Hello! I seem to be having a similar issue with the manifest
These mods could not be added to your game. [SMAPI] - Brayflox Coop-29927-1-0-5-1733693581 (3)\[CP] Brayflox Coop because parsing its manifest failed: Newtonsoft.Json.JsonReaderException: Can't parse JSON file at c:\program files (x86)\steam\steamapps\common\Stardew Valley\Mods\Brayflox Coop-29927-1-0-5-1733693581 (3)\[CP] Brayflox Coop\manifest.json. Technical details: Can't parse semantic version from invalid value '1.0.05', should be formatted like 1.2, 1.2.30, or 1.2.30-beta (path: Version). at StardewModdingAPI.Toolkit.Serialization.JsonHelper.ReadJsonFileIfExists[TModel](String fullPath, TModel& result) in /home/pathoschild/git/SMAPI/src/SMAPI.Toolkit/Serialization/JsonHelper.cs:line 86 at StardewModdingAPI.Toolkit.Framework.ModScanning.ModScanner.ReadFolder(DirectoryInfo root, DirectoryInfo searchFolder, Boolean useCaseInsensitiveFilePaths) in /home/pathoschild/git/SMAPI/src/SMAPI.Toolkit/Framework/ModScanning/ModScanner.cs:line 161
I'm wondering if it's something on my end? Thank you for your hard work!
Okay so it should be fixed now! I fixed the CP version on my end with the updated manifest, and I thought I uploaded said updated manifest with the fixed Version. I instead just re-uploaded the old compressed file with the old broken Version. Doh!
i adore this! saw the coop on media spoilers of yours, but just now realized you have to do 3 versions of coop or barn (and not one), so that's why the work goes slowly. you're doing great, so far!
Yeah, lol. Plus each of the seasonal variations, so it's really 12 versions for the coops and barns. I'm going to do some of the other "quicker" buildings first (mill, pond, etc) before tackling the barn, since I can knock those out pretty quickly.
Error here with the manifest, made a quick fix for myself, but you seem on top of stuff so I doubt it'll be long before its fixed
These mods could not be added to your game.02:56:27ERRORSMAPI- [CP] Brayflox Coop because parsing its manifest failed:Newtonsoft.Json.JsonReaderException: Can't parse JSON file at C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Mods EXTENDED FRIENDS\[CP] Brayflox Coop\manifest.json. Technical details: Can't parse semantic version from invalid value '1.0.05', should be formatted like 1.2, 1.2.30, or 1.2.30-beta (path: Version). at StardewModdingAPI.Toolkit.Serialization.JsonHelper.ReadJsonFileIfExists[TModel](String fullPath, TModel& result) in /home/pathoschild/git/SMAPI/src/SMAPI.Toolkit/Serialization/JsonHelper.cs:line 86 at StardewModdingAPI.Toolkit.Framework.ModScanning.ModScanner.ReadFolder(DirectoryInfo root, DirectoryInfo searchFolder, Boolean useCaseInsensitiveFilePaths) in /home/pathoschild/git/SMAPI/src/SMAPI.Toolkit/Framework/ModScanning/ModScanner.cs:line 161
I'm not sure what's causing this error, but it's still throwing it out. Buildings seem to work fine so who knows. Thought I'd ping you about it <3
[Content Patcher] Ignored (CP) Brayflox Coop > Load Buildings/Coop: the FromFile is invalid: '{{colorway}}' can't be used as a token because that token could not be found. [Content Patcher] Ignored (CP) Brayflox Coop > Load Buildings/Big Coop: the FromFile is invalid: '{{colorway}}' can't be used as a token because that token could not be found. [Content Patcher] Ignored (CP) Brayflox Coop > Load Buildings/Deluxe Coop: the FromFile is invalid: '{{colorway}}' can't be used as a token because that token could not be found.
19 comments
Thank you!
These mods could not be added to your game.
[SMAPI] - Brayflox Coop-29927-1-0-5-1733693581 (3)\[CP] Brayflox Coop because parsing its manifest failed:
Newtonsoft.Json.JsonReaderException: Can't parse JSON file at c:\program files (x86)\steam\steamapps\common\Stardew Valley\Mods\Brayflox Coop-29927-1-0-5-1733693581 (3)\[CP] Brayflox Coop\manifest.json.
Technical details: Can't parse semantic version from invalid value '1.0.05', should be formatted like 1.2, 1.2.30, or 1.2.30-beta (path: Version).
at StardewModdingAPI.Toolkit.Serialization.JsonHelper.ReadJsonFileIfExists[TModel](String fullPath, TModel& result) in /home/pathoschild/git/SMAPI/src/SMAPI.Toolkit/Serialization/JsonHelper.cs:line 86
at StardewModdingAPI.Toolkit.Framework.ModScanning.ModScanner.ReadFolder(DirectoryInfo root, DirectoryInfo searchFolder, Boolean useCaseInsensitiveFilePaths) in /home/pathoschild/git/SMAPI/src/SMAPI.Toolkit/Framework/ModScanning/ModScanner.cs:line 161
I'm wondering if it's something on my end? Thank you for your hard work!
It's 100% fixed now!
These mods could not be added to your game.02:56:27ERRORSMAPI- [CP] Brayflox Coop because parsing its manifest failed:Newtonsoft.Json.JsonReaderException: Can't parse JSON file at C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Mods EXTENDED FRIENDS\[CP] Brayflox Coop\manifest.json.
Technical details: Can't parse semantic version from invalid value '1.0.05', should be formatted like 1.2, 1.2.30, or 1.2.30-beta (path: Version).
at StardewModdingAPI.Toolkit.Serialization.JsonHelper.ReadJsonFileIfExists[TModel](String fullPath, TModel& result) in /home/pathoschild/git/SMAPI/src/SMAPI.Toolkit/Serialization/JsonHelper.cs:line 86
at StardewModdingAPI.Toolkit.Framework.ModScanning.ModScanner.ReadFolder(DirectoryInfo root, DirectoryInfo searchFolder, Boolean useCaseInsensitiveFilePaths) in /home/pathoschild/git/SMAPI/src/SMAPI.Toolkit/Framework/ModScanning/ModScanner.cs:line 161
[Content Patcher] Ignored (CP) Brayflox Coop > Load Buildings/Coop: the FromFile is invalid: '{{colorway}}' can't be used as a token because that token could not be found.
[Content Patcher] Ignored (CP) Brayflox Coop > Load Buildings/Big Coop: the FromFile is invalid: '{{colorway}}' can't be used as a token because that token could not be found.
[Content Patcher] Ignored (CP) Brayflox Coop > Load Buildings/Deluxe Coop: the FromFile is invalid: '{{colorway}}' can't be used as a token because that token could not be found.