I'm using the unofficial update for this and I've noticed a quirk with Automate; at the end of the festival when I return to the farm, some of my machines will finish crafting their product, and it will have to be manually removed from the machine before Automate continues to work. It's not a big deal to me, but it's a quirk.
I just had this quirk crash my game in 1.5, unfortunately. I got back from the Fair, went to get some stuff from the machines I had, since they weren't put into the chests by Automate, and the weirdest thing happened. The grass flashed in and out of existence, and then the game crashed. Removing this mod got rid of the crash. Log with Festival End Time Tweak and crash error https://smapi.io/log/3e9245fe7bfd45deabea40a8d418eafc Log without Festival End Time Tweak, no crash error https://smapi.io/log/52db6a3124eb4b2ea8f827f5679b3df1
If you update your mod I suggest to change also slightly the endtime. As someone can enter the fest "at the last [given] minute", this is not the end of the fest itself [plus some possible additional conversations etc]; the last possible entry-time is rather the beginn of the defining activity [compare to the jelly at mitnight!] therefore I suggest an additional time to the fest-end from about maybe 2 hours later [from the last possible entry]. So there is realistic more time, but also a slight cost for the benefit of participation.
unofficial Version https://smapi.io/mods/#Festival_End_Time_Tweak
[SMAPI] - FestivalEndTimeTweak 1.2.0 because its EntryDll value 'festivalendtimetweak.dll' doesn't match the actual file capitalization 'FestivalEndTimeTweak.dll'. The capitalization must match for crossplatform compatibility.
Are you going to be able to update for the 3.0 SMAPI update? I got a notification that it will no longer support legacy mods and I really like the time tweak.
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For future reference, you can find info about updates/compatibility on this page: https://smapi.io/mods
OK got unofficial update... keeping fingers crossed!
Log with Festival End Time Tweak and crash error https://smapi.io/log/3e9245fe7bfd45deabea40a8d418eafc
Log without Festival End Time Tweak, no crash error https://smapi.io/log/52db6a3124eb4b2ea8f827f5679b3df1
As someone can enter the fest "at the last [given] minute", this is not the end of the fest itself [plus some possible additional conversations etc];
the last possible entry-time is rather the beginn of the defining activity [compare to the jelly at mitnight!]
therefore I suggest an additional time to the fest-end from about maybe 2 hours later [from the last possible entry].
So there is realistic more time, but also a slight cost for the benefit of participation.
unofficial Version
https://smapi.io/mods/#Festival_End_Time_Tweak
[SMAPI] - FestivalEndTimeTweak 1.2.0 because its EntryDll value 'festivalendtimetweak.dll' doesn't match the actual file capitalization 'FestivalEndTimeTweak.dll'. The capitalization must match for crossplatform compatibility.