Stardew Valley
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TehPers

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TehPers

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25 comments

  1. ariasonata
    ariasonata
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    Hi, I have been wanting to use your slime mod but.. every time I try, it refuses to read that the core is installed. I'm leaving you with the log.. please ignore the other errors, working on a new mod pack

     https://smapi.io/log/2e0b357f70114fa893079430107b9e7f
  2. HannaVictoria
    HannaVictoria
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    Pufferchick has a birthday? Has this cutey had like an entire backstory and I never knew??
    1. Pathoschild
      Pathoschild
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      I created the pufferchick as a joke on 11 February 2017 (and it became the SMAPI mascot a few months later). With this mod, you'll see pufferchick slimes on winter 11th.
  3. mukiday
    mukiday
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    does it still work?
    1. Pathoschild
      Pathoschild
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      Unfortunately not. You can check the SMAPI compatibility list for any SMAPI mods.
  4. xxgotholicxx
    xxgotholicxx
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    Curious, how does this affect different colored slimes?
    Like say if I have different colored slimes in a slime hutch and they all turn into pumpkin slimes.
    1. TehPers
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      When they're pumpkin slimes and pufferchick slimes, the tint is removed from them. You won't see different colored pumpkins, sadly. I can make that an option though.
    2. HannaVictoria
      HannaVictoria
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      purple pumpkins that are also slimes. Yes, please.
  5. Acrux2
    Acrux2
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    I'm brand new to SDV modding -- looking at the SMAPI log, I get the following null exceptions.

    [Teh's Festive Slimes] This mod failed in the GameLoop.GameLaunched event. Technical details:
    System.NullReferenceException: Object reference not set to an instance of an object.
    at TehPers.FestiveSlimes.ModFestiveSlimes.AddItems(ICoreApi coreApi) in C:\Users\TehPers\source\repos\SDVMods\TehPers.FestiveSlimes\ModFestiveSlimes.cs:line 74
    at TehPers.FestiveSlimes.ModFestiveSlimes.InitializeMod(ICoreApi coreApi) in C:\Users\TehPers\source\repos\SDVMods\TehPers.FestiveSlimes\ModFestiveSlimes.cs:line 54
    at TehPers.FestiveSlimes.ModFestiveSlimes.<>c__DisplayClass8_0.<Entry>b__0(Object sender, GameLaunchedEventArgs args) in C:\Users\TehPers\source\repos\SDVMods\TehPers.FestiveSlimes\ModFestiveSlimes.cs:line 38
    at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 62
    1. TehPers
      TehPers
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      Can you send me your full log? https://log.smapi.io/
    2. Acrux2
      Acrux2
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      Sure

      https://log.smapi.io/KgAcSkFJ
    3. TehPers
      TehPers
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      Found the issue I think, it was some leftover debug code derp.
    4. Acrux2
      Acrux2
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      Great! Confirming no errors with newest version.
  6. Drexxl
    Drexxl
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    The mod I never knew I needed. Love it! Happily endorsed. Would also love to see a spring and summer theme. Thanks!!!
    1. TehPers
      TehPers
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      As spring and summer come around, I'll be adding versions for those as well. Glad you like it!
  7. Metung
    Metung
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    Look like this mod have problem with json asset . Some json object just disappear from game afet install this mod
    1. TehPers
      TehPers
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      Yeah, Json Assets and this mod hilariously enough conflict. I can update this mod to use index 1999 instead of 2000. I though 2000 would be out of range of Json Assets, but it's actually the first index it uses x_x
  8. technopoptart98
    technopoptart98
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    oh man, this is great! could there be future instalments for the other three seasons? like slimes with flowers/petals in them for spring or chilly ice ones for winter or ones with 'trapped' butterflies for summer?
    1. TehPers
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      I would like to, but the issue is I am pretty terrible at art. I'll give it a try though! No promises yet.
    2. technopoptart98
      technopoptart98
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      i'm an artist? i mean, if this is ok then i''d be willing to help
      https://www.nexusmods.com/stardewvalley/mods/2977
    3. TehPers
      TehPers
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      If you want to draw some textures for the slimes, I can add those in! You should come talk to me on the discord server: https://stardewvalleywiki.com/Modding:Community#Discord
    4. technopoptart98
      technopoptart98
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      i actually do not consent to the tos of discord actually, but i am on the starbound forums

      https://community.playstarbound.com/members/zosa.979084/
    5. Pathoschild
      Pathoschild
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      (If your main concern is the class action waiver, you can opt out of that clause and still join Discord.)
    6. technopoptart98
      technopoptart98
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      • 6 kudos
      my concerns are the waiving of legal artistic ownership in the case of commercial usage of my uploads by discord. for sure though new users cannot opt-out on the waiver of rights to have disputes seen in court only existing ones and only for now so that certainly does not help
    7. TehPers
      TehPers
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      I think it'd be easier if I made a mod that let you remove tinting from certain regions of certain textures, then you could make your own CP mod that replaces slimes during whatever season you wanted.