia option added now—may i ask how many expressions they use and would they be compatible with romancable rasmodia? currently i have it set up with the intended 12 expression portraits as recommended by "romancable rasmodius for SVE"
was wondering if these would work together
PS: seems like gunther silvian is unaffected with this new update... weird, i checked the logs and saw that content patcher just straight up ignored this mod's gunther
ill just replace for now
also, gunther is being ignored by content patcher if you havent seen
her expressiveness do be taking me by surprise now, having used to seeing her frown and scowl a lot... but she looks fresh now with every season
My mod targets the actual Suki Portraits in the SVE mod so if there is a mod you're using that does the same it may conflict with my content patcher code.
But I would suggest to the new release include both sprite and portraits.
Based on my experience, Oho Davi's indeed opened the door to new world.
But the idea of seasonal outfit and portraits complete the gaming experience, just like what you are working on right now.
Looking forward on you to make this mod works, keep it up sir.
Furthermore with Sandy the issue lies in Seasonal Cute Characters SVE's Code where they have a token making sure Sandy's code which displays her new portraits and sprites is ran when Players don't have Seasonal Cute Characters (Vanilla) installed. But if they do (Which most likely you will) it'll default to that code including it's assets which my mod doesn't currently target. I'll more than likely include it in the next update though since it conflicted with my GIl portraits as well. Until then I'd recommend replacing the sandy portraits within the vanilla seasonal cute characters for Sandy with mine.
Oh and thanks for bringing this issue to my attention!