The Saloon has become too cramped for all the villagers to use, so Gus decides to create a basement. Choose from three different sizes of basements to fit your aesthetics.
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Changelogs
Version 1.1.0
There are three different size basements to choose from.
There is now a quest version of this mod.
Added unlocked bundles as a req for the quest mod.
Are many NPCs in your game starting to overlap in the Saloon? Are you a mod author who wants to use the Saloon, but doesn't want to get reports about overlap or hope the spot you found isn't taken?
This mod was inspired by my fellow mod authors who wanted to use the Saloon but didn't know where to put their NPCs and also were tired of constantly moving their NPCs around so mod A and B could work together.
THERE IS NOW A QUEST VERSION AND THREE DIFFERENT SIZES TO CHOOSE FROM.
MOD USERS: Install this mod like normal and the basement will appear in your game!
MOD AUTHORS:
If you want your NPC to use this area, make this either a hard requirement or a soft dependency for your mod.
Highly suggest using Debug mode to get the coordinates you need in the game since the map isn't connected to the Saloon itself in Tiled.
COMPATIBILITY:
SVE COMPATIBLE.
Compatible with interior changes to the Saloon.
It will match town interior mods. As long as they change vanilla assets,
KNOWN ISSUES:
NONE
PLANS:
Might add an optional file where you can build the basement through a special order or unlocked bundles. Complete
Thank you Sunberry and East Scarp Community for helping me!