How good is it currently for multiplayer? My friends and I try to avoid Multiplayer-buggy mods so we don't waste any time because of the game breaking.
Hi! The only issue with multiplayer for this mod is that when farmhands (not host players) fight the bosses they wont see the bosses jump during certain attacks (The royal slime's jump, dwarf soldier's two jump attacks, and iridium soldier air attack) Their animations still play, just the jump isn't shown. That's the only issue as far as my playtesting showed.
It causes game freezes for us in a heavy-mod multiplayer game. The second player is stuck waiting for the other player to finish the battle and the battle sometimes bugs killing the whole session.
But, like I said VERY heavy modlist, so your experience may vary.
I'm not sure if it's a bug but I traveled my way down the mines to the royal slime, and they aren't spawning. I've left the mine and came back to see if it was just an once time thing and it happened again.
Was exploring skull cavern, and accidentally stumbled on 99th floor. At first I didn't expect anything, BUT it was a boss floor and no more than 1 minute I was decimated. Didn't bring basilisk paw at the time, was too nauseated to eak or drink, so sad. Anyway this is a great mod to give a challenge for those who are interested.
Hello, I found a bug on your mod that make me unable to attack the dwarf boss. And also the camera isn't moving so I find it difficult to find the exit. (Played the game on mobile)
Here the smapi log: https://smapi.io/log/cd98c2eb35d54776a0f77af7d03f845a
Mod is great for the most part, but I have no idea how to deal with Burning Repulsion from Dwarf Solider. I can be on the entire other side of the screen and it still hits me, and its so much more overpowered than any of the other moves from the boss because it continuously drains your health, and it's not even a small amount that gets drained but huge chunks for a very long duration. Please help with any tips or tricks that can help with this, it feels like my only option is to just eat a billion food items instead of actually being able to do anything skillfully to avoid the attack, which is really immersion breaking for me. I feel like I'm missing something in terms of how to deal with this attack.
Having trouble figuring out what may be causing an issue with the, what I'm guessing is the dwarf hammer? It's item ((W)55). SMAPI is saying it doesn't exist. Where can I find the item?
SMAPI log for help: https://smapi.io/log/f5c4e3c59dd74f7d963d2d40e895b4f1
The error is in reference to the items texture, so I'd look at any mods that modify the weapon / texture itself. This mod doesn't do anything to the weapon, or the texture of the weapon. When did the issue happen? I don't think its caused by this mod :)
There used to be a separate entrance to go into the boss battles, now it auto enters you at level 29/30, is this intended? I miss being able to just go through those side doors
Not sure what happened but was fighting the Dwarven Soldier and he knocked me, but when I woke up at Harvey's I think a debuff or something was still applied because every time I woke up from Harvey's I would immediately get knocked again. Ended up ALT + F4 because I had lost something like 20k from paying Harvey.
Edit: This may have been caused because of an interaction between the debuff and the mod "Its Stardew Time". I may have gotten the debuff during a portion of the fight when time was frozen. Hence the stuck debuff.
Yap, just did it on a new save, only the Infected Golem & the Living Crystal dropped their masks (Gem Eyes & Wearable Crystal) & the Dwarven Soldier dropped the Dwarf Hammer. With "GuarenteedCosmetics": false,
Don't know what to tell you, just tried the 1.0.10 with "GuarenteedCosmetics": true, & only got the Wearable Crystal one. Not a big deal though, can farm the bosses until i get the mask & then skip them with the elevator anyway.
The crystal boss thingy keeps taking only 1 dmg from my weapons. I thought this was from the mod but even after bombing the boss i couldn't seem to kill it. My weapon was a holy sword and i used over 30 bombs trying to beat it. Is this a bug or am I missing something?
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I'll appreciate any feedback.
Time to download this mod then. :D
But, like I said VERY heavy modlist, so your experience may vary.
Hello, I found a bug on your mod that make me unable to attack the dwarf boss. And also the camera isn't moving so I find it difficult to find the exit. (Played the game on mobile)
Here the smapi log:
https://smapi.io/log/cd98c2eb35d54776a0f77af7d03f845a
SMAPI log for help: https://smapi.io/log/f5c4e3c59dd74f7d963d2d40e895b4f1
Edit: This may have been caused because of an interaction between the debuff and the mod "Its Stardew Time". I may have gotten the debuff during a portion of the fight when time was frozen. Hence the stuck debuff.
Edit: made a new save, went straight to the mines with staircases, killed all 6 bosses, no masks.
My SMAPI log just in case.
Not a big deal though, can farm the bosses until i get the mask & then skip them with the elevator anyway.