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Airyn

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AirynS

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  1. deleted223016601
    deleted223016601
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    Is it compatible with PolyamorySweet?
    1. MasterTamari
      MasterTamari
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      I second this question. I need to know if it'll still work if I have multiple partners, and if so, can I have multiple different types of weddings lol
    2. AirynS
      AirynS
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      No idea, I don't support PolySweet's author so I didn't test them together. If it's not, I won't be adding compat.
    3. Kosharik87
      Kosharik87
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      If the question is still relevant: yes, it is supported. Two different spouses, two different ceremony locations (although the characters are not vanilla).
  2. Blossom5280
    Blossom5280
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    is this compatible with way back pelican town??

    if it's answered in the description? my bad i couldn't see it
  3. deleted223016601
    deleted223016601
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    The mod is really beautiful. But something weird happened, during the wedding in the meadow, my character was standing a step behind the spouse.
    1. alliep
      alliep
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      I'm having this issue as well
    2. Rosieverse
      Rosieverse
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      same here. any fix?
    3. alaskingamin
      alaskingamin
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      same!! and it showed my best friend's spouse for her and not mine! but for me, it showed my spouse!
  4. NeoNacho
    NeoNacho
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    If this is answered in the description I'm sorry for being blind, but how does this mod work with player marriages?
    1. AirynS
      AirynS
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      Not sure, sorry! A lot of the code is taken from the base game code, so hopefully it'll work. You could test it out and report back?
    2. NeoNacho
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      So I did, and in an incredibly unsurprising way, the wedding was mostly the same as normal, save for a few instances of glitched text as seen in this screenshot. I was wondering if you'd like to add compatibility with player marriages? Maybe with a config that lets you pick who gives the speech at the wedding? Completely up to you, though. 
    3. AirynS
      AirynS
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      The speech wouldn't be possible, but I can look into potentially fixing the spouse name. It may not be possible though due to how the coding works.
    4. AirynS
      AirynS
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      This is now fixed in 1.1.0 with a new config option that enables a multiplayer-specific version of the event where Lewis talks about both players :)
    5. NeoNacho
      NeoNacho
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      HUGE!!!!! WE LOVE THIS!!!!
  5. LFUPlay
    LFUPlay
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    Can i translate this mod into thai?
    1. AirynS
      AirynS
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      As long as only the i18n file is uploaded, a translation would be great, thank you :)
  6. Toraolawgya
    Toraolawgya
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    Is this not compatible with Wedding tweaks?
    1. AirynS
      AirynS
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      Not sure. You could test it out & report back.
  7. kbailey89
    kbailey89
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    Hi there, just had my first wedding with this mod (in the Secret Woods) and it was beautiful! Just a couple small things...I have SDVE installed, and Sophia stood up behind the arch and off to the side for the whole ceremony. Maru was also facing backwards, lol! Not sure if it's a conflict within my game, but I thought I'd make mention. Thanks for the great mod!
    1. AirynS
      AirynS
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      As it says in the mod description, I don't provide support for SVE in any way.
  8. GLRob
    GLRob
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    Thanks for the mod!  I can't seem to select the beach or the community center though.  Neither location appears in the dropdown configuration menu.
  9. sofi95
    sofi95
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    Hello! Thank you for the great MOD!Can I have permission to translate this MOD into Japanese and upload only the i18n file to Nexus?(I'm sorry if there are any inaccuracies as I'm using a translation software)
    1. AirynS
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      Yes, that would be good, thank you :)
    2. sofi95
      sofi95
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      The Japanese translation is complete.I've added credits and uploaded it to Nexus.The translation is here.Thank you for your permission!
  10. chamomiletate
    chamomiletate
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    am i the only one who doesnt know how to do this? it wont give me an option to pick a venue, im just always stuck in the town.
    did i miss something?
    1. AirynS
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      Check that you have it installed correctly, then configure the mod via GMCM.