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The Ferngill Department of Aeronautics and Space Exploration

Uploaded by

kath40

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About this mod

A simple mod to view astronomical phenomena and maybe something falls from the sky.

Requirements
Permissions and credits
Translations
  • Portuguese
  • Mandarin
Changelogs

Space pretty, and rocks pretty.
I made a mod.



List of compatibilities~
Spoiler:  
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---- Items ----
If you have Star Fragments by Airyn, some of the space rocks can be crushed to get them!

---- Weather ----
If you have Weather Wonders by Kana and/or Project Danger Weather by me, the view will be related to some of the moon events and weather when they occur.

---- Other Cosmic Phenomena ----
Should be more or less in sync with Moon Cycle by Airyn (Although there may be some times that the phases don't align exactly.)



Make sure to use GMCM so you can check your configs easier~
Read carefully!
Spoiler:  
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---- Mechanics ----
No Additional Museum Artifacts: Toggle whether you want or not to make the space rocks to be museum donatable. Recommended NOT to toggle 'true' after you have donated an item from this mod.

---- Textures ----
No Flashing Animation for Lightning: Toggle whether you want or not to see the flashing animation for lightning through the telescope. Default is 'false'. WARNING: flashing in telescope view during stormy weather.

Telescope Texture: Change between Vanilla-coloured Telescope (Like Maru's) or make it look made out of wood with golden trimmings.
Options between Wood with Gold and Vanilla (Default)



Spoilers for the mod ahead, continue with precaution.
*Object spawns can happen since Day 1, but the geode outcomes can change (pool becomes larger) after certain amount of days*

Spoiler:  
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---- Furniture ----
Cosmic Telescope v.1:
Obtainable at Robin's for 35000g (I might change that later) and available after 14 days in-game.

To view the the cosmos, simply place the telescope and interact with it!
(Different times of day, weather and moon cycles may affect the view you can see - or sometimes you might not see much at all!)

View counts: about 25 (if all optional/recommended mods detected).

---- Objects ----
4 Types of Meteorites
These can then be donated (if not removed in the config) to the museum.
-> Have about a 20% chance of spawning anywhere (increases to about 50% with power).

They can be opened like a geode (read spoiler below on how to?)
Spoiler:  
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Geode crushing only unlocks once you have gained the knowledge from the book.


6 Types of Astral Minerals
These can then be donated (if not removed in the config) to the museum.
They can be obtained from the meteorites.
Or foraged.
-> Have about a 20% chance of spawning anywhere (increases to about 50% with power).

One of them can be used to make Iridium or Radioactive Bars in the furnace!

Spoiler:  
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2 Iridiumite + 3 Gold Ore + 1 Coal = Iridium Bar
2 Iridiumite + 3 Iridium Ore + 1 Coal = Radioactive Bar
Time is slightly faster too.

It can also be used to make Iridium or Radioactive Bars in the Heavy Furnace!
10 Iridiumite + 15 Gold Ore + 5 Coal = 5 Iridium Bar
10 Iridiumite + 15 Iridium Ore + 5 Coal = 5 Radioactive Bar

Iridiumnite can be added into the crystalarium!
(After obtaining the power!)

(Read the Note under the power description in this section)


Glowing Mushroom
(Edible)
Can then be donated (if not removed in the config) to the museum.
Can be obtained from the meteorites.
-> Have about a 10% chance of spawning anywhere.

Might be explosive when used as ammo.

When eaten it can give a glow buff for about 4 in-game hours.
(It requires Glow Buff by MindMeltMax to have this particular glow buff work)

1 Large Meteorite
These have a 5% (20% with power) chance of spawning in the farm (you can hear them falling at the farm).

(The event has a 75% of getting cooldown for it to happen again - by which read the above chance...).
They are tough to mine, so get an iridium pickaxe ready.
Can contain various different drops.

The ones that look like the regular vanilla meteorite need gold pickaxe, they are still a little tougher than usual.

3 Types of Powers
These can be obtained after completing certain donations (if not removed in the config) to the museum.
Spoiler:  
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If chosen to not have the other items museum donatable, they can be bought at the bookseller for varying prices.
They will be available at random.
2 of the power item are locked behind purchasing the power book first!

Powers
Spoiler:  
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Stars and the Universe
(Obtained from reading Stars and the Universe book)
You can now crush meteorites to get minerals.
Obtained at museum after donating the 4 types of meteorite.
Or
Bookseller: 15000g

Crystal Synthesize
(Obtained after consuming a special Iridiumite)
You can place Iridiumite in the Crystalarium.
(Note: Iridiumite existing pre-power will be able to be placed in crystalarium after loading gamesave again)

Obtained at museum after donating the 6 types of minerals and 1 type of mushroom.
Or
Bookseller: 25000g (Must have bought Stars and the Universe Book)

Gravitational Pull
(Obtained after consuming Star Pieces)
It is now more likely to get meteorites to spawn at the farm.
-> Increases the chances of large meteorite event at farm.
-> Increases the chances of forageables from this mod at different locations.

Obtained at museum after donating the 6 types of minerals and 1 type of mushroom.
Or
Bookseller: 25000g (Must have bought Stars and the Universe Book)



*All spawns may vary depending on weather (and weather mods' weather) and days in-game*



The building addition :3
More views.
More objects.

Fixing stuff.

I might take a while.


Thanks to the wonderful framework mod authors, you inspire me to do crazy mods every time.

If you have no space left to donate artifacts, you can look into Extra Museum Space

Special thanks to the dear translators
Spanish translation by ValorumLeonis


 Consider buying me a tea cup